A thoughtful update to a classic JRPG that brings it to a whole new audience. With a shiny lick of paint and some fantastic interface changes it’s the best way to experience Shulk, Fiora and Reyn’s epic adventure.
Xenoblade Chronicles: Definitive Edition is a great JRPG, with a well told story, elemental gameplay and a dazzling world to explore. The massive epilogue, the excellent graphic upgrade and the lightening of some mechanics make it a highly recommended game even for those who have already explored the original. If you know how to go beyond some hesitation in the pace and a video resolution not always up to date, you'll have in your hands a great JRPG.
Unfortunately for Xenoblade Chronicles: Definitive Edition, the Nintendo Switch isn’t exactly hurting for Japanese role-playing games, though few can match its breadth and width. If you’ve been curious about the title and managed to miss out on both the Wii and 3DS versions, picking up the Switch one is practically a no-brainer, even if it does feel like a bit of a throwback. If you’ve played it before and loved it, maybe Future Connected is plenty enough reason to return. But if you are just generally interested in games more broadly, there are probably better uses of your time. If they had seriously reworked the combat in some way, it probably wouldn’t really be Xenoblade Chronicles any longer, but I imagine I also would have had a much better time with it.
I like unique combat system and fantastic OSTs. Characterization is not so good since only a handful of characters are memorable to me. Besides, some plot points were questionable. Nonetheless, I enjoyed the game to some extent.
Solid RPG I completed at work on my downtime. This game falls just short of being special. I was at a point in the game when I thought the game was about to end, and just the story went on another 10 hours. Plenty to do in this one. None of the NPCs are memorable. Shulk, on the other hand, is a good character that I’m glad was represented in Smash.
The story is good. The rest of it ****. The combat **** and gets really tedious by the end. Some characters like Riki have absolutely no point and are useless in combat. The exploring ****, the gem crafting system ****, the side missions are tedious and rote. There's no sense of satisfaction from winning the big battles, because once you get the boss HP bar down, it suddenly turns into a cutscene that will show you losing, or the boss is fine and flies off and you have to beat it again later. If this was a well done anime, it'd be pretty great, but as a game it kind of ****.
It was so boring. I liked the characters and the story seemed promising. The world seemed well-built, but by God, all of it combined is just so boring. Dropped the game after playing it for 5 hours, and never touched it again.
SummaryJoin the fight between man and machine in the definitive edition of this critically-acclaimed RPG. Discover the origins of Shulk as he and his companions clash against a seemingly-unstoppable mechanical menace. Wield a future-seeing blade, chain together attacks, and carefully position your party members in strategic, real-time combat as...