Virtual reality succeeds or fails with its controls. And, even though we were extremely skeptical at first, Wonder Book: Diggs Nightcrawler's controls work amazingly well. Except on a rare occasion or two, all of our inputs registered without having to repeat the action. [July 2013, p.90]
It sucks then that getting Diggs out of the frying pan takes a scant three hours, tops. Do that and you’ll unlock the option to replay and use the Move as a virtual camera to scour the augmented environments for hidden objects and other goodies – but that gets old pretty damn quick. While it lasts, Diggs Nightcrawler is full of surprises. If you’re looking for what Wonderbook can do it’s the best eggs-ample out there. [September 2013, p75]
Diggs Nightcrawler sets itself apart by using the book itself as a controller, instead of the PlayStation Move. The game is mostly aimed at a younger audience and is very amusing to look at (and listen to). It's a shame that the Wonderbook isn't always correctly detected by the PlayStation Eye and the adventure is a bit short overall, but still we would recommend a purchase.
SummaryDiggs Nightcrawler is a film-noir inspired, detective story developed exclusively for Wonderbook for PlayStation 3 in partnership with the Academy Award winning Moonbot Studio. Players will partner up with Diggs Nightcrawler, a bookworm detective, in his quest to solve the mysterious crimes in Library City. Use the unique Wonderbook to m...