Nothing is strikingly different, and nothing is really any better. It's just more, and for some, that's more than enough. It's an expansion in the truest sense of the word, literally expanding on the experience of the first game without stepping on any toes and cheapening what the first accomplished.
Awakening is a great expansion. It delivers around 20 hours of role-playing goodness, which flows better and is more varied than what we got in the original game. We also get new and interesting characters and a bunch of new abilities and items to play with.
Awakening is the biggest DLC Dragon Age Origins has ever seen. New lands, new weapons and new evils are the reasons to buy it for who loved the game, but same old graphics, the price and the classic gameplay won't make it more appealing for everyone else.
Awakening felt more like a mini direct sequel to Origins, and I was more than okay with that. However, as I got further in, it got seriously tedious. It's bloated with a bunch of side quests that don't really amount to much, though there are some fun ones in there. The new NPCs like Anders and Velanna were excellent additions, and the main plot was intriguing, if a bit disjointed. Or maybe I just wasn't paying enough attention. Either way, it didn't really capture my interest as much as Origins did, which I suppose was to be expected.
Still an excellent preface to DA2! Not to mention fascinating from a lore perspective.
While mechanically decent (but far from groundbreaking or innovative), the characters were so unbearably flat in interactions for the most part that I couldn't bear to play long enough to learn any more about them.
I can accept that with a darker, "edgier" game compared to past Bioware titles to date, they would seek to have more cynical, "adult" characters, but they were so miserably sarcastic and annoying that any time they spoke, I wished desperately that you could just murder your companions. I've loved Bioware's games since I was a child, but never will I ever choose to pick up another Dragon Age game because of how terrible the companions were. It's rare when bad characterization can force my hand into giving a poor rating on its own, but that's just how bad it was.
Deekin Scalesinger is bae.
Unimpressive and underwhelming - does not 'expand' on anything. BioWare should let the design department design the game, not a committee of producers, writers, and marketing executives. This franchise is well on its way to ignominy. The quests are unbelievably mundane - now a BioWare tradition it would seem. Converations overly verbose. Unnecessarily long and pointless cutscenes. The new items are game-breakingly overpowered.
SummaryDesigned and written by the same team that brought you Dragon Age: Origins, the Awakening expansion pack offers a brand new area of the world to explore known as Amaranthine, featuring an epic story that will allow players to unravel the secrets of the darkspawn - and their true motivations! Players face a range of horrific and terrifyi...