Looked at on its own (which I'm not sure it deserves) it's an enjoyable enough romp with plenty of replay value. And it's free, and it doesn't really push purchases on me, so that's all to be appreciated. Still, it would be nice to see these values applied to new ideas on iOS a bit more, right? Ah who are we kidding.
The controls are responsive, the gameplay is addictive, and it doesn't try and force you into spending cash on in-game items. It understands what people love about the genre, and it provides just about everything one could ask for.
Subway Surfers looks and sounds great, but it does not add anything new to the endless running genre. It's fun to play, but it feels a little too much like games that have come before.
Well, what can I say, this is a legend, it’s surprising that updates are still coming out for this game, I mostly played while standing in queues, the game helped pass the time, it’s really surprising that the game is still supported
Lmao one of the few mobile games that's not complete and utter trash. It's like if fast food was a game; it's not the greatest quality out there but it's still satisfactory and somewhat enjoyable and you know what to expect going into it.
I like that it's free. But for an ipod its personally laggy at the begging yes i like the daily challenge but yes I deleted it off my choice and opinion because it had no continuous play everyday for something.
SummaryDASH as fast as you can!DODGE the oncoming trains!Help Jake, Tricky & Fresh escape from the grumpy Inspector and his Pitbull dog.TO ANYONE EXPERIENCING CRASHES, PLEASE SWITCH TO AIRPLANE MODE AND SUBWAY SURFERS SHOULD START WITHOUT PROBLEMS