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85

Generally favorable reviews - based on 67 Critics What's this?

User Score
8.5

Generally favorable reviews- based on 619 Ratings

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  • Summary: [Available in the U.S. - Feb 2014] This new yet traditional offering from Square Enix captures the charm and elegant and simplicity of yesteryear's canonical RPGs. Become a Warrior of Light and journey to the land of Luxemdarc in this classic tale of personal growth and adventure.
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  • Developer: Silicon Studio
  • Genre(s): Console-style RPG, Role-Playing, Console-style RPG, Japanese-Style
  • # of players: No Online Multiplayer
  • Cheats: On GameFAQs
  • Rating: T
  • More Details and Credits »

Trailer

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Bravely Default: Flying Fairy - Official Trailer
Score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. Apr 14, 2014
    100
    It sounds like a lot, and it is, but not in an overwhelming way but in a fantastic, three in the morning, I can’t stop playing this game kind of way. When it all comes together and you destroy a boss that gave you troubles just a few job levels ago, it feels great.
  2. Dec 30, 2013
    95
    For 2013, Bravely Default is easily the best RPG of the year that will keep fans of this genre extremely happy as they join these characters in their fight for freedom.
  3. Feb 3, 2014
    90
    Bravely Default is an RPG for everyone.
  4. Dec 5, 2013
    86
    Fans and open-minded newcomers will enjoy a substantial adventure that proves the JRPG is alive and kicking.
  5. Hyper Magazine
    Feb 12, 2014
    80
    A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]
  6. Dec 30, 2013
    80
    Bravely Default is a triumphant blending of a classic template with some fresh ideas and modern user-friendliness, albeit with a few areas that could still be refined before going on to the next level.
  7. Feb 3, 2014
    60
    Bravely Default's more interesting ideas, particularly the mechanics behind the battle system, breathe some life into a very traditional RPG. However, the game is also let down by its fair share of derivative and less ambitious features. Bravely Default disappointingly wastes a lot of its potential, but Square Enix will get another shot with the already-announced sequel.

See all 67 Critic Reviews

Score distribution:
  1. Positive: 88 out of 126
  2. Negative: 17 out of 126
  1. Jun 17, 2014
    10
    This is the best Japanese RPG ever. It has the best turn based combat ever and a great cast of characters. Better than any game on PlaystationThis is the best Japanese RPG ever. It has the best turn based combat ever and a great cast of characters. Better than any game on Playstation Vita. Get it now. Expand
  2. Jul 7, 2014
    10
    Okay, first off. This game, is my favorite Video Game of all time, and it is very hard to even get on my top 10 list, so you imagine howOkay, first off. This game, is my favorite Video Game of all time, and it is very hard to even get on my top 10 list, so you imagine how amazing this game is for me. Admittedly, I'm a sucker for RPGs, but this is more than a typical RPG.

    First off, the Visuals, absolutely gorgeous. There are a lot of minute details that are so fun to notice, such as noticing Anchiem has no earth underneath it, and is just hanging from its sides. There isn't much to say about the visuals except for the fact that they're absolutely stunning.

    The music. While it never stood out to me, it is still a very nice soundtrack that I wouldn't mind purchasing at all. Also, the Voice Acting is very well done. Anyone who says otherwise... Mrgrgr...

    The story... If I did explain even the first 30 minutes, I'd go way over the 5000 character limit. So, I'll explain just the intro. You are greeted by a little fairy, and she asks you to go on a journey, and to never leave. Not much choice with this game, or... At all... She assumes you say yes and thanks you, and you are introduced to our four main characters through the most beautiful cutscene in gaming. You see a Girl, wielding a sword, and you hear her explain herself. "I am Edea Lee" are the first things you hear. She is battling a Master of the sword and loses, she then is given a blade by the Swordsmaster after hers is broken, and then sent off. She is the daughter of the Templar, but you don't quite know who that is until later on. You then are introduced to a man in a city, he says he has no memory, but says his name is "Ringabel", which I greatly enjoy the pun of, he is introduced as a "ladies' man". You then see a girl in a temple. "I am Angés Oblige." You hear. She then says she is the "Vestal of Wind", whatever that means. (You find out later.) She is praying to a Green Crystal. (The Wind Crystal, it's a Final Fantasy-esque game, what did you expect?) Then it turns a black and seems to explode. You hear "Protect the Vestal!" and all the Torches lighting the area go black. You then are introduced to a young man, "My name is Tiz Arrior." you hear. He lives with hid Brother, Til, in the village of Norende, living a calm, peaceful life. Suddenly, the city starts being consumed by an abyss forming from the inside out. Tiz and Til run, but Til falls, Tiz manages to grab his hand and attempts to pull him up. Til says to his brother, "Let me go! We'll both fall at this rate!" and Tiz still keeps trying, but he loses his grip, and his brother falls... An amazing way to introduce you to the characters, huh? The rest of the story gets even better, especially with all the side-quests giving you bonus parts of the story (along with new jobs).

