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Pokemon Super Mystery Dungeon (3DS)

69
Metascore
44 reviews
8.2
User Score
335 ratings

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Publisher: Nintendo
Game Details: The player is transformed into one of 20 Pokémon as she sets out on an adventure in a world
The player is transformed into one of 20 Pokémon as she sets out on an adventure in a world inhabited solely by the 720 discovered Pokémon. Each dungeon is randomly generated, so the gamer never explores the same dungeon twice as she unravel this tale of adventure and mystery.
Publisher: Nintendo
Genre(s): Role-Playing Roguelike
Number of players: No Online Multiplayer
Cheats: On GameFAQs
Rating: E
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(44)
Metascore Mixed or average reviews
18 Positive Ratings 40%
24 Mixed Ratings 54%
2 Negative Ratings 4%
90
Nov 27, 2015
"On its own, Pokémon Super Mystery Dungeon is a quirky, light-hearted spin-off with well-developed dungeon crawling gameplay that provides a satisfying level of difficulty and gives the player plenty of room to develop their own strategies, all the while offering tons of customization options with a huge roster of potential allies and moves. It's a solid entry in the Pokémon franchise." ... Read full review
83
Feb 11, 2016
"Pokémon Super Mystery Dungeon is a quite demanding entry in the long lasting franchise which will appeal fans of any age thanks to its impressive depth, colorful visuals and an entertaining and surprisingly dark story." ... Read full review
80
Jan 5, 2016
"Pokemon Super Mystery Dungeon offers a fun glimpse into the Pokemon world from the monsters’ perspective, all while providing a unique, turn-based tactical gameplay with light roguelike features. Featuring over 700 pokemon to encounter, fight and team up with, it’s a must-have for any dedicated fans of the series, and provides just enough tactical thinking to entertain a budding CRPG player." ... Read full review
70
Feb 8, 2016
"Pokémon Super Mystery Dungeon is a very welcomed addition to the Pokémon Mystery Dungeon world. Its marvelous visual portraying, a staggering set of 720 Pokémon available and its very long lifespan will be cherished by fans of the series, despite its dialogues and plot being perhaps too much to handle for less committed followers." ... Read full review
70
Feb 11, 2016
"Pokemon Super Mystery Dungeon is a lot more fun than Gates to Infinity. There is not much change, so the randomly generated dungeons are still unimpressive, but the story is nice, the soundtrack is good and those 720 Pokemon to collect are excellent." ... Read full review
60
Mar 16, 2016
"Fans of the Mystery Dungeon series will know what to expect from this latest offering: its new additions aren’t radical enough to ruin what makes it fun or, crucially, fix what makes it monotonous." ... Read full review
40
Feb 18, 2016
"The best entry in the series, but very far from being super – as the excitement of discovery is replaced with the drudgery of repetition." ... Read full review
(82)
User Score Generally favorable reviews
257 Positive Ratings 76%
41 Mixed Ratings 12%
37 Negative Ratings 11%
10
Lildrummerboy
Nov 25, 2015
This game is amazing. I was worried that the Mystery Dungeon series was going downhill after playing through Gates of Infinity, but this gameThis game is amazing. I was worried that the Mystery Dungeon series was going downhill after playing through Gates of Infinity, but this game shows that Mystery Dungeon games are just as good as ever. Great characters, great story, and some great new mechanics and items that really make the game seem fresh while still staying true to the the likes of red and blue rescue team. There's also a bunch of references to earlier Mystery dungeon games which I just loved. All in all it's fantastic game and I'm really glad I purchased it. Expand
10
EnderSonic500
Dec 22, 2015
This game is super awesome I played this game through a few minutes but I love this game so much it occupied my mind for hours on a car trip IThis game is super awesome I played this game through a few minutes but I love this game so much it occupied my mind for hours on a car trip I picked Riolu and Pikachu Expand
10
Ktanaqui
Nov 20, 2015
I had to make an account just to rate this game. While Gates to Infinity was playable - and I did play it all the way through - it wasI had to make an account just to rate this game. While Gates to Infinity was playable - and I did play it all the way through - it was disappointing. Gates was far too easy, far too simplified, and generally all around boring. I was worried that PMD was done for after Gates was released. Thankfully, Super Mystery Dungeon totally voids this concern!

