In the end, the only reason to not pick up Happy Action Theater is if you absolutely hate having fun. It's a brilliant little digital toy that will suck up a surprising amount of time. At 800 MSP ($10 USD), it's not going to break the bank, and if you happen to be a parent with little kids, it may be the best investment you make this year.
My kids 7 and 9 love this game. They just can't get enough of it. But, what I really like are the reactions we had from adults the other night when we had a dinner party. I turned on Happy Action Theater and just let it run in the background. It wasn't long before the entire party moved from the kitchen to the living room and everyone was laughing out loud and having fun. This is an amzaing party game in a deceptively simple and playful wrapper. A must have for every Kinect owner!
No one in view of the Kinect sensor is safe from the fun that Happy Action Theater brings – at 800 MS credits, it's well worth it for anyone who has kids or entertains guests. In fact, I'd recommend MS bundle this with every new Kinect – this is a simple-yet-effective use of getting some unexpected fun from your 360.
A ton of fun, but if you're the kind of gamer who craves action, excitement, and a plot to keep you coming back for more, this isn't for you. Rather, this was made for gamers with kids around the house, or players who have a living room that frequently hosts friend-filled parties.
Double Fine's Happy Action Theater isn't a great "game", but it is the best tech demo and use of Microsoft's Kinect peripheral to date. There is a simplistic joy to be found in this title and you really get out of it what you put into it. There is no purpose, no goal(s), and no real requirements to succeed. Players simply interact with a variety of environments and have a ton of fun. It may not sound like much, but it works, and the manner in which it does is almost like magic.
I've been waiting for the perfect Kinect game for my kids (4 years old) for a while, and this is it. There's no instructions, no points, not even any real point--just a bunch of fun minigames that switch fast enough so fast the kids don't get bored. Well worth the money, especially on a rainy day to get the kids jumping around for 30 minutes or so.
I'm typically very stingy when spending my MS points (that I earn through **** anyway), but my five- and two-year-old loved the demo so much I gave in and bought the game at full price (800 pts), rather than wait for it to go on sale. I'd feel far better about spending 400 points on a title like this because it's a little thin on content -- I think eventually the kids are going to get tired of the few games that are really fun (particularly the ones that flood the room with lava, snow, or birds). That said, the minigames they like are SO popular and interactive it made the purchase worth it to me.
Had a little fun with. 2-player mode is incredibly enjoyable: throw lava at each other, feed the birds, dance, jump, crush etc. We were running from one side of the room to another like kids and had a great time. Things changed when another 2 friends signed in... More than 2 players cannot interact! We tried many times to grab some lava and throw it, but only two players were actually "playing". The other two were unable to do anything. Sadly underdeveloped. Oh well. Still, it has some good little ideas.
I don't know what I am thinking when purchasing this game on xbox market. what a stupid and lame 'game'. kick balloons, throw lava, take photos. I am not a 5 years old, so if you are not/ have no children avoid this 'game' at all cost.