All the same, bravo, Mythic. Bravo! Do you know what you’ve done? Do you have any possible reckoning for what you’ve unleashed here? In one act, you have brought more ruin upon the geek community than a fall line-up thick with wonder! Already there were thousands, perhaps tens of thousands who would forgo the normal daily needs to get that extra edge over their peers. My god, sirs, you have opened Pandora’s Box.
I really liked this game, good PVP, half decent graphics, PVE was **** meh...whatever... Poor customer support and constant game mechanics changes have made the servers combine down to only a few (people left in droves), and many levels are so empty now that you are shocked if you see another player since you started to think it was a single player game. I wish EA would rollback the character mechanics to an earlier time rather than just let the entire world wither and die as it is, sad really.
But when things do come together, it can be a near-perfect storm that balances questing, instanced scenarios, and open world RvR that makes it feel like you're gliding through leveling rather than grinding. [Holiday 2008, p.64]
Fairly conventional fantasy MMO with some interesting innovations and heavy bias towards large scale player vs. player combat. Polished and playable, but with many small reservations. Badly in need of more content and balance tweaks.
It took a loooong four years to bring some serious competition to "World of Warcraft." You need not be a fan of Warhammer world to become one of many zealous followers... At this moment WH Online is undisputedly the best choice for PvP and RvR hungry players. [Nov 2008]
This game is multi-dimensional and allows different avenues for players to explore the game experience. Free trial users can play to their hearts content in the beginners sand pit area, and discover a mini-world of unlimited free trial players there. Most players will focus on the PVP battles and contests that make up the core activities of WAR. By engaging in this constant combat and chasing the ebb and flow of the battle lines, players will not have much time to devote to the player quests and other quests that are available to explore. Specialised dungeons and mini-worlds are also available to players to venture into with an organised group occasionally. But for many, the lure of constant battle, interrupted by matched combat arenas known as scenarios, will be too great! The worlds are stunningly created and incredibly engaging. My experience with joining a player guild in the final stage of the game was the highlight. My only problem with this game is the lack of time to devote to it!
Had so much potential, but failed, largely due to lots of lag and that the player base was spread out on far too many servers. Many of these issues were fixed in later patches, but there are still to few players, and ideas such as Public Quests and RvR is something that I think Guild Wars 2 will do several times better, when it it released.
Decent game, but it was just too similar to WoW for me and it didn't have nearly as much content. That was probably what really killed it, if WoW had not been out I think it would have done much better. The pvp was fun though, I just quit before I had leveled to the maximum level so I never experienced the end-game (I went back to WoW instead). Still, it's not a bad game by any means, and today it might be worth trying out since it probably has a lot more content now than it did when it was newly released.
I know many of you will discredit me when saying this, but I tried WAR coming from WoW. Tbh, I probably would not be into MMO's if it werent for the PvE of WoW. I was given 2 months of paid subscription from my friend, since he knew I played the free version and didn't like it, and I couldn't play it for more than a day... The graphics and mechanics all point towards an unfinished game, and the PvE is just terrible. PvP is decent, but I couldn't get into the RvR.
there are a lot of things that just plain disappoint me about this game.. i mean its WARHAMMER.. one of the best fantasy worlds ever created. i play and love the tabletop game and i read a lot of the books as well.. but i mean this mmo is just plain dull. the characters move sets are slow and casting times take a while.. there's no normal attack so everything requires action points. compared to wow in the combat area it lacks greatly. where wow might have some slower cast moves it keeps the speed and excitement up with lots to pull off and your basic attack for some classes to be going at the same time. another thing is the world looks great but theyr isnt enough of it.. no expansions ither witch is a huge letdown. they needed to add more races i would love to play skaven with all my heart!!!!!. the story is dull and boring and could have been worlds better, why not have some epic quests including some good characters like gotrek and felix or a fight against grey seer thanquol :( sadly gotrek and felix just stand in a bar and do f*%k all all day year after year. if they wanted this game to be good they should not have only copied wows ENGINE.. they should have taken inspiration from the game as well and made it more epic with more of an rpg feel and a bigger world to travel and explore. instead its just all pvp and who owns what zones which is a cool idea but it kills the whole rpg exploration and epic adventure feel for me completely :(. i was so excited when i walked into my first town.. only to find out that you couldnt even go in any of the buildings and every npc was standing out infront of them.. and this was a problem that plauged the ENTIRE GAME. maybe once in a while you find a building you can actually explore but my god why is every other one jsut a set piece. the lands feel like they were just made with the leveling in mind.. its just a straight path with little areas cluttered with trees or rocks where all the mobs to kill are.. no dramatic area design here no no... in WoW it feels like a living breathing world. the lands are unique and you want to explore and see all there is to see and do all there is to do and there are so many hidden and extra things they just throw in for the people that want to play like that. warhammer online is just a series of small areas where you grab some xp.. meaningless enemies and meaningless, unimaginative areas and storyline.. one of the biggest letdowns of my life :
SummaryIt is a desperate time for the Emperor. A terrible Chaos Plague defiles his lands, ravaging the populace and weakening his armies. Meanwhile, the Dwarf holds in the nearby World's Edge Mountains have come under siege by a massive greenskin horde. Honor-bound by an ancient oath, the ruler of the greatest nation of men in the Old World has...