Field of Glory is an excellent turn-based strategy game, with a high degree of historical rigor and a high level of difficulty that makes it not suitable for all types of audiences. The recreation of armies and units that compose it are made with care. There are a lot of battles available, five campaigns, a local editor, a basic multiplayer and the possibility to enjoy scenarios created by other members of the community.
This is a huge leap forward from the original FOG on pc and uses the pike and shot/battle academy engine to good - in fact way better effect than those games - bringing this new version bang up to date. I actually enjoy the FOG system on PC far more than the tabletop and here is a real sense of the tabletop game being brought to the small screen with an awful lot of polish and in a very accessible format. While this is not a Total War experience for those interested in ancient battles, I'd argue this was a far better way to represent them. I'm looking forward to the multitude of expansions that will no doubt strain my bank balance in the coming year. Possibly the best Slitherine effort yet!
If you want to play a wargame set in ancient/medieval times this is ideal game for you. In game you can replicate tactics used in history, play as Rome rising to glory and soo much more. If you ever dreamed of being an Alexander or Caesar, defeating enemies few times stronger thanks to your strategy, this game will be dream come true.
Field of Glory II is a testament to the sheer wealth of consideration and ingenuity that Slitherine and Byzantine games have put into hybridizing a tabletop and digital strategy experience. The game’s battles feature a depth that will invite new players to explore and learn while making veteran strategy gamers work overtime to wring success from its turn-based battlefields. Learning the rules can be overwhelming, but putting them successfully into action against an enemy force feels great. Some sound elements could be better and it’s a shame that the vast number of factions aren’t utilized a little further, but with creative modes like the map editor, we may very well see some fantastic user-generated campaigns down the line. All-in-all, Field of Glory II lives up to its legacy and delivers a sheer technical depth that will keep tactical minds engaged from start to finish.
Field of Glory II, coming from strategy powerhouse publisher Slitherine and Byzantine Games, offers what is to be expected. A digitized version of the tabletop version, offering pleasing visuals, automated calculations and dice rolls and an asynchronous multiplayer mode, on top of plenty historical battles and a campaign mode. Those that are not familiar with those surroundings will find themselves in a non-streamlined, hardcore turn based tabletop simulator, that requires many hours of study to make sense.
Polygon is a disgrace. 10 out of 10? lol wtf... this broken release **** is nowhere near a 10 out of 10.
This is how is should have been reviewed...
"Will you more than likely see buggy bs in every match you play more than once per match?"
"Yes you will! 0 out of 10"