Pokemon Super Mystery Dungeon (PSMD) is a true Pokemon Mystery Dungeon (PMD) sequel - a far cry from what Gates to Infinity tried to be. We get to keep the wonderfully beautiful graphics and natural control scheme that Gates To Infinity (GTI) introduced but we get back the expansiveness that previous PMD games boasted. I am currently five hours into my game and absolutely loving it! This is one pre-order game that I am absolutely not disappointed in purchasing.

The NPCs have such wonderful personality too! I will probably update this with more detail once I can drag myself away from the game long enough to do so, but y'know what - the game is worth it. Absolutely recommended. Go pick it up and play it now if you liked any other PMD games.

Oh, and one of the best things? The difficulty level is BACK. It is not a breeze anymore.
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9
bobbyman46
Nov 29, 2015
Pokemon Super Mystery Dungeon is a huge step forward for the mystery dungeon series. It adds challenge, every single Pokemon and over aPokemon Super Mystery Dungeon is a huge step forward for the mystery dungeon series. It adds challenge, every single Pokemon and over a hundred dungeons to explore. Everything is streamlined and much more accessible than ever (such as using your deposit box while picking your team mate for exploration). It starts off slow but as soon as you hit Lively Town, roughly 3-5 hours in, the game definitely picks up. Not to mention that the graphics and music are great, as well. Overall, easily one of the best in the series, if not the best. Expand
8
Archavell
Jul 15, 2017
Pokemon Super Mystery Dungeon may not be as enjoyable as previous titles, but by no means does that mean it's a bad game. This review is goingPokemon Super Mystery Dungeon may not be as enjoyable as previous titles, but by no means does that mean it's a bad game. This review is going to be based on my opinion, so by no means should this be the only review you should base your purchase off of.
+PROS
Pleasant art style. A game doesn't have to have realistic graphics, just ones that match the style. These ones most definitely do.
Multiple towns.
Interesting story and characters. The story starts off slow, and inevitably picks up pace before it gets serious. I absolutely loved a lot of the characters, from their personalities to their witty yet sometimes serious dialogue.
Game play is as you expect, same as the previous titles with some very minor changes.
Addition to save yourself with the use of Pelipper Island. I must admit this came in handy for me a couple times.
Absolutely beautiful soundtrack (similar to previous ones, one of the main points for me).
+-NEUTRAL
Connection orbs. They give a unique way to unlock Pokemon as compared to other games within the series. This, however, prevents the ability to gather multiple of the same Pokemon, as well as each Pokemon having a set level once acquiring them. Although this makes gathering them far more easy and less about chance, it may not exactly be your cup of tea.
Jump to 3D. I personally loved the 2D sprites of the older series, so to see this in 3D was a bit unusual for me. This obviously has not a single impact on the gameplay, and is completely up to your preference.
Change to the "multiplayer" aspect. You are unable to use your duo in rescue missions, however, you are granted a trio instead. You are also able to use any of the Pokemon that you've unlocked through connection orbs.
-NEGATIVES
No real incentive to use your main characters. They give you extremely high level Pokemon after doing a couple connection orbs, which are far stronger than the duo. This will eventually hurt you as their are other segments that force you to use only your two characters. I recommend never excluding them from the party.
Grind. Compared to other versions of the game, this one definitely has the longest grind. XP gain seems to be slower compared to others, and that ties in with the problem of leveling your duo. If you do end up wanting to level them, it takes a very long time. Compared to other games within the series, where leveling came naturally, you actually have to dedicate time to constantly farming up the same levels in order to make your duo effective.
To sum it all up, Pokemon Super Mystery Dungeon is yet another fun and enjoyable game within the franchise. If you're ok with a bit of grind here and there, you'll discover a dramatic story filled with unique and likable characters.
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8
Bashfluff
Nov 27, 2015
Pokemon Super Mystery Dungeon is the first real attempt at a follow-up game after the success of Explorers of Time/Darkness/Sky. Having the 3DPokemon Super Mystery Dungeon is the first real attempt at a follow-up game after the success of Explorers of Time/Darkness/Sky. Having the 3D art asests to borrow from the last 3DS outing, it now squarely lays the focus on innovation once more.

