Ubisoft have definitely hit a home run with their Wii U exclusive, ZombiU that provides more scares than Resident Evil and some great use of the GamePad for this console. Add in decent gameplay and make sure your doors are locked because the realism of these zombies is quite unparalleled. It's a well designed game from start to finish.
This is one of the best survival horror I’ve ever played and one of The best game on WiiU. It’s better than any Resident Evil (even than RE4). This game is hard as a survival horror should to be. If you want good survival horror this one is good choice.
Un buen juego Survival Horror, hace mucho que no jugaba un juego mas de 2 veces... Historia con varios finales y con mucha tensión. También cuenta con un modo multijugador local, muy divertido.
Algunos se han encontrado algunos errores, les creo, pero en mis 5 partidas no me he topado con ningún error. Recomiendo este juego al 100% si tienes una Wii U.
Saludos!
ZombiU should also be recognized as one of those rare launch titles that doesn't have the classic earmarks of a launch title that's been rushed out the door.
It is unforgiving and brutal, but in the best of ways that challenges players to carefully consider each step. For those who don't shy away from a challenge, ZombiU may just be the best reason to own a Wii U at launch.
This isn't a zombie shooting gallery, nor is it an episode of the Walking Dead. Zombies may be cliche and played out, but ZombiU's strengths far outweigh its weaknesses. Definitely check it out if you own a Wii U.
A pure, authentic Survival Horror, which is something to celebrate nowadays. It has some flaws and some uses of the Wii U Gamepad doesn't work well, but the core ideas are solid, there are tons of interesting details and great touches that create a really solid experience.
A pesar de contar con una historia genérica, gráficos desfasados y los típicos errores de ubisoft, este juego logra lo que muchos survivals no: dar miedo, y no miedo de screamers, si no de temor real, la sensación de inseguridad al salir de tu refugio o cuando te escondes en una casa y golpean la puerta es una sensacion indescriptible.
Pose buenas mecánicas, es muy divertido y bastante rejugable, aparte de eso para mi gusto que el juego que exploto el gamepad al máximo.
Sobra decir que posee una ambientación increíble y un divertido multijugador
Jut another zombie game...I say this because yeah you can have a couple hours of enjoyment with this game, and to be fair it runs at 50-60 fps pretty smoothly, but i wouldn't exactly call it a survival game, and this is why, when i bought this game at a reasonable price of £19.99 I thought it would be an open world zombie survival game like H1Z1 etc. but I was surprised, its more story driven and occupied then open world, but I guess that's fine if that's your type of thing but that's not my worst complaint, my worst complaint is the sloppy combat, your first weapon that has no durability gauge, which is disappointing, is a baseball bat, if you encounter a zombie on your journey then yo would have to hit it over the head 3 times to kill it and then finish it but if you miss there is a chance that zombie can pounce on you and then kill you then you would have to re-spawn and travel all the way back to where you died. So let me say the good aspects of the game, The controls are easy to master, the characters are relatable and the content this game has to offer is pretty outstanding, you can even see the sweat and blood on their faces! one of the games biggest aspects are it's chilling moments not knowing what is around every corner is there a zombie or a mouse nobody knows it's up to you to go a bit further.
For as good as it is, ZombiU is probably the biggest missed opportunity in the Wii U catalog. The game is inventive, exhilarating, and genuinely scary but drops the ball on the fundamentals. With a little more polish, ZombiU could have been a landmark entry in the Wii U library and a top-notch launch title. Instead, it falls into "play it if you're interested and have time" territory, which is dangerous ground in a genre with so many outstanding choices.
Picked this up because it was $15 and there wasn't much else to play on my wii u, even at that price I felt let down. The game feels dated and it just isn't very fun at all. Not sure why people are reviewing this one so highly....
