- Summary: The player is transformed into one of 20 Pokémon as she sets out on an adventure in a world inhabited solely by the 720 discovered Pokémon. Each dungeon is randomly generated, so the gamer never explores the same dungeon twice as she unravel this tale of adventure and mystery.
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Pokémon Super Mystery Dungeon - E3 2015 Trailer
Nov 27, 2015On its own, Pokémon Super Mystery Dungeon is a quirky, light-hearted spin-off with well-developed dungeon crawling gameplay that provides a satisfying level of difficulty and gives the player plenty of room to develop their own strategies, all the while offering tons of customization options with a huge roster of potential allies and moves. It's a solid entry in the Pokémon franchise.
Jan 5, 2016Pokemon Super Mystery Dungeon offers a fun glimpse into the Pokemon world from the monsters’ perspective, all while providing a unique, turn-based tactical gameplay with light roguelike features. Featuring over 700 pokemon to encounter, fight and team up with, it’s a must-have for any dedicated fans of the series, and provides just enough tactical thinking to entertain a budding CRPG player.
Feb 8, 2016Pokémon Super Mystery Dungeon is a very welcomed addition to the Pokémon Mystery Dungeon world. Its marvelous visual portraying, a staggering set of 720 Pokémon available and its very long lifespan will be cherished by fans of the series, despite its dialogues and plot being perhaps too much to handle for less committed followers.
Nov 20, 2015I had to make an account just to rate this game. While Gates to Infinity was playable - and I did play it all the way through - it wasI had to make an account just to rate this game. While Gates to Infinity was playable - and I did play it all the way through - it was disappointing. Gates was far too easy, far too simplified, and generally all around boring. I was worried that PMD was done for after Gates was released. Thankfully, Super Mystery Dungeon totally voids this concern!
Pokemon Super Mystery Dungeon (PSMD) is a true Pokemon Mystery Dungeon (PMD) sequel - a far cry from what Gates to Infinity tried to be. We get to keep the wonderfully beautiful graphics and natural control scheme that Gates To Infinity (GTI) introduced but we get back the expansiveness that previous PMD games boasted. I am currently five hours into my game and absolutely loving it! This is one pre-order game that I am absolutely not disappointed in purchasing.
The NPCs have such wonderful personality too! I will probably update this with more detail once I can drag myself away from the game long enough to do so, but y'know what - the game is worth it. Absolutely recommended. Go pick it up and play it now if you liked any other PMD games.
Oh, and one of the best things? The difficulty level is BACK. It is not a breeze anymore.… Expand
Nov 24, 2015Story: Slow start, you have to go to school, which is a good tutorial. new mechanics every 2 dungeons more or less. Story really shines nearStory: Slow start, you have to go to school, which is a good tutorial. new mechanics every 2 dungeons more or less. Story really shines near the end of the game. I cleared the game in around 20ish hours.
Gameplay: plays like previous iterations, with new additions like bracelets with slots, and you find gems for those slots in the dungeons, and they only last that dungeon. (they give buffs and can be stacked)
You can also find gold bars(which are rare) in dungeons, which you can spend for special items that can increase stats permanently. I loved this mechanic you can grind if you wanted to max out everything, including PP of abilities and HP of your pokemon.
Pokemons join you when you help them with their quests, which means you can get very powerful pokemon early on. They can help you in other quests (and become unusable for 2-3 dungeons) but you cannot use them in the main story.
Graphics/music: it looks great, each dungeon feels different. Music changes from dungeon to dungeon as well, music is good.
Difficulty: I never had to grind for the story, I would always load instead of giving up a dungeon. Bosses are vulnerable to sleep/confuse/paralyze which makes boss fights easy if you are familiar with using wands and orbs, but if you dont have any prepare for a hard fight. Except the last boss, he is immune to everything. Dungeons on the other hand are harder, some pokemons can one shot you if you are not careful or if you dodge your party can get killed as well.
If you liked any of the previous mystery dungeon games, you will love this one. This game does everything better.… Expand
Apr 3, 2016Great game. I am a big fan of this series, having played both DS versions and Gates to Infinity. And while the first two were amazing games,Great game. I am a big fan of this series, having played both DS versions and Gates to Infinity. And while the first two were amazing games, Gates to Infinity just fell short and empty, too few Pokémon, only decent story for a Mystery Dungeon game, and features such as the Paradise that didn't work that well due to many not very useful facilities and the fact that it takes too much time to build. But Super Mystery Dungeon takes the series back to its splendour. With every single Pokémon available (bar Volcanion) and a quite decent story with great characters such as your partner and some more, you have game for a very long time. The Connection Orb system is a cool feature for getting many Pokémon. It's also perhaps the hardest Mystery Dungeon game up to now, with opponents having tools for doing massive damage to you in many of the dungeons, and you will be punished for making mistakes. The looplets and emera feature is interesting, making you stronger as you go through the dungeon, but I feel too many of the emeras aren't very useful, and you rely on luck to find what you need. The soundtrack is as always in the series very very good.
