Miitopia is the right kind of silly nonsense. It's oddball, but never random for the sake of randomness. There's method to the madness, and in giving players such control over the experience, Miitopia ends up becoming something resonant on a personal level. Part of the reason I had so much fun with this game was because I had a direct hand in crafting what I experienced. I rarely laugh out loud as much as I have had with this one, and that is more impressive of a feat than Nintendo will get credit for. It's hard to get humour right over something as extended in length as a JRPG, and Nintendo nailed it.
Miitopia is a simple RPG with a few very unmodern character-creating mechanics. Whether you are charmed by Miis or not is certainly your own prerogative, but the gameplay itself is perfect for beginner RPG players with its focus on relationships between your party members. Longtime RPG players may find a good time in its relative simplicity.
This is my favorite game, although it’s an easier than the 3ds version this game is so fun! You can have any mii as any character is the game! You can even get ones from online. A decent story and I love the art style. Everyone should play this game :)
Although it becomes repetitive after a while, it is a game that I can recommend for both players who are new to the RPG genre and those who are looking for a game where they can spend time without thinking too much.
Miitopia still retains its charm as it hops from 3DS to Switch, as well as a decent upgrade in the visual department. It's no 100-hour epic, but it's a cute and quirky little RPG that makes for an adorable distraction when you need to let your brain rest for a bit.
My nine year old son loves Miitopia. He’s played it for almost as many hours as I have and I suspect he won’t be stopping anytime soon. I haven’t hit those same highs he has. The core battle system is too thin, and the activities and charming character interactions aren’t enough to paper over that problem. This is the most robust mii maker, but it’s all at a price that’s downright terrible. I wanted to like Miitopia more than I did, but it’s more like a Mii-nopia.
Miitopia is a silly rpg with life-sym mechanics. This mix offers a fun experience for people of every age. The only thing that bothered me is the passiveness of the game; at least in the battles, I would have liked controlling every member of the team and not just one.
I want to love this game, I really do. The music is so charming, and so is the rest of the game. The big issue is that in the later game, it becomes boring. Pre-quest center place, everything is so action pact. Making cool characters, exploring the game, it's fun! Post quest center place, you are released free. There is no longer a story, or motive for you to play. The gameplay gets repetitive and you must document every good thing and the best play styles. Again, I want love, but the developers just didn't make it exciting in the later game. If there was a little more action from there on, than this game would get an easy positive score, but it becomes so lifeless from there on. I think if you still enjoy the concept and trailers of the game, go for it! Maybe you'll end up liking it!
You basically watch the game happen and don’t really play it. Decisions aren’t critical at any point. The ending is not satisfying. There is no discovery. You’re just watching the game happen. It is silly and quirky… but largely a chore to do the same repetitive tasks to build relationships with your team members.
SummarySince the dawn of ever, warriors have banded together to fight evil. Now… Mii characters based on your favorite people must unite to do turn-based battle and save Miitopia. Cast them in roles across the kingdom, manage friendships, and give them jobs with distinct stats, abilities, gear, and a custom look. Then behold as awesomeness unfo...