- Summary: Learn From The Past. Many centuries have passed since the war of the Magi - civilisations have been rebuilt with iron, machines and technology. But the forces of magic have begun to return, and when an ancient Esper is discovered, the risk of war resurfaces. Featuring all-new CG cinematicLearn From The Past. Many centuries have passed since the war of the Magi - civilisations have been rebuilt with iron, machines and technology. But the forces of magic have begun to return, and when an ancient Esper is discovered, the risk of war resurfaces. Featuring all-new CG cinematic sequences exclusive to this edition. Discover the origins of special featurs later developed in the subsequent FINAL FANTASY series, including summoning magic, mini quests, the Active Time Battle system and much more Numerous weapons, items, magic spells and special skills allow for incredible gameplay depth and strategy… Expand
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Final Fantasy VI Advance Cutscene 1
Positive: 8 out of 8
Mixed: 0 out of 8
Negative: 0 out of 8
Oct 25, 2014There are times when a 10 is not enough for a game, this one will be played and beloved for decades to come, it set the bar for what an rpgThere are times when a 10 is not enough for a game, this one will be played and beloved for decades to come, it set the bar for what an rpg has to be, and has never been surpassed since, this is the peak of RPG gaming and the best final fantasy ever made. Its been a downhill since then for squaresoft.
The story is so detailed without getting boring (skyrim) so humanistic without being cheesy, sad without being depressive, and positive in the end as well.
Characters are amazing, i actually dont like how developers abuse the cute anime look, but thanks to yoshikata amano's designs FF6 has some of the most charming guys around, you play with human beings this time, each one with their hopes and personal issues.
THE MUSIC! Top contender for the best soundtrack ever! in 16bit glory! A mix of classical and progressive influences, best soundtrack by Nobuo Uematsu ever, and he has done lots of them!
Visually is also intense considering how old the game is, love how square toned down the palette for this one, goes along perfect with the story they are telling, which is epic and poetic.
Battles are not so hard but not so easy as well, they will give you the challenge you need to go along with the story without getting bored.
Not only the best rpg ever, but also one of the best videogames ever, if you hate rpgs play it to see what is all about.… Expand
Feb 13, 2014Это классика! Это знать надо. Одна из лучших частей. очень хороший шанс купить шестую часть великой серии. Одна из лучших игр на SNES иЭто классика! Это знать надо. Одна из лучших частей. очень хороший шанс купить шестую часть великой серии. Одна из лучших игр на SNES и GameCube. Советую ее… Expand
Feb 23, 2014Final Fantasy VI has never gotten way better than this.
It's also the best app I've ever owned on my Ipad, hands down to the universal app.Final Fantasy VI has never gotten way better than this.
It's also the best app I've ever owned on my Ipad, hands down to the universal app. -Jonathan Bautista… Expand
Jan 7, 2018Extremely addicting, and frighteningly enjoyable.
The battle system is simple but very addicting and fun. I never got bored of it and evenExtremely addicting, and frighteningly enjoyable.
The battle system is simple but very addicting and fun. I never got bored of it and even now that I've completed the game i still feel a desire to go back in and continue leveling up my characters and to teach them all the best magic skills (the magicite system was great too, and it was really cool to see the precursors to later systems like FF7's materia).
I also loved the immense variety of battle-styles/characters that they put in, which was executed really impressively (for the most part--never could get the hang of Setzer's slot-machine thing), but all in all it was great to have the characters actually feel like different people with different attributes, as opposed to just being blank-slates that only seem unique during cut-scenes.
The characters themselves were very interesting and you really enjoyed getting to know more about them, but overall they weren't as engaging as some of the other more memorable FF crews and personalities. I think a lot of this boils down to the decision the game made to go the route of essentially having the whole cast of characters collectively be the "main character," as opposed to just 1 or 2 protagonists, which was itself a welcome and innovative way to go about it, but comes with the downside of characters that sometimes feel shoe-horned in or that you just don't care much about.
