I am so glad I ignored reviews as I found this to be a fantastic little gem ****. First playthrough took about 3 hours. For a 16 Bit Pixel art style I wasn’t expecting to be scared at all but there were a few startling surprises.
Think the stalker mechanic was done really well. Only criticism is that they seemed to linger in rooms you’re hiding in for a bit too long. It did get in the way of a few puzzles, but never derailed the experience.
Only other criticism is that a couple of the puzzles were hard to decipher; mainly due to using similar nautical and oceanic themes.
Art, sound design, music, and control all come together in a fantastic package. Characters could have used a little more development, however digging into the lore and mystery was fun and interesting.
With 3 endings and several documents to find there’s a bit of replayability. I would love to see more games in this style.
This game gets repetitive yes but it’s except-able when I had a fun time the whole way through, I love 16 bit, if you like the demo I’m pretty sure you’ll enjoy the full game and for being on sale right now, getting this and then finishing it today I now have time to play Min min with the money I had left on my account
Viviette's art style and visual environment, as well as the plot, are its greatest assets and major contributions at stimulating the player for exploring the game's world. Where Viviette falls short is when it comes to keeping the player's interest for longer periods of time, due to its repetitiveness, inconsistent difficulty level and rather short lifespan.
There are too many creepy statues, too many pools of blood, and too many run-ins with the knife woman to keep up the pretense that I'm supposed to be terrified. Viviette tries to go gonzo with the jump scares and frenetic furnishings rather than showing a crumb of constraint, something that would have gone a long way to keeping the tension from the first 45 minutes or so alive through its conclusion.
Viviette is purposefully inaccessible to all but the most hardcore puzzle solvers. Perhaps this is the point, and many will undoubtedly see this as a good thing. If you want a game to really push you to the absolute limits of memorizing a whole area to identify every hidden clue, then Viviette may be the game for you. Otherwise, it’s best to look elsewhere, since you’ll probably spend more time looking up solutions online than actually figuring them out yourself.
If you’re looking for a game with not even a sliver of hand-holding, Viviette will scratch your itch. If you need no motivation to explore a spooky mansion, you’ll find that in the game. However, If you need either of those things even in the slightest, this is one game I would suggest you hide from.
Apart from the wonderful 16-bit audio-visuals, Viviette turns out to be nothing more than a repetitive search for key-item after key-item, with a little bit of puzzle-solving thrown in, next to a simple horror tale that won't really creep you out that much.
DYA Games has created something magical with Viviette. It's like an SNES horror adventure with cute but macabre graphics. This game makes great use of the Switch's screen capture feature; I used it when I came across something of interest, so recalling where things are located and which clues I needed for puzzles was a snap. Viviette isn't for everyone (if you don't enjoy classic adventure, puzzle solving, or exploration-based games, I'd steer clear). But if you're like me and you love a scary old mansion, figuring out which object to use where and well-crafted retro style games, Viviette is worth the money.
SummaryExploration, adventure and a touch of classic horror awaits you! Uncover the secrets and mysteries of Neuville's Mansion. Test your logic against diverse puzzles, locate and use a variety of items, and don't lose your sense of direction, as navigation itself becomes an obstacle in your path!