Cindered Shadows truly takes the playstyle of pre-Awakening Fire Emblem: map after map, limited things to do to prep, and forcing budgeting for most of the time. The maps themselves are about the same difficulty as about a chapter from 17 to 20 in the base game, but without the backup of possibly having higher-end classes. That said, it was still a fun experience, and the new options provided by having the Ashen Wolves in my class make me want to get back on the bike and finish the storylines I’ve yet to play myself.
Cindered Shadows es un dlc muy completo que complementa perfectamente la historia original. Nos ofrece una nueva trama, mucho más corta, pero con un grado dificultad superior. La historia es interesante, aunque no al nivel del juego base. Los nuevos personajes, que también estarán disponibles en las rutas habituales del juego son carismáticos y con nuevas clases y habilidades que dan aún más variedad al combate. En general, si lo tenemos en cuenta como un complemento de Three Houses, es totalmente recomendable.
Crimson Shadows is the extra add on to Fire Emblem: Three Houses I didn’t know I needed. It’s a perfect blend of additional tasty gameplay (with some challenges for those who want it), a fun story, and great characters. To top it all off, it gives you some tools to replay the original game in a new way. What’s not to love?
It is, ultimately, solid DLC that’s worth it for fans of the game, although if you’re already bought into the game you probably already have it. What it’s not is perhaps the big send-off for the game that it had been billed as…but maybe that’s unfair, since that was never really in the cards.
Fire Emblem: Three Houses’ Expansion Pass has no shortage of amusing characters and activities to interest anyone playing through the main story, be it for the first time or fourth. If you can get past the confusing nature of unraveling a story that seems to exist in its own universe before reaping the rewards back in a more familiar world, Cindered Shadows provides some great challenge that’s agonizingly close to being wholly unique to the rest of Three Houses, offering a few exciting new mission objectives while leaning a little too hard on familiar maps. Its missions may not be as replayable as the main story, but they do give an enticing look at what the four new characters are capable of, leaving me itching to recruit them into my team.
Fire Emblem DLC rarely comes in at a cheap price, and this is no different, and, disappointingly, this recycles existing maps, has very little in the customisation department, and removes many of the features that made Three Houses popular in the first place. There doesn't seem to be enough substance in this eight-to-ten-hour journey to really strongly recommend this as a must have, but for those itching to add to their Fire Emblem experience, will manage to enjoy this, even if it is a bit pricey.
way too much text and the voice over drags this on, partly because there's nothing interesting to see on screen other than still and basic animated art in lieu of cut scenes, the battles takes too long, padded out with a mass amount of enemies and maps are recycled a lot. DLC felt like a cheap money grab. Story was cliché and predictable.
That's really deisappointing, after the precedent of Xenoblade 2 Torna expansion, this kind of DLC is a let down. A bland 5 hours story consisting of 7 maps, with some of them being recycled. Only 4 new payable characters and 4 new classes (which are nothing new in the series and should have been in the game in the first place).
Expected a lot more and got a meh.
Very half arsed. It felt rushed.
The characters are really annoying. I played a level at a time over about three sittings and that is all I've done. I just don't have the interest to play it again. I would sit for hours with the main game and play level, after level for hours on end.
FE3H is my favourite game ever and that is coming from someone that doesn't like full 3D games. I loved it though and have completed two run throughs. I started learning some of the songs on my piano and even started playing some on my phone when walking around at work
I felt some of my characters were far too weak. This is DLC. I completed the game twice and was used to my characters being levelled, so it was weird them being rock bottom weak.
I did like the new world but again, it felt half baked. Poor effort.
SummaryWork with a group called the Ashen Wolves, a forgotten group of students who inhabit the underground facility called Abyss. Yuri, Hapi, Balthus, and Constance are the four members of the Ashen Wolves.