Baldo The guardian owls is the sort of game that you'd dig out of a bargain bin but that's not necessarily a bad thing because some of my fondest gaming memories came from such bins. In other words, it may be clunky but you'll still appreciate what it has to offer.
Baldo The Guardian Owls is an extremely decent game. Maybe is not the Zelda-killer that the gamers deserve, but only an enjoyable adventure with delicious Ghibli style.
I call it Zeldark Souls. It's not really 10/10 game, you must never expect that from a newcomer.
It's a Zelda like game made with genious out of the box mentality, sometimes really frustrating in rewarding the player, but really acomplishing when it comes to solve more and more stuffs.
But lets talk about the 1st Baldo game's aspects:
1 - The game plays with the patience of the player REALLY OFTEN and, you know, people don't like this that much. You've to put effort in thinking, coming and going, it burns your brains sometimes.
2 - Sidequests don't pay well often too so, like i was, people gets frustrated about that as well.
3 - There's some glitches in the game mechanics, like the hit box, and the game sometimes crashes.
4 - The OST and SFX are quite repetitive.
The good side:
1 - The save system works well to avoid other problems, and most of the puzzles are challenging and REQUIRES out of the box thinking.
2 - The maps and the cities, the level design are extremely well made and pleasant.
3 - The mobs and boss battles are chalenging BUT you feel like you can overcome them anytime.
4 - There's enough resources for healing, exploring and evolving but limited, as well, to keep the game challenging and interesting from the start to the end of it.
This game deserves a lot of more attention than it have by now!
This game is an absolute gem, it reminds us what a videogame should be, nothing driven, nothing linear, just simple exploration and everything you accomplish is actually YOUR accomplishment.
Graphics and Music are absolutely gorgeous, it was more than a decade i didn't forget i had to go to sleep, of course there are many things that could have been done better, but since main bugs and problems are already gone, make **** and play this game cause it deserves.
Baldo: The Guardian Owls tries really hard to mimic the best games in the genre but fails to conquer its glaring flaws. Combat is unfairly difficult and the camera is absolutely atrocious. The game's quests and puzzles are also frustrating due to the lack of any real direction to follow and no types of hints for puzzle solving. Thankfully, Baldo's art style is fantastic and for the most part, exploration is a joy.
Baldo: The Guardian Owls looks great, but major issues with everything from combat to puzzles to exploration and more ensure that it's consistently a chore to play.
Baldo is a vast action-adventure RPG that looks like it should be Zelda meets Ghibli, but it trips over its own feet at nearly every opportunity, from frequent bugs to frustrating combat.
Baldo is a sensational game... One those games we are note used anymore in a world made of easy push forward experiences that leave nothing in your memory and emotions at the end **** session. It has character and a lot of depth, you might adapt to multiple gaming styles and enjoy a journey among a large variety of creatures and side stories.
Probably it's not be a game for everyone. You need 3 main things to enjoy Baldo: brains, curiosity, skills. If you are weak in any of these, you might find the game difficult or frustrating.
Surely Baldo is a memorable and very personal experience you should make on your own, avoiding infliuence from others and extreme positions either for good or bad.
Well done! We need more Baldo and less battle-arena-royale-clickbait-cashbait-upsell-bla-bla-bla multimillion franchises. Enjoying every bit of it!
Sadly, this is a really bad game, with a lot of problem in particular in the game mechanics and maps.
The game suffered a crippling input lag, the difficulty is really bad balance, the visual itself is bad and increase the gameplay difficulty because you can’t clear see the game map.
A good artistic style isn’t sufficient alone. This is a game, not a art print Mi dispiace dire che questo è un pessimo gioco. Purtroppo rotto nelle sue meccaniche fondamentali. L’imput lag tremendo rende il **** ingestibile, la difficoltà è mal calibrata con nemici capaci di ucciderti all’istante, la mappa stessa e un dedalo di cadute mortali (spesso non comprensibili, puoi morire saltando un gradino) e il posizionamento degli oggetti e della telecamera impediscono spesso di veder correttamente l’area di gioco, rendendo il titolo INCREDIBILMENTE frustrante e livellando qualunque cosa di buono abbia
Honestly, LOVE the game but it has ISSUES!
Love this game and it could really be my favourite Action/Adventure RPG of all time but it's in need of some serious reworking/re-balancing.. here's a few things I feel that needs to happen to make the game better/enjoyable for everyone..
1. Change the game's title to.. 'Baldo and The Guardian Owls' would be better. There's just something about the title used atm that's bugging me and I don't know what it is.
2. The game is just ridiculously hard, all that dying just to progress anywhere in the game, it NEEDS re-balancing for every monster. It's a guessing game if your going to survive each and every room/area because all the monsters can 1 shot you, game over > restart! even with more hearts. The devs need to incorporate a system that's similar to Legend of Zelda instead with how the monsters work atm cos it's just ridiculous entering areas.. especially caves.. 100% thinking all the time if you're gonna get r.@.p.e.d by orcs is NOT a great game. I get you probably dont want your game to be easy but atm its just too damn hard.
3. Getting knocked down, when you are getting up it takes too long which in turn allows monsters to hit and kill you instantly, game over > restart over and over yet again, especially if you die at a cave entrance that has a few orcs there waiting.
4. Clearly you see I have issue with how tough the orcs are, if i'm experiencing this then also every other player on the planet is also. These orcs need their strength lowered and their Health too. I have a feeling you've just copy/pasted the same monster with same stats all over your game.. you need to have weaker versions of the same monster that gradually get harder as you get further into the game.. THIS is called balancing.. it like you've put end game monsters at the beginning.
5. The 1st dungeon needs to be made easier with the monsters, EVERY monster in there can kill you instantly, the tentacles, the rats, EVERYTHING! This is meant to be your introductory into how dungeons are expected to work later in the game and well, all it did for me was pi.s.s. me off dying over and over just to progress further. I have the patience of a rock so stuck with it but I get the feeling by about the 20th death people would turn your game off, refund it, never play it again.
6. Scrap suggestion point 1, you could just name it 'Baldo: The Gameover Caper'.. LOL!
SummaryThe prophecy is coming true, a pure-heart child has been born. The no-heart creature sealed in the underworld by the wise owls is destined to rise again.