    The Gameplay is where the game shines its brightest, so, I'll start with the selling point of the game, the Brave and Default system. You have Brave Points, every action requires one Brave Point and you get a Brave Point at the end of a turn. You can use Brave up to three times per turn, allowing for a maximum of 4 actions per character. Default is the guard of this game, but not only that, but it doesn't cost Brave Points to use, so you can accumulate Brave Points over time. You can also Brave from the beginning and go into the Negative, but until you're back out of negative BP, you can't act. Also, there's SP, which is BP on steroids. You can accumulate SP by putting your DS in Sleep Mode while Playing, and every 8 hours, you get 1 SP. s with BP, you can get a maximum of 3 SP, and also go into the negatives. What makes SP so special is that you can use it at any time. Also, while attacking with SP, you can go over the damage limit of 9,999 and go all the way up to 999,999 damage in one attack, which is easy in no way, shape, or form. Also is the Job system. These are the incentives to doing side quests, unless you want the story like me. You can get ~9 jobs through the main story, but with side quests you can get all the others for a total of 24 each character can have 2 jobs at the same time, one primary, the other secondary. The primary job grants the look of the character and a passive ability and can level up. The secondary only has the battle commands for that job. You can switch jobs at any time, allowing for a lot of customization. Along with attack commands, when a job levels up you can unlock a support ability, which is an equip-able passive skill. You start with one support slot and unlock 4 more throughout the story. Some abilities take up more than one slot. A support skill can be used regardless of what job you are, whether you are using the job that it is from or not. The entire job system allows for so much character customization and I love it for that. There's also an equipment system and item system, generic Final Fantasy stuff. But the equipment is more like Dragon Quest 9's equipment system, minus effecting the character's look (minus costumes).

    So, yeah. My favorite game, and why. Do yourself a favor and buy it.
    Expand
  3. Dec 9, 2013
    10
    This game is some of the most beautiful video game graphics I've ever seen. Words other reviewers have used are elegant and lush totallyThis game is some of the most beautiful video game graphics I've ever seen. Words other reviewers have used are elegant and lush totally agree. Couldn't agree more in fact. That alone makes this game such a refreshing play. Just playing in pure beauty... Expand
  4. Mar 19, 2014
    9
    Picked up Bravely Default last week with my 3DS, I’ve spent about 14 hours playing it, and I love it. And here’s a significant reason why: thePicked up Bravely Default last week with my 3DS, I’ve spent about 14 hours playing it, and I love it. And here’s a significant reason why: the Grind. The Grind is addicting and fun to play because of the loot you accumulate, the progression of your party (both levels and job levels/skills), and because of the robust job system. BD makes it easy to adjust the Grind to your liking, by increasing or decreasing the encounter rate and by being able to auto-play your battles at 4x speed, speeding things up, which I think is this game’s numero uno selling point (or should be). The meta-game involving Norende is also a gleeful time sink. Other reviewers have said that it feels “tacked on”, but I love it. There’s a lot of stuff going on in that mini-game. The way it makes you check in often reminds me of the perversity of farm games, and it’s an addicting and worth-while segment of the game.
    The story is sh*t, the voice acting is BAD, REAL BAD, except of course for that one guy who sounds like Mr. Slave in South Park. Most times I skip the corny Party Chats and Events that are ubiquitous throughout the game. They’re just so goddamn boring. The graphics are charming and must suffice, as with the music. I like to Grind, I love old-school JRPGs, I love the Final Fantasy Series, and I love this game.
    - Blonde McGuinn
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  5. Oct 15, 2015
    8
    A game that starts off as a very cliche jrpg complete with elemental crystals, pure hearted lead character, and a bunch of under 20 year oldsA game that starts off as a very cliche jrpg complete with elemental crystals, pure hearted lead character, and a bunch of under 20 year olds on a mission to save the world. It takes awhile for the story to get interesting and the characters to develop (i'm talking about 30 hours in) but boy what a payoff it is when they do. The default/brave system is a good enough gimmick tacked onto the traditional jrpg combat system and the game allows you to change the difficulty and encounter rate. Judging from these last two features it would appear that the developers wanted to make a game more palatable to the modern gamer aka no grinding. However that is not the case as even on easy mode you will need to grind levels to progress. An other factor that really holds the game back is the end, when the story is getting good, nearly all of your gameplay is backtracking. Backtracking is necessary for the story they are telling but it felt like a chore and just after you have completed the chore of grinding. It is still a game worth playing and I am very excited for Bravely Second as a result of playing this game I just felt that those aspects held it back from being a true masterpiece. Expand
  6. Oct 4, 2017
    7
    I am not a fan of JRPGs or regular RPGs at all, but I must admit that I enjoyed a little bit this game; in fact, it is the first SquareEnixI am not a fan of JRPGs or regular RPGs at all, but I must admit that I enjoyed a little bit this game; in fact, it is the first SquareEnix game that I finish.

    The battle mechanics were fine, the jobs were useful and versatile, the artwork was cool and the soundtrack was almost a masterpiece. The bosses were quite a challenge, but after the "deja vu sequence", they were boring. The english dub was awful, so I recommend to play it with the original japanese voices.

    Maybe one of the main reasons why this game has many mixed and negatives reviews is for the way the plot unfolds. The beginning was mysterious, charming and amazing, but the other half is repetitive. Enjoying this game relies 100% in choosing "the right path", while taking the other one feels like a penitence in the purgatory. Perhaps punishing the players that way wasn't the best idea.
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  7. Jan 12, 2018
    0
    Huh, an interesting looking game that tries to break from the normal style of turn based combat. This might be worth a look.

    -Launched for
    Huh, an interesting looking game that tries to break from the normal style of turn based combat. This might be worth a look.

    -Launched for full price
    -Includes any form of microtransaction.

    Nevermind.
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See all 126 User Reviews