If there had been a stronger plot, more character customization options, a reasonable difficulty curve, or more unique fighting elements, this would have been one of the best dungeon-crawlers in recent memory. Class of Heroes isn’t a bad game, but doesn’t do enough to make you want to stay with it for the many, many hours it will take to complete it.
How much you play really depends on how much you like grinding and Rogue-like dungeon-crawling and if you mind the first-person visuals. If you really like that sort of thing, expect 50+ hours of fun. If not, just skip this class.
Fans of dungeon crawling RPG's will find something to enjoy because there is tremendous depth, lots of items to create and deep party mechanics. But for everyone else, there's nothing compelling enough to warrant playing this game.
SummaryLong ago, without reason or explanation, the mysterious labyrinths came to be, and the world was changed forever. In a constant state of flux, they sprawl across the world like a web, connecting towns and villages, mountains, lakes, and deserts. Many adventurers delved into these labyrinths dreaming of riches, and those fortunate enoug...