The game therefore is not flawless, and the immense hype around it seems to prevent people from legitimately criticizing some of its lesser aspects. The plot was quite simple & straightforward; not very complex or surprising, although the choice to have the second, open-world part of the game be a "world of ruin" was quite incredible and great, and really added weight to the circumstances and made the stakes feel real and immense. This game definitely comes with its fair share of traditional Final Fantasy optimism and lightheartedness however, but in the good, endearing way that we have come to expect from FF titles.
The villain, while very enjoyable and of course iconic, was really quite bare-bones and lacked relatable motivations. It was cool to see a baddie who was essentially evil just for the sake of being evil, kind of like the idea of the Joker in The Dark Knight where "some people just want to see the world burn", but overall he acted very "cliche bad-guy" in many respects and his story was not really explored. And as touched on before, I didn't really care much about a few of the characters and at times it felt like some were just thrown in for the sake of putting more characters into the game, done ways didn't really add to the plot or the story.
A lot of these criticism, I think, are due to the problem that arises from trying to rate a classic game decades after its release, in which time so many other games have come out and continuously raised the bar higher with all of their innovation and improvement upon what has been done in the past. If I had played this when it first came out I'm sure it would have been a revolutionary experience (like FFVII was for me) and that I would have rated it a 10/10. I can definitely see how much of an achievement this game was for that time period and why there is so much hype surrounding it now. It was one of the first successful pioneers of providing a truly cinematic experience through the medium of gaming, and of treating a game as really something more than just, well, a game.
This was definitely one of the best and most enjoyable RPGs I have ever played, but I can only rate it within the framework of the expectations that I have formed through all of my other previous gaming experiences (which includes FF7, 9, 10, 11, 13, 14, and 15 as well, for starters) and in that respect it was not without some faults. However, the fact that it holds up so masterfully even today in 2018, and that it was able to engage me to such an extent even now, is testimony to just how special this game really is.
I give it an 8.5/10, with a well-deserved *instant classic* status attached to it, though, at this point, that hardly needs to be said.… Expand
Jul 22, 2015To start with flaws, FFVI has some minor problems such as the touch controls being iffy and stuff like the spell quick, the celestriadTo start with flaws, FFVI has some minor problems such as the touch controls being iffy and stuff like the spell quick, the celestriad (economizer), or even the Soul of Thamasa breaking the game in late-game battles. However, there is also the second half of the game, in which it seems that the storyline has already ended ant the player is just hanging around grinding or completing pointless side quests.
That being said, the game is otherwise very well made. I loved this game on my first casual playthrough, and I am very hard on RPGs. That being said, when I try to review the game with as little of my own bias as possible, Final Fantasy VI is not the best game ever, it is not even the best Final Fantasy game in terms of storyline/music/battle system/replay value/etc. It was an amazing playthrough, but just not enough to be a 10/10, and the replay value isn't that great, because after the player knows how to get a celestriad, they can have a character use their most powerful spell 3-5 times per turn, and so Terra/Relm + Celestriad = monotonous battles that are too easy, and overall a waste of time.
As I mentioned, I am very hard on RPG's, and despite my overall negative sounding review, I do think this is one of the better RPG's made so far, and the ios version made it more casual friendly, and so I would recommend this game to anyone, particularly those new to the series/RPG's in general.… Expand
May 6, 2014The emulator on my ipod did fare WAY better plus it was free. It's a good ol' tactical Final Fantasy unlike those modern Final Fantasy'sThe emulator on my ipod did fare WAY better plus it was free. It's a good ol' tactical Final Fantasy unlike those modern Final Fantasy's (Fantasies?) for casuals. The chiptune is great but if anyone says it's cliché, just know that this was a staple that reinforced those tropes all those years back. Bit pricey for a game I could just buy at a pawn shop for a $1.50. Has a bit of a challenge to it.… Expand
Mar 3, 2014Sadly this is a slap in the face of Squaresoft and the people that worked so hard on FFVI on the SNES, let me give every one the right advice,Sadly this is a slap in the face of Squaresoft and the people that worked so hard on FFVI on the SNES, let me give every one the right advice, if you want to play this game and not have it look like crap from new grounds go and get a PS vita or even a cheap DS and get the game that way, it will look better, or maybe just wait for a 3DS version that more then likely never come out.… Expand