Five Nights at Freddy's: Security Breach is an excellent addition to the FNAF timeline, and also introduces a new approach to the title without feeling repetitive. New characters and terrors await each new player, and you don't need background knowledge to enjoy the game straight off the bat. Not only will you love this game, but you'll also for sure acquire some new nightmare fuel along the way.
While offering a lot more varied content from previous installments, Five Nights at Freddy's: Security Breach is unfortunately riddled with a myriad of technical and design issues. As a result, it’s a title I can only recommend to hardcore series fans and survival horror fanatics after most of its issues have been fixed.
Five Nights At Freddy’s: Security Breach is the newest addition to the fans' favourite indie survival horror series and although it expands its ideas into 3D space marvellously, due to its performance issues it delivers an undercooked pizza experience.
Five Nights at Freddy's: Security Breach is not a game that revolutionizes survival horror. By taking up the codes of the genre without particularly original ideas, the title is intended above all for fans of the franchise who wish to learn more and more about this horrific universe filled with animatronics and secrets. Unfortunately, the many bugs, the technical issues, the lack of finish and the rather too visible tricks used by the developers to scare people make the experience difficult for others. It is nonetheless a classic horror game with some interesting sequences that will be able to please survival-horror lovers who lack titles to be consumed.
Five Nights at Freddy's: Security Breach tries to convince with his new gameplay mechanics but doesn't achieve this in the most parts. The only really horrible things are the bugs and the game could be so much better with more development time.
I loved the idea of a FNAF with a freer plane, but the same thing happened that ended up happening with Pokemon Scarlet, taking a saga to a freer plane with a common problem: performance and bugs. You need a very good PC to run this game well and that ruins almost the entire experience. The game is the least scary of the entire saga, although there are sometimes moments of tension, it is still "a horror for children" and there are sometimes moments of comedy that I still loved. The characters are quite charismatic and have a lot of personality, so the non-scary factor no longer seems like a problem to me. It is very fun, but the last problem is that sometimes it is very difficult to understand what to do, but at the end of the day I feel that it is a game that is a little half-finished but fun at the end of the day.
I really wanted to give this game a high score but I can't cause there are way too many things wrong with it. First of all, it's supposed to be scary as it is a horror game, well.... it's not. If I had to use only one adjective to describe it, it would be "stressful" rather than scary. Too much effort went into environment design and not enough in the gameplay itself, what we are given is a gigantic map with an endless maze of floors, segments, secret passeges, elevators, vents etc. that created the amazing environment but other than that... it's useless. The whole point of the game is to walk around the map, interact with this, interact with that, push this button, pull this lever and not get caught doing it, it gets repetitive and annoying especially cause you're given very little information about what do you need to do and where do you need to go which is unforgivable in my opinion considering that navigating this enormous map without knowing where do you need to go is quite tedious and frustrating. Bugs, glitches, lack of information, huge distances you need to cover to get from one quest to the other and absence of horror make this game.... unsatisfactory (can't bring myself to say bad cause I'm a huge fnaf universe fan).
Una buena idea, mal implementada, un juego que tiernamente trata de dar miedo sin poder conseguirlo y por si fuera poco los bugs arruinan los mejores momentos, la ambientación es muy buena, pero el escenario sería mucho más disfrutable si tuviera un buen mapa y si no tuviera que precargar cada 5 min. El sistema de cámaras se siente rudimentario, puedes pasártelo el juego sin abrir las cámaras. Los animatrónicos dan risa, no dan miedo y se glichean mucho, para pasarte el juego con el final verdadero no puedes guardar, sin sentido que te hace perder mucho tiempo.
En conclusión Security Breach es probable que sea el Five Night más ambicioso pero ejecuta muchas cosas de manera mediocre, los bugs perjudican en la experiencia y sobre todo no da miedo, lo más salvable es el escenario, el cuál es muy envolvente y remarcable.
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