- Summary: RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired sociopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend.
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Ruiner - Killing The Creeps
Nov 20, 2017On a pure gameplay level, Ruiner is almost perfect. It strikes the perfect balance between challenge and fun. The game feels incredible to play, and every ability feels satisfying and powerful, but that means nothing if you don't have the skills to use them well. The story and world may not be fleshed out enough, but at least it's a sight to behold. The game may be called Ruiner, but it can only improve your game library.
Sep 28, 2017With so many twin-stick shooters on the market, they often tend to blend together. Ruiner stands at the top of the field, thanks in large part to its ultra-cool presentation. The visuals and sounds are amazingly slick for an indie game, the sci-fi story and setting evoke the best cyberpunk stories like Ghost in the Shell and Blade Runner, and the gameplay has more depth than your average shooter. If you can handle some serious challenge (and a whole lot of the color red), Ruiner certainly won't ruin your day.
Oct 12, 2017The second outing feels like the balance the game should have had, and it is a lot more fun. For players willing to suffer through it once, it almost makes up for the tedium. The problem arises once again in that there are so many games out there that work on the first try. Maybe the developers will patch out the issues, and if so Ruiner is a great idea with some truly questionable mechanics that make it a chore to play more often than it should.
games(TM)Dec 3, 2017Competent, but not wholly compelling. [Issue#194, p.84]
Sep 30, 2017Ruiner
Twin stick greatness
Ruiner is a cyberpunk styled twin stick shooter set in the year 2091, you play as a sociopath out to save yourRuiner
Twin stick greatness
Ruiner is a cyberpunk styled twin stick shooter set in the year 2091, you play as a sociopath out to save your kidnapped brother...
This game was designed to be brutally difficult and has even gotten flak from other reviewers for being so tough…
But this game actually has difficulty settings... and if you set your ego aside and play on the games easy mode which is designed to be just the right amount of challenging...
This 5 hour game can be insanely fun, satisfying and hard to put down…
This game features 16 levels total and each level really looks and feels the same…
But the game is so fun to play that you hardly notice as you’re going batman on the enemies surrounding you to this games amazing soundtrack…
Enemies have a variety of weapons they carry all of which you can pick up and use on the fly…
at first you have a shield and you’re able to dash as well as use a melee weapon and a ruiner gun with infinite ammo, and of course enemies are all carrying better weapons…
getting used to combat can take a little while, but once you do you feel like a superhero, snatching up new weapons and looking at your surroundings while the game briefly goes into slow motion
defeating enemies will award you karma, which can also be found in chests, and extra weapons laying around after a fight can be put into a weapon grinder for karma as well..
This is essentially your experience…
and you level up in ruiner at a very satisfying pace, the game doesn’t feel grindy once…
Managing your skill points and crafting your ruiner around your playstyle is where the greatness of this game comes in...
You have a variety of choices on where you can dump you skill points into and if you’re not happy with your choices you can take skill points back at any time... you’re not stuck dealing with it…
a lot of your skills such as grenades and your shield use up your energy, but you can unlock the ability to spend your energy on health regeneration, you can spend your health on energy regeneration…
by the games end my character felt like a tank as id be using energy for grenades and health but I had the perk of shooting refilling my energy…
this came really late in game, the final couple of levels.. but I felt unstoppable with this chain of abilities I worked my way up to…
there are also robots that will drop in with gifts like energy, health, and weapon drops…
where the real challenge comes into play is with this games bosses.. It’s filled with mini and main bosses that definitely take effort to defeat... but this game is great with its checkpoints… letting you hop right back in with all of your health and ammo back to give it another shot…
The game on its easy mode felt perfectly balanced.. I was challenged and I was having fun…
but of course you can go into a hire difficulty If you’re more about frustration... the point is the option is there to play this game the way you want…
Ruiner is a tad underrated..
If you’re a twin stick shooter fan don’t skip it...
I give Ruiner
an 8/10… Expand
Nov 3, 2019Very fun little game.
Engaging environments, dynamic action, beautiful soundtrack and fun gameplay.
It doesn't overstay its welcome but it hasVery fun little game.
Engaging environments, dynamic action, beautiful soundtrack and fun gameplay.
