Team 17 has brought us some absolutely fantastic roguelike games in recent years, such as Rogue Heroes and Neon Abyss. It’s also responsible for publishing some excellent co-op titles, including Overcooked! and Moving Out. With Ship of Fools, both genres are combined, mixed together to make an absolutely excellent seafaring adventure that we’ve struggled to put down. This is one we’re going to be dipping into for many months to come.
Ship of Fools offers some spirited couch co-op fun and could be a good way to introduce the concept of roguelites to more casual players. Unfortunately, a lack of variety and depth eventually poke holes in this boat’s hull. Don't be afraid to pick up Ship of Fools if you’re just looking for a pleasure cruise with friends, but you shouldn't expect an epic sea odyssey.
This nautical roguelike is chaotic, frantic and sometimes frustrating if you’re on your own. There’re too many variables in the trinkets/weaponry via RNG to squander your enjoyment and an AI that can feel unfair at times. But with a co-captain, there’s some treasure to be had, and a presentation that could cure scurvy.
SummaryShip of Fools is a seafaring roguelite co-op game where you play the Fools, the only creatures fool enough to brave the sea. The Great Lighthouse that once protected the Archipelago is broken and a storm of malice and corruption is coming. Together, you and your ship mate will jump aboard The Stormstrider and make your voyage across the ...