I have played this game since 2016, there's no problems with the game, the only problem has nothing to do with the game, it's players not taking any action. If this rating system was like the critics it would be 100/100. The gameplay is excellent, I like the 80 level cap, bosses that are a piece of cake than other games.
Look out Overwatch there's a new multiplayer game in town and it's on the Wii U. Developed by Bandai Namco comes the free to play exclusive multiplayer game Lost Reavers and boy is it good. The object of the game is to collect relics and level up your character. There are 4 distinct and ethnically diverse characters Sayuri, Victoria, Dwayne, and Shadowstalker all with their own play styles and memorable character traits. One thing that surprised me was how uninstrusive the micro transactions are, you really can just earn everything by playing instead of paying and why wouldn't you when the gameplay is so good? The gameplay in this rivals Bayonetta and DMC with its intuitiveness and variety. The only small downside is how slow the leveling up process is but true gamers won't mind the challenge others however will likely give up at the slight hint of a challenge. Overall this is the game of the year and I'm psyched to see what updates they have planned.
Lost Reavers is really bad, frustrating and uninspiring. The graphic is terrible, its framerate is unstable and the gameplay mechanics are quite too raw to be decent. The only positive parts of the game are its free-to-play nature and its interesting concept.
El juego es adictivo, tiene buenos graficos, buena jugabilidad ademas es free to play, lo malo es la escases de mapas y personajes, pero conociendo a los free to play, pondran dlc y todo lo demas. Pero quitando eso el juego es simplemente increible, si o si tienen que descargarlo en su wii u para mi un 9.5 pero como no hay esa nota en metacritic, pongo un 10 xD.
Unpolished, sorely lacking in play modes and environments, awkward controls and to cap it all it has lacklustre graphics and audio. On the plus side, trawling dungeons in multiplayer is kinda fun and the game is free to play. Above all there aren't many releases on the Wii U games, particularly for a game of this nature. I would say it's certainly worth a try.
Free-to-play doesn't always equal fun to play. Lost Reavers is about as basic as they come. You just kill stuff and collect relics. The only reward you get from it is leveling up your character(s) and getting new loot. The argument could be made that every multiplayer game is just as simple. Team deathmatch in games like Call of Duty is just running around and shooting people for basically the same rewards. However other multiplayer games make up for their simplistic nature by being fun. Lost Reavers does not.
It's a clunky and awkward experience. However it's not due to the controls like many say, but actual combat system itself. The shooting and melee mechanics are stiff, rigid and the combos themselves are as simple as they come. They can be expanded upon as you level up, but that requires continuous play. Once you get a taste of the initial stubby swipes your characters use and how you're just mashing the same button over and over again, it's hard to want to stick around. The shooting isn't much better.
Depending on which character you use it's either a first or third-person shooter. With the exception of a lock on system, there's not much reason to use your ranged weapons. A bad thing given that two out of the four characters are gun-oriented. The actual aiming is just as stiff as everything else due to the slow turning camera. To actually make a reticle appear, you have to change camera modes. That only makes things more awkward and even more stiff. If you don't use the other camera mode though, you're left without a reticle and are going to be awkwardly trying to shoot and praying you hit something, rather than actually hitting something.
Part of what makes the game look potentially compelling are it's four-playable characters. They're highly detailed as far as their looks go and each have their own strengths and weaknesses in combat. Given that this is a team-based, cooperative multiplayer experience, the characters are pretty important. However despite all of the work that went into their appearances, they have no personality. They might as well just have been faceless avatars.
There's nothing to give them any sort of life. No interesting dialog, no story, not even a basic dossier with unimportant facts like height and age hidden in the menus. Nothing to give them, or this game, a personality. They are almost as bland as the enemies they fight. This is a Nintendo game, so personality should be a big part of the experience.
Speaking of the enemies. They are generic fodder. Bland in design. Uninteresting to fight. Simplistic in intelligence. Really no fun to kill.
Lost Reavers is a game that had a lot of potential and could have been a cool game to check out, especially given it's free-to-play nature. However the developers made an incredibly basic experience that offers only the barest of bones in terms of entertainment value. Mix in the uncomfortable gameplay to pack up the simplicity of design and you've got a game not worth playing. It's just no fun and feels like a ton of wasted potential. There's plenty of room to grow, and maybe the developers could turn it into something interesting one day, but the limited number of people online means that it might not have a big enough following to happen.
It's free-to-play, but even at the low, low price of $0.00 the question still remains, why bother? It's bad hack n' slash shooter with no personality and bare bones multiplayer. Not even playing with friend can save this one.
Boring, meaningless, archaic. This game disappointed me heavily, the controls are horrible, the graphics look dated and it doesn't feel rewarding. The game is free though, so only try if you really want to. I don't think it's worth anyone's time though.
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