The Medium never hits a flat note. I beat the game in two long sittings, and there was never a point during either that I felt like the game dragged, or could’ve used a little more polish, or left too many loose ends hanging. It’s a lean, compelling experience that says what it has to say, then leaves you to grapple with the specifics afterwards. There are images, lines, and ideas from The Medium that I’ll likely take to my grave thanks to this approach, as it puts the onus on the player to piece everything together. You have to wrap your brain around the spirit world’s twisted logic so much that it becomes a part of you, as you live through Marianne’s pain with her and help to navigate her trauma. Much like Marianne’s past, don’t expect The Medium to leave your head any time soon.
With The Medium, Bloober Team proves once again that their imagery for the conception of horror stories has no limits. The Polish studio enters into the new generation of consoles through the front door with a split-screen ghost story that fans of the genre will love. Its simple gameplay makes it accessible to everyone, and that makes the game even better.
Layers of Fear showed early promise, Blair Witch demonstrated that Bloober could resurrect a dormant movie license to great effect, and Observer saw the studio successfully turn its hand to cyberpunk horror. The Medium is a similarly excellent game, serving as further proof of the developer's horror expertise and its credentials as an exciting creative outfit.
Ambitious, mesmerizing and scary, The Medium's parallel worlds provide a brilliant atmosphere without reaching the full potential of their promises. Its lack of gameplay is balanced by an impressive narration, nonetheless.
If you’re after action and full-on horror, The Medium will likely leave you wanting, and considerably so. This is more of a slow burn, the twisted plot unravelling over six to eight hours. I found the pacing to be ideal, with the game throwing just enough moments of high intensity into the mix to keep things interesting. There is a big bad of sorts, but don’t expect traditional boss fights, with encounters being designed to be intimidating and scary rather than difficult. Bloober clearly wanted everyone to be able to see this story through to its conclusion.
Buried underneath the messy narrative and the mundane gameplay, there's a good game in here, somewhere. But for the most part, The Medium is a game that I'm very happy to put behind me and never think about again. For any fans of horror, I would firmly recommend you give this game a miss.
Maybe it just wasn't my type of game but The Medium was a let down for me. The opening and ending were strong in terms of story, but everything in between was a long stretched adventure tied together by collectables and short sequences. The controls were poor and the gameplay mechanics remained very basic. It amzed me hoe slow the character ’runs’, even when in danger. I would also have liked to see more locations. Within this genre there are really better games to play and I would therefore not recommend this game.
- Beginning and ending
- Art style (personal of course)
- Trophies achievements every minute
Timed Xbox exclusive (coming to ps non September)
Graphics are decent. Story’s not bad Controls are very clunky The whole split world gimmick gets annoying very fast Audio is great!
Monster is well done Main character is likeable. Collectibles were fun
Puzzles were a good difficulty
Was made jump once and only once because i looked through a crack in the wall at a bath lol
5 hours long which I like. But I had to motivate myself to play it a lot. Not the most fun game. A LOT of cutscenes. Probably 40 minutes worth making this 4 and a bit hours. Would I play the sequel if there was one? No. Overall 4/10. Not the worst game in the world and thank god it’s short. Had a good idea but it didn’t translate into fun gameplay.
SummaryBecome a medium living in two different worlds: the real one and the spirit one. Haunted by the vision of a child's murder, you travel to an abandoned hotel resort, which many years ago became the stage of an unthinkable tragedy. There you begin your search for difficult answers. As a medium with access to both worlds, you have a wider p...