To The Moon is one of those games you instantly fall in love with.
With it's simple, but elegant design, incredible writing, and
thrilling, heartfelt tale, To The Moon is more story than game, but
what a story it is.
To the Moon is about life and death. It's almost art in the sense that it can truly make you care for what happens in the game. It pretends to be a traditional JRPG and it plays like a point-and-click adventure. It comes with some restrictions, but the sublime story telling on offer here will linger in your thoughts for a long time.
An experience above all genres built on mundane concepts will hit gamer with its story of love, loss and dealing with one's destiny. Balancing on edge of interactivity and kitsch has turned out well and even though some lines have been made too sweet and the other ones too complicated the moments when those two meet each other have no parallel in video games.
It's equally silly and serious, a frivolous adventure that becomes infinitely more meaningful as you trek deeper and deeper into it. And yet, I can't quite call To the Moon a great "game," exactly, because for as much as To the Moon is something you play, its attempts at interactivity are often relegated to the sidelines in favor of pure narrative.
One of my favourite games ever, period. This is truly a masterpiece, the narrative and the music are simply amazing. It's very good also the pixel art graphic style. The only drawback is from the technical point of view, the engine performs quite badly and the screen ratio is not well handled. But I cannot give less than a 10 just for what it made me feel.
It's is no game at all. It is cartoon, book, whatever, but not the game. 95% of 'game' time is not interactive and 95% of these 5% can be changed to "press any key". I can't explain these high ratings myself. I think the game must have something more than good plot, but not in this case, apparently.
P.S. The story itself is very touching and interesting enough.
I think it became a trend to say they cried at this game. I don't get why, they probably haven't played Shadow of the Colossus yet. It was ok, I had some fun with it but I wouldn't ever play it again.
The dialogues are cheesy, especially the funfair part with those drawings, the music gets annoying after so many repetitions. And the story is the mix of Inception and a Eternal Sunshine of the Spotless Mind.
SummaryJoin Dr. Rosalene and Dr. Watts as they enter a patient named Johnny's mind on his death bed to grant his final request. Watch, interact, and change the past as Johnny's life unfolds before you and takes you on a magical journey inside one's head that asks the greatest question of all: "What if...?"
If you had the chance to relive your ...