It doesn't overstay its welcome but it has tons of replay value.… Expand
Jan 2, 2018As far as twin-stick shooters go Ruiner is a game that offers you a stylish and in some ways a unique experience. They have managed to get aAs far as twin-stick shooters go Ruiner is a game that offers you a stylish and in some ways a unique experience. They have managed to get a lot of aspects right and I definitely enjoyed my time with the game, and that ultimately made be able to look past its imperfections. The gameplay in the game is fantastic and has a great responsive and fluid feeling throughout all aspects it takes on. The combat in the game is satisfying throughout, and there is a great deal of customisation to keep things fresh. The game also has a great deal of variety when it comes to the abilities you can unlock, and the best thing is that each ability feels different meaning the game has some replay value. When it comes to the level design the game is unfortunately lacking in terms of variety, and each level has a basic feel to it which means no level is particularly memorable, which is a shame. I also wasn’t a big fan of the story and it lost its appeal quite quickly because nothing really stands out here. The presentation side of the game does stand out though. Visually the game looks awesome, and I think the red and dark visuals give the game a unique and violent atmosphere. The sound design is also well done, and in my opinion the soundtrack makes the gameplay stand out even more. At the end of the day Ruiner has made some pretty bold design choices, and for the most part these choices have paid off. It creates a twin-stick shooting experience unlike any other I’ve had before and this uniqueness definitely draws you in. It’s not perfect and it does have a few problems here and there, but the gameplay made me forget about these problems. If you like twin-stick shooters then Ruiner is a must own and if you’ve never played a twin-stick shooter before then I fully recommend you try this game first.… Expand
Jun 19, 2019Honestly, I finish this game a long time ago, and I don't have my game analysis paper with me right now :(
But I give this game a score ofHonestly, I finish this game a long time ago, and I don't have my game analysis paper with me right now :(
But I give this game a score of 7 out of 10… Expand
Aug 26, 2020This game is pretty cool. I really like the gritty atmosphere and the techno/sci fi/industrial setting. Really cool. The story is decent butThis game is pretty cool. I really like the gritty atmosphere and the techno/sci fi/industrial setting. Really cool. The story is decent but not incredible. The gameplay is also pretty solid but suffers mightily from a few problems. First, I feel like you really don't "feel" when you get hit. There were so many times I'd take damage and not even realize it until I was dead. The other huge problem is it seems like you can only shoot in 8 directions, not 360 degrees. This was incredibly frustrating and results in barely missing enemies over and over as they squeeze in between two of the directions. Other than those issues, slightly clunky controls and some frustratingly cheap enemies, i did enjoy this game. The abilities were really fun and I kind of liked how you could constantly respec yourself to suit your enemy. Too often in games you kind of lock yourself into a skill set before you really know what you want.
Ruiner is right on the edge of being fantastic but just misses the mark in some ways. Still, if you like twin stick shooters, definitely give it a try.… Expand
Sep 11, 2018L'indé du jour est un gros étron en vue aérienne et une sorte de "shoot'em up" bien con et bourrin comme on en faisait sur la toute premièreL'indé du jour est un gros étron en vue aérienne et une sorte de "shoot'em up" bien con et bourrin comme on en faisait sur la toute première Plaiestation il ya des lustres maintenant... autant dire que ça ne nous rajeunit pas et que ce n'est pas dans les vieilles daubes qu'on fait la meilleure soupe, loin s'en faut.
Comme toujours dans ce genre de jeu d'action vu d'en haut, la visée est extrêmement problématique, imprécise, inutilisable et lors de la baston générale (autant dire pendant 99% du "jeu") la confusion s'installe tandis que c'est le bordel à l'écran avec des ennemis multiples et énervés, des mines et tutti quanti.
Bien que le jeu ne soit vilain, il est sévèrement handicapé par sa direction artistique sans direction et sans artiste à la barre : en guise d'ambiance "cyberpunk", on a ici que du rouge avec des lumières rouges, des décors avec du rouge et des ennemis qui font du rouge quand on les tape et qui en mettent partout sur le sol (encore du rouge).
La répétition s'installe vraiment trop rapidement et on est très vite soûlé par ce jeu minable décidément trop imbécile et trop limité : la ruine du jeu vidéo en somme.… Expand