H.A.W.X is flight action combat at its best and is served up nicely with a heavy dose of political espionage, intrigue, and betrayal, Tom Clancy style. Whether you rent or buy you’ll definitely want to take part in this supersonic ride of your life.
I’m sick of seeing how bad this games reviews are. Is it perfect? No. Is it bad? Of course not. But oh my god. Why can’t anyone just give this game a positive review? “Oh, I don’t like flight games” then why play it? This game is good, but of course you won’t like it if you don’t like flight games. If this game ever got back on the Xbox store then we would finally get the reviews it deserves.
Now available from the bargain bin, HAWX is one of those "games of yesteryear" that definitely merits your attention -- provided you're a big fan of combat flight sims. HAWX is designed for a specific market segment: frustrated pilots who will only ever fly warbirds on a screen, but know their details and want as much control as possible. HAWX delivers on that promise...maybe a little too much so. But let's start out with the positives: the missions are varied and interesting, challenge your abilities in multiple ways, and draw you through all of them with an interesting plot line. The added benefit of voice commands to the AI, while limited, is useful and engaging (plus frees up your fingers, which is very important in this game). Some missions will become your favorites, others not, which is cool because you can revisit any mission once you've completed it, yet still earn credit for completing it again. Some of the graphics, particularly anything that's not a target, look a little weak (ground textures are not high-res), but who cares? The planes and vehicles look great, and that's all you're really going to care about anyway. **** downsides. One, you need to be an octopus to play this game well. This is one of those games that makes you second-finger the triggers because you will need the bumper buttons all the time; they're your rudder controls. Sure, you can get by without, but not nearly as well. Difficulty seesaws all over the place: you will go from simple-and-easy missions to ridiculously difficult in one jump. Saves are done by checkpoint and mission completion, but are fairly widely spaced, so failure at some point will result in some backtracking and redoing. Finally, though, this is a short game. There's some replay value, particularly because you will continue earning new equipment, but the campaign is a short one. But, given its price at nearly four years old, it's well worth it.
One of the weakest Clancy games to date, although not because it’s broken in any way, it’s just so pedestrian it never grabs the gamer like most of the other titles in this stable. And, I know, it’s not a flight sim. What it is though is a middle-of-the-road arcade game.
Hawx is very slick, very polished, and can get your blood racing for bursts of time, but the experience is a very short one, and the replaying of the missions does not feel very rewarding after you beat it once. Assist mode off is cool, but takes a fair amount of practice to be able to use effectively, especially in missions when you are providing support against ground forces. A very fun game that lacks the depth to function lake a simulater, but has enough cmoplexity to avoid being an arcade experience.
I cant put into words how great it is finally,to see a flight game(have to refrain from saying sim),have Story Co-Op(Something that Ace Combat still seemingly cant manage,mores the **** thanks & Kudos for that Ubi.Which adds ALOT to the game.Unfortunately,the handling doesnt seem to have any physics what-so-ever.. & theres no feel of gravity or inertia(both important aspects when in a plane),so the actual handling is nowhere near as good or satisfying as Ace Combat.. Also the Plane models could've used a bit more work,& better moving parts & identification light(like in AC6,to give the planes more life).Also i dont like the fact that you have to leave to **** view to be able to pull off High G manuevers.I have no interest in using this outside view(which doesnt even look forward when you have no-one **** can use High G manuevers in Ace Combat 6 while in-Cokpit view,so why not here? it doesnt make any sense..& gives people that do,the advantage.Also agree with other comments,that it takes far too long to unlock the alternative weapon packs! I've played the campaign through multiple times(on Elite too),& still cant access MOST of the other weapon loadouts!.. I doubt hardly anyone has,& is unable to play this game to its full potential as a **** good.. But overall,despite those flaws,i give this an 8,for the reasons that it is fun to play,there arnt enough games of this type around,& the Campaign Co-Op redeems it to a degree.
SummaryTom Clancy's HAWX (high-altitude warfare) promises to revolutionize the way players think about combat in the sky. The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PM...