What likely started out as an Xbox and/or Bethesda executive thinking “Hey, wouldn’t it be neat if we kept this game a secret and launched it during a special event?” has led to what could easily wind up as one of this year’s GOTY contenders exploding onto the scene in spectacular fashion. Hi-Fi Rush is classic video game action that blends amazing combat in a unique hybrid of genres in with memorable characters, a wicked sense of humor, terrific gameplay that’s accessible for all players and mind-blowing visuals and music. It’s an instant classic, even without the shadow drop, and delivers a candy-coated blast of chaos that conceals a clear labor of love and a weird purity to it all that you need to experience.
Hi-Fi Rush is going to stay with me. I absolutely adore this game, far, far more than I would I would have imagined, given everything said above. It is, quite literally, infectious, as you will not only find yourself involuntarily bopping along with the beat as you play, but even after you’ve shut the game off... It’s joyful, addicting and something I may play twice just for the hell of it. An absolute win.
No tengo palabras para describir la experiencia tan maravillosa que me a ofrecido este juego, todo me ha maravillado, su música, su apartado visual, su jugabilidad, su historia, el carisma de sus personajes que son tan fáciles de querer, la personalidad de Chai, un Post Game **** esos juegos que no puedes ver un verdadero punto negativo, 10/10 una obra maestra absoluta que todos deberían probar
I can't imagine any of Hi-Fi RUSH getting old. It's so vibrant, so full of life, and so unique. It stands out in a world where many AAA releases seem determined to be anything but. Add in the replay value of chasing high scores and Rhythm Tower, which functions a lot like Devil May Cry's Bloody Palace mode, and this is a game that you can play for a long time.
Hi-Fi Rush is an energetic and frantic game, with lots of character and characters. Some of its bosses encounters are amongst the best I've played in a long time. The weakest part is its rhythm-based system, but the game is smart enough to let the players enjoy it even when they're not beating everything up following its tempo.
Hi-Fi Rush is a nice surprise from Tango Gameworks. The originality of the combat system, halfway in the world of rhythm games, is a gimmick that gives the game its strength but also its biggest weakness, making it repetitive. With ten hours to finish the game, it's not a torture either.
It's this wild mash-up of beat 'em up and hack 'n' slash action, but the real kicker is how it grooves to the music. I'm talking rhythm-based combos that sync up with the tunes, and it's pure magic. The developer poured their heart and soul into this one, and it's oozing with charm.
Se llega a hacer demasiado repetitivo: pasillo, plataforma, enemigo, plataforma, enemigo, pasillo, plataforma, enemigo y boss. El parry no funciona bien, el juego te detecta fallo en el ritmo aunque no lo haya y algunas peleas son un absoluto caos. Demasiados tutoriales que ralentizan la experiencia.
No invita a rejugarlo con estos contras, por mucho que sea un muy buen juego y la sorpresa en su día.
I partly enjoyed my time with Hi Fi Rush but the lack of enemy variety, uninspired dialogue (especially the robots), stale text logs that attempt to build up this dystopian-lite world, and too similar environments make it an overall bad experience. I beat the first boss fight thinking, “Hey that was kinda fun!” but then it went right back to the unbearable snarky meta humor that is exhaustingly pervasive in superhero movies that I had to peace out. I couldn’t picture myself every caring for the peppy irreverent main character and I don’t get the appeal honestly. It’s an extremely polished experience I’ll give it that. Not a single bug, just boring beyond belief.
SummaryFeel the beat as wannabe rockstar Chai and his ragtag team fight against an evil megacorp with raucous rhythm combat! From Tango Gameworks comes Hi-Fi RUSH, an all-new action game where the world syncs to the music.