How does it fare compared to the older games? Surprisingly robust, with, if nothing else, the best gameplay of the bunch. If you ever thought that Mystery Dungeon games were too childish to make you scream with frustration, put those fears to rest, and it does it through balance and linearity. Mystery Dungeon games have always had a random element to them, an unpredictability that was balanced by the ability to stock up on items and grind your way to victory. This...didn't always work out well, so SMD makes a few strides to counter it.

Not using one of the Pokemon's four moves and using a basic attack does about as much damage as a friendly pat on the back, so exploring is far more of a risky venture with a limited amount of attacks, and while type-advantage is less of a factor, with correct matching giving a slight boost as opposed to turning on easy mode, damage has been cranked up to the max on the whole, and your characters are always underleveled with carefully controlled grinding time.

This focuses the experience by making you rely on item usage and your own skill in managing your and your ally, and it provides the tools for you to do so. You can make any party member the leader and you'll have access to a colorful array of potential party members to the point where you'll be unwittingly tripping over the amount. Rushing toward the staircase will still provide a plethora of items to allow you to expand your searches when you're on top of your game when hoarded properly.

I do have a problem with a lack of agency that this linearity provides. Yes, a structured difficulty curve and the ability to properly pace the story is appreciated, but it doesn't always fit with my own desires as a gamer. Mystery Dungeon games in this series almost always allowed you to snag some missions and go out and ADVENTURE, with you advancing the plot when you wanted to know what happened next. This packs on the story and stays heavy, and it's hard not to feel constricted when it feels like the game only begrudgingly allows you to play it for the first few hours, and still seems to be rushing through the plot the rest of the way. The linearity makes it to where you can only really pick up one mission at a time for one reward, and it gets a little hectic when you're trying to scan through a bunch of interfaces to attempt to puzzle out which is the best request to accept--or even when it will stop allowing you to accept them to take you on another story mission.

It's as if you're being strangled with the story mode, only able to escape with a half hour of player-directed awesome before it drags you off to another two party member only dungeon to choke on your own vomit. The story isn't TERRIBLE--if a bit poorly paced, which is disappointing when our own agency was sacrificed for it--but it is derivative of the explorers series, and given that I've experienced that story before, felt a bit patronizing for how much it wants to shove it in our faces. Cluttered, rushed, and really poorly paced storytelling is a first for this series, and the way it is presented REALLY doesn't help it feel like less of any of the three.

Once you get through enough of it and you have more freedom to do missions and explore at your own pace, you may start to fall in love, but even if they're doled out to you in-between long vomit sessions of story, your patience may run out and your fill may be had before you have the opportunity. It's still very good, but it does what it can to dilute that good, watering it down until it's not quite unpalatable, but it does wear on the player, and any game that does that isn't looking at THAT good of a review.

That's why you balance out story and gameplay. Good luck figuring it out next installment, guys.
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2
Trey82
Mar 2, 2020
A game that doesnt reward 'normal' rpg work that you put in.
In previous pokemon mystery dungeon games, it was about strategy.
You grind.
A game that doesnt reward 'normal' rpg work that you put in.
In previous pokemon mystery dungeon games, it was about strategy.
You grind. You save the right items for the right time. You spend a little more time grinding now,
so you dont get wiped, later.

PSMD dropped that idea and now spams you to death with items. As where before an item was to be used at the right moment, now .. ugh, this game sucks. While exploring one floor, you can pick up a dozen staves, a few foods, a lot of berries and cure3-seeds.
And to get through this game, you are expected to basically use those items IMMEDIATELY.
It isnt about your level, or who you brought with you, the strategy you chose... its about items.
Which would be fine if it wasnt so obnoxious to ALWAYS be using something from the item menu.
It doesnt feel like anything is orderly, youre just picking up random items and using them ASAP.

Before you click that downvote button, answer me this: Does the game require anything other than filling your inventory with revive seeds and spamming the enemy to death?
No, not really.
That doesnt make the game easy, it makes it unbalanced and awful. Play any previous games to have better strategy. (as far as a pokemon game has, at least. So .. like usual, the bar is pretty low.)
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