Disappointing
Anyone who has had any substantial experience playing video games will immediately notice the many horrible game designs used in this subpar game. Allow me to elaborate, in detail, why this game is horrible and you should save your money for a more enjoyable game:
1. Controls (5/10)
Aiming with a thumbstick is a horrible and outdated way of aiming in 3D games on a next generation console. It’s ineffective, slow and frustrating. The technology the WiiU has makes it possible to make aiming a much more pleasant and enjoyable experience than fumbling around with a thumbstick. One only needs to look at the Zelda Archery minigame in Nintendoland to see that aiming projectile weapons in games on the WiiU can be both easy, fun and accurate rather than backwards, clunky and inaccurate.
The rest of the controls such as map, inventory management, “pinging” for nearby zombies, scanning a room are all executed on the WiiU gamepad. Many of these features are used very often making looking down at the gamepad a common occurrence that detracts from the immersion in the game and makes it more difficult than necessary to accomplish simple and always repetitive tasks.
It seems that Ubisoft went to great pain to make sure their game used EVERY SINGLE NEW FEATURE of the new WiiU regardless of if it actually even added any value to the title. Just because your game can utilize a feature of the WiiU console/gamepad doesn’t necessarily mean it has to. The scanning feature is cool the first two or three times you use it, but pulling out your scanner and waving your arms around every single time you enter a new room gets repetitive, boring and slows the gameplay and action to a crawl. Over 50% of the time you play this game you will be spent either scanning each and every new room you enter or collecting the items you find during said scans. This makes the core of ZombieU feel mostly like a easter egg hunt game rather than a zombie survival game.
For a title that makes it’s main selling point the game controls, ZombieU leaves a lot to be desired on the controls front.
2. Graphics (5/10)
The game actually looks pretty nice when you can actually see it.
ZombieU has this persistent dirty screen effect that puts random circles on the screen that look akin to viewing the entire game through a dirty piece of glass. This I feel detracts from the game or was put in to obscure the overall average polygon counts in ZombieU.
ZombieU also has a habit of making light sources look like someone installed nuclear powered light bulbs in every socket. Being blinded by overly bright lights is just another graphics gimmick that makes actually seeing the environment difficult.
The game is also notoriously dark making the viewing area in such areas just as wide and as far as your non nuclear powered flashlight can shine. Flashlights in games are cool but only if they are used sparingly here and there such as in games like Metro 2033. ZombieU has a heavy reliance on flashlights making it even more difficult to view your environment.
3. Combat (3/10)
I hope you like that pretty cricket bat you get at the start of the game because 90% of all combat in this game will be you bashing zombies over and over and over with the damn thing. Between scanning rooms and bashing zombies over and over with your cricket bat, 80% of the time you spend in this game will be doing one of these two repetitive actions.
Aiming is difficult and the firearms in the game are weak. A headshot to a zombie (if you can even manage to hit a moving zombie in the head with a crappy thumbstick aiming device) doesn’t kill a zombie, it takes upwards of three headshots to kill a zombie. With ammo being scarce as it is already coupled with crappy and ineffective alternatives you are pretty much stuck with that crappy bat.
Speaking of that crappy bat, your character really really **** at using it effectively. The animation (not animations) to swing it are slow, boring and repetitive making combat a thing of timing seeing as it can take a whole 4-6 seconds from the time you push the swing attack until the time you can swing again. Timing combos, varying bat animations and effects and not to mention just different melee weapons (knives, swords, hammers) could have made the melee combat more enjoyable.
4. Gameplay (4/10)
I hope you like a linear roller coaster gaming experience. This game is not open in the least, it does not give you choices to make you simply hop in the ZombieU roller coaster and tackle each and every problem it throws your way in the proper order it wants you to. There isn’t even any dialog choice to make, the only voice characters in the game simply talk at you rather than talk with you.
Overall, this game doesn’t feel so much like a fun well designed game but rather a gimmick to show off all the new features of the WiiU that will drive you utterly insane with frustration at it’s backwards game design.
SummaryFor only the second time in history, a great plague has descended upon London, infecting the human race with a deadly disease. Big Ben tolls as hundreds upon thousands of the unprepared die or are infected by a sickness worse than death... You continue to breathe, for now. But how long will you survive in the labyrinth of London streets ...