This is yet another title that gives upper-level players more content, but also does a decent job of giving lower players a chance to play and level. The improved graphics are also a welcomed addition.
This expansion brings something to the table for both the hardcore and the not-so-hardcore gamer. As previously mentioned, it also shows that SOE is willing to listen to its customers and make the game fun for them--a step that I truly hope is followed through on any expansions to be released in the future.
The best news yet, however, is that EverQuest: Omens of War doesn’t use the flagging/trial system that has been so prevalent in the last few expansions. Much to the delight of just about everybody, most zones are accessible right off the bat and should make both raiding and grouping a less frustrating experience.
A solid expansion, with enough neat new toys to keep the existing players something to tide them over for a while. It’s also a good sign from SOE that they aren’t focusing the end-game solely on the need to be in a large raiding guild.
SummaryFollow the Wayfarers Brotherhood to the war-ravaged Realm of Discord to help end the tyrannical ways of the Muramites once and for all. Mata Muram, the leader of the Muramites, is rumored to be building the ultimate invading army. It's up to you to thwart his plans. Experience EverQuest: Omens of War and the twisted lands of a realm whe...