The sheer volume of quests and weapons and monsters also means that, quite apart from being a brilliant game, this has incalculable longevity. The life of a hunter isn’t for everyone. But if killing something massive, carving it up, and making a snazzy hat seems in any way appealing, then Monster Hunter Generations might be your game of the year.
An amazing step in the monster Hunter franchise, taking everything already established, and adding alot more. With literal thousands of combinations, no two hunts are the same. It's a must play.
Keeping with the tradition of Monster Hunter sequels, Generations doesn't rock the boat. Instead, it doubles down on the core formula, while tweaking several existing features to make them much friendlier. Overall, it's an experience designed for Monster Hunter veterans—but one that also extends a helping hand to newcomers.
Generations holds everything that makes the series to be so cherished. Its mistakes, while inconvenient, are the results of the desire of creating something different and desire of honor a legacy at the same time.
Monster Hunter Generations is by far the largest game in the series in terms of content. It does what its title says and brings all generations of the Monster Hunter franchise in one game with its very sharp combat system, offering so much to do and so many creatures to hunt that its replay value will stretch for very long.
I still think that Monster Hunter belongs on a big screen. Having said that, even without a lot of innovation and relying on well-known mechanics this hunt still manages to entertain.
My favourite MH handheld entry. So many quests and events, a great choice of towns and environments, great crafting system and palico management. Everything that I wanted out of a Monster Hunter. Takes a while to get used to the controls, but once you find your weapon, you're going to have a great time. Highly recommended for fans of the series.
The best way i can describe this game is "average".
This spin-off game is supposed to be a celebrations of the MonsterHunter series, so it will contain a lot of popular references to past games that won't be fully appreciated by new players.
There are a lot more monsters to fight, both older fan favorites and new ones, more gear to craft and plenty of quests to complete. There is A LOT of text to read so it can be obnoxious to go through.
The newest feature are the hunting styles and arts that let you customize your hunting experience, although in my experience it can sometimes trivialize the game and make it a lot less challenging than past games.
Another new addition to the game are Deviant Monsters that are basically more difficult versions of some species of monsters and offer unique equipment to craft.
The graphics are definitely no the best, even compared to older 3DS titles, so don't expect to be visually impressed.
If you are a big fan of the series i would recommend you give it a try, but if you are a new comer to the series, I recommend to skip this game.
MHG is a worthy addition to the series, but ultimately is a 'popcorn' game. A lot of fun to be had and it makes various improvements, yet falls down in many areas. I can't quite figure out what they were going for, the game seems aimed at people new to the series, yet lacks the narrative & progression of MH4U to drag people in. The nostalgia factor seems to be aimed at series veterans and yet they have nerfed the general difficulty, to the point where much of the earlier game feels like a chore due to the lack of challenge. Why the haven't included a difficulty setting if this the direction they want to head in is beyond me.
If you are looking for a less time consuming and 'grindy' addition to the series then this is the game for you. If you're looking for a challenge and storyline is important to you then, as a newcomer I would recommend looking into MH4U first. Overall it's a more polished and fulfilling game.
GAME PLAY TRASH AND DUMPERSTER DOO DOO
GRAPHICS ATTOCIOUS
THE ONLU THING EXOTIC ABOUT THIS GAME IS HOW PEOPLE LIKE IT
YEAH ETHAN IM TALKING TO U!
AND YOU TOO JOSHUA!
THIS GAME WAS A WASTE OF MY 20$
Pros:
Nice graphics. Interesting weapons. Multiple control schemes (styles).
Cons:
The controls feel unresponsive. Some of the weapons have very long attack animations and it doesn't make sense to be unable to cancel such an attack after it has started. And to compensate for the bad control scheme most monsters spend most of their time flailing around without any purpose and screaming in order to give you time to position yourself for a proper attack. The fights just feel fake and staged most of the time.
The game doesn't explain a lot of things to you. If this is supposed to increase immersion then it fails miserably when you have to leave the game and look up where you can find that material that you've never heard of before. There is no reason not to have some markers and more helpful quest descriptions like a bunch of other way more immersive games like the Elder Scroll series etc have.
The world looks really nice at first but then you see all the invisible walls which make it feel more like an arena for fighting and not something that you enjoy exploring to find stuff.
I tried local multiplayer with a friend and it did not affect any of the above.
All in all, this is the greatest waste of potential I've seen in the 3DS. I really don't even understand how people enjoy this sluggish grindy thing but each to his own taste I guess.
SummaryMonster Hunter Generations is the most customizable Monster Hunter experience to date, and serves as a fitting tribute to the last decade of the series with a blend of brand new areas and monsters, and returning fan-favorites that have been updated and adapted to the newest generation of gameplay. Monster Hunter Generations introduces ne...