SNK’s long line of fighting games are classics for a reason. With Fatal Fury Special pretty much being the benchmark of the early fighters (not to mention the harbinger for the modern-day 3D fighters) it’s no surprise that this game rocks.
Fatal Fury Special still represents excellent fighting mechanics, but the Xbox 360 controller's d-pad will cramp any fighting fan's style every time, the analog stick was never meant for 2D fighters, and Hori's new stick will, for whatever reason, not allow the Left and Right Triggers to be remapped.
A package that will only appeal to long time fans. SNK would have done them a better service with a total update of the game, allowing it to benefit from the improved technology available today. Then instead of making these ports the main feature, they would be a great bonus.
Summary[Xbox Live Arcade] The grandmother of all fighting games is here, with FATAL FURY SPECIAL, a unique adaptation of the original 1993 arcade smash Garou Densetsu Special. Experience all the great fighting game action, with added network play and high-definition display, now available on XLA. Fifteen fighters (plus a special guest), gather...