Despite the new control scheme and a minor technical glitch here or there, once you’ve gotten past these idiosyncrasies you’re left with a truly engaging title with plenty of content to keep you recharging your PSP’s batteries time and time again.
Rockstar has cut no corners in crafting the game for the PSP and it shows. This is the real deal... A few control issues hold it back from getting a perfect score, but we'll save that for "Vice City Stories" (we hope).
As a value proposition, there's nothing on PSP that comes close. It's a gigantic game; the core gameplay will probably take you 40 or 50 hours to get through, and it has 33 additional "games" that have the potential to occupy you another five or even 10 hours, if you really want to push it.
On one hand, it is watered-down, it is not as interesting, it is relatively short, and the gameplay is not all that it could have been. On the other hand, it is a real GTA game in the palm of your hand, and it’s pretty well-made to say the least.
At times irritating in its clunkiness, particularly evident in relation to the mission designs, but brimming with atmosphere and emotion. A really pleasant surprise and proof that not only the main parts of the series were so special.
la historia de este juego es poco especial y prohiben mas cosas que en el primero siendo que grand theft auto se destaca por el espacio de juego y la comodidad en este un mala hazaña por parte de Rockstar games
SummaryGrand Theft Auto: Liberty City Stories is an entirely new game in the Grand Theft Auto series and brings a mobile dimension to this epic experience. The original storyline and all new missions take place in Liberty City, featuring the interactive, open environment, voice talent and diverse music that have become pioneering trademarks of ...