Trine 4: The Nightmare Prince is a masterclass in 2D puzzle platforming. From its beautifully fantastical world to its mind-bending scenarios, you're bound to love every minute of this lighthearted adventure.
This game reverses all the previous mistakes in trine 3 and doubles down on all the mechanics that made the first 2 games fantastic. Every set of stages adds new abilities and puzzles to tackle. The graphics are very impressive and the coop gets an entirely separate set of puzzles than single player. All in all this has become my favorite game of the series.
I enjoyed my time in the world of Trine 4. The puzzles are engaging, the world is attractive, and there are few puzzle platform games with local co-op out there. There were a few issues here and there, but I recommend Trine 4 to anyone looking for a game to play with a friend.
A mesmerising co-op platformer with gorgeous artwork, Trine 4 has a dreamlike fluidity to its gameplay, an enchanting atmosphere and innovative physics-based puzzles, despite the sometimes underwhelming combat.
Trine 4: The Nightmare Prince is a return to form for the enjoyable platforming puzzler series, shifting back the perspective to 2.5D while delivering another stunning, satisfying experience.
Why change a winning team? Well, for starters: to avoid the feeling of a franchise playing it safe and resting on its laurels. In fact, Trine 4 often feels more like an expansion than a new game, which is never a good thing. Granted, co-op is a lot of fun, though even here you'll need to overlook the game's repetitive nature.
A new Trine it's always a reason to celebrate, especially if you have played and enjoyed the previous ones as I did and was worried about the franchise due the "fiasco" of the third part.
Trine 4 reverts the aspects that did not work well on the last one, basically the 3D and the duration and offers a really enjoyable 2D game full with incredibly charming landscapes and puzzles while keeping the coach potato coop mode, that personally it's what I most like about the franchise.
The only negative aspects that I found was the combat, in which the wizard is almost useless, the story (too much pursuing of the prince) and some abilities like the bouncing ball that I found no use for them.
Nevertheless it's an awesome game and I just hope there will be many more.
Trine4 is still beautiful and has some lovely animals, which I really like. In addition, some scenes impressed me, which I found more beautiful than trine123, and the characters, jokes and stories were lovely. The downside of the game is that there are still too few bosses and battles are not fun. It's always a little flawed, but I love the series, and I love trine4's art and story style, and it makes me feel warm. It's also fun to play with friends online. I expect the series to go on and on.
In addition, I know that making the game too difficult may affect sales. However, keeping it simple also made me think it wasn't fun enough to repeat.
Anyway, I look forward to Frozenbyte making a better trine in the future.
Puzzle game simpatico, in linea con i precedenti 3 capitoli della saga.
Fasi di combattimento abbastanza inutili, per il resto ben fatto. Non completato in quanto sa di già visto.
My personal favorite in the series, the platforming and puzzle mechanics are the best and most clever yet. The levels are dripping with detail and personality. As a collectathon this is a great example **** that respects the player's time. Each individual level is quite long which normally would make returning to round up collectibles a complete chore. This is fixed with the ability to start at any of the 20 or so checkpoints you want, and you're even shown how many experience drops are remaining in range of each checkpoint so you don't have to comb back through the entire level again, the hunt is narrowed down just enough to keep it from getting tedious. Some might call it too streamlined but I think it totally works and made me 'want' to go back and collect stuff I missed.
The only aspect of this game I found executed rather poorly was combat. I realize Trine is more about the puzzle platforming than action, and that's how it should always be, but any time I got to a combat section, I didn't want to deal with it. There's very little feedback when hitting enemies and the areas you fight in are so small and cramped with enemies that combat mechanics for the wizard and thief get hindered by the platforms. It has been a while since I played the first two but I don't remember the combat being this unsatisfying in either of them. Regardless I still think 4 is a cut above the rest in most aspects.
Trine 1: 6/10
Trine 2: 7/10
Trine 3: didn't play
Trine 4: 7.5/10
SummaryThe Trine series returns to the magic of 2.5D with Trine 4: The Nightmare Prince! The three heroes of the best-selling adventure series are back, sent on a quest to retrieve the troubled young Prince Selius. Amadeus the Wizard, Pontius the Knight, and Zoya the Thief are joined together once again on a thrilling quest through fantastical ...