One thing I didn't like that much is the post-game though, you just do a couple of more story dungeons and that's it, then you have total freedom to do whatever you want, to finish recruiting all the Pokémon that you still don't have and getting some treasures. You'll also have to recruit here a massive amount of Legendary Pokémon, which you're unlikely to use much because you already finished the game (besides, big Pokémon are quite uncomfortable to take with you). I also dislike the moves the Pokémon have when they join you, some are awful, I can't count the amount of times I have had to go see Hawlucha for remembering moves. The fact that Pokémon level up without being in your expedition but don't learn attacks make you have to take a look at their moves every time you want to take them with you, otherwise you can have an awful set of them and get destroyed.
Honestly not many flaws in this game, well polished and very fun to play.… Expand
Jan 16, 2016As the first Pokemon Mystery Dungeon game I've played, this game has gotten me interested in the series as a whole. It was surprisinglyAs the first Pokemon Mystery Dungeon game I've played, this game has gotten me interested in the series as a whole. It was surprisingly difficult; I was expecting a pushover, beaten-in-10-hours type game, but I definitely got a challenge out of it.
The story line was actually quite good, and a little darker than I would expect from a Pokemon game. On top of that, the music is absolutely beautiful.
I think many people will get a great experience out of this game. The reason I gave it a 9 and not an 10 was that the startup of the game was pretty slow. Not boring, just slow. You'll have to play it through to get the best out of it.
I absolutely recommend this game. A success for the Pokemon franchise for sure.… Expand
Aug 1, 2016SHORT VERSION: It's repetitive, but you'll find it addicting if you don't care. The story is also really cute, though Pokemon fans will getSHORT VERSION: It's repetitive, but you'll find it addicting if you don't care. The story is also really cute, though Pokemon fans will get more enjoyment from it.
This is my first Mystery Dungeon game, and I had a really good time with it.
GAME PLAY: Since the dungeons are randomly generated, exploring them can get addicting. But it's more then likely you'll find the exit in the same room you've spawned in, but it only happens a few times and can feel like a nice break when you're trying to complete a long dungeon. The battle system can feel a bit tedious when you have to walk to an enemy just to hit them, but it's simple enough to get used to quickly.
STORY: I found the story to be really cute at times. People say it starts a bit slow, but I like to think of the beginning part like a Ghibli movie since you're really just getting to know everyone in the village while taking care of minor problems. The story's not that complex and there is a lot of underdeveloped characters that serve more as fan-service for Pokemon fans, but what makes the story shine is it's main focus: the relationship between the player and the partner characters. They both get in to cute shenanigans and grow to care for each other as the story progresses. I really wanted to see them succeed.
FINAL THOUGHTS: For the first game I've played, it really impressed me. It's honestly not hard to see why it gets mixed reviews with the sometimes tedious battle system and repetitive dungeon layouts. But I was never bothered by these problems and quickly got used to them.
I recommend this game more to Pokemon fans, especially if they haven't played previous Mystery Dungeons. There is a lot of fan-service with all the legendary Pokemon they introduce, even if they feel underdeveloped.
Newcomers might like it if they can get past the story's simple moments, but I feel they would get easily distracted by underdeveloped Pokemon they've never heard of.… Expand
Jan 12, 2016I gotta admit I was kind of dissapointed with this one, and unlike many others, I did not think the story was that great. No point inI gotta admit I was kind of dissapointed with this one, and unlike many others, I did not think the story was that great. No point in comparison to Darkness or Sky, that one had one great story. This game focuses too much on you being a kid to the point that it gets extremely annoying. Many times in the story you can pretty much predict what is going to happen, this was not the case on Darkness and Sky. The connection orb thing is super annoying because there's no difficulty in recruiting Pokemon anymore, no luck, no nothing. The bulleting board was just fine I do not know why they got rid of it.
At times the game got rally interesting, but also the fact that you can't level up quick, you pretty much never get above 100 exp from killing a pokemon during story mode, like it just does not work like that. What is true is that you can find a lot of extremely helpful seeds and those diamonds on ground are super helpful and OP at times, but something had to make up for how weak you and your partner are. I was a big fan of the PMD series (I did not play Gates of the Infinity), and I still am, but if another game is made, I think they need to step it up and be more creative. Everything about dungeons and gameplay was great, just not the story nor getting super little experience most of the time, hence you are really weak throughout the game. I do not recommend.… Expand