This is some good DLC right here. You get a sixth of a full game for a sixth of the price. There's some cool quests and weapons, and interesting characters. Plus there's a pretty big map to explore so if u love Fallout 3 then drop the 10 bucks.
Fallout 3: Point Lookout and Mothership Zeta are Fallout 3's last two expansions and surprisingly from the opposite ends of the quality spectrum. Point Lookout is an enjoyable, well-made and immersive swamp adventure, whereas Mothership Zeta is boring as hell and plays like a crappy FPS. [Aug 2009]
Point Lookout is the most interesting of the Fallout 3 DLC so far. While there’s obvious little change in the general game mechanic, and combat is as it has been throughout, it’s the immersion within the newly created setting that sets Point Lookout aside from the rest of the available expansions.
Each and every part of Point Lookout is both challenging and interesting, and you come away with the impression that Bethesda's quality control has tightened up over the course of the year. As a whole, Point Lookout hangs together better than any previous Fallout 3 DLC pack, and as such comes highly recommended.
An interesting story, useful loot and actual roleplaying qualities make Point Lookout stand above the other DLCs of Fallout 3. One can say surprisingly little about the plot without spoiling it, so I'll leave that alone with one statement: It's extremely interesting. The gameplay is difficult in a good challenging way, requiring both skill and stimpaks. The setting is fascinating and serves as an almost mini-Wasteland. The fact that you can come and go as you please makes it even better, allowing you to explore Point Lookout as you play the main game. If anything, Point Lookout's main issue is that it makes the other Fallout 3 DLC look bad.
What a great addition to Fallout 3. I almost enjoyed the mutated redneck swamp that was Point Lookout over the Capital Wasteland. The large map area provided more to explore than the first 2 DLC's combined. It gave a very 'preserved in time' feel with the quests, which were among the most interestingly conceived in the universe thus far. Overall, this was my favourite of the Fallout 3 DLC's.
Fallout 3: Point Lookout is a mediocre add-on. To start off, the setting is kind of bland. It's pretty much a swampy wetlands area with a hazy look to the atmosphere. The only places I like in the new dlc are a rundown mansion and an abandoned theme park. The new enemies are "Swampfolk" that can be kind of tough at times but their design is boring and just an odd additive to the game. The story itself is not really that interesting and is also really short. Desmond, the owner of the old mansion, is fighting with a brain named Calvert, and you have to side with one of them. This dlc is sort of fun in some parts but overall it's okay.
Summary(Downloadable Content) Buy a ticket and hop onboard the Duchess Gambit, as Tobar the Ferryman takes you to the strange seaside town of Point Lookout. What secrets does the dilapidated boardwalk hold? Who lives in the sprawling mansion? Why is the Punga Fruit so important? And what horrors lie in the depths of the murky swamp? Point Look...