Mortal Kombat 1 is a superbly presented fighting game with something to offer players of all experience and familiarity with NetherRealm's sprawling MK universe. The Kameo fighter system injects new strategic depth into combat, the rebooted timeline feeds a ridiculous story, and the suite of game modes are both varied and well made.
If you were eagerly awaiting the new installment of the franchise, we tell you in advance that you are going to enjoy it, especially if you are a fan of fighting games. Also, if you want to enter this interesting genre, I think it is a gateway that will make you feel welcome to the most brutal combat.
Mortal Kombat 1 proves to be an excellent video game. Its impeccable visual presentation and the game's story could not be more attractive. This edition's game mechanics turn this installment into something dynamic and agile. The base of special moves is limited, but the scheme for performing combos is spectacular and entertaining. Mortal Kombat 1 will be a game that we will talk about for a long time because it fully fulfills its task of entertaining and providing spectacle in each fight.
Mortal Kombat 1 has fun gameplay with several combo route options thanks to Kameos. However, Invasions mode gets boring quickly and the final arc of Story mode doesn't please either. Character customization should have been better after what we've seen in other NetherRealm Studios games and the absence of the Krypt is notable.
Even though Mortal Kombat 1 is no Flawless Victory, it still feels like a step forward for the franchise. The core gameplay is the best it’s ever been, which I think is the most important thing for the genre. It’s a great entry point for newcomers to fighting games and even fellow casual players like myself looking to delve a little deeper than usual. The Story Mode is peak cinematic Mortal Kombat which alone is a worthwhile adventure for those interested. Despite a lackluster lineup of modes with an unnecessary grind for cosmetics, Mortal Kombat 1 is still fun to play. Ultimately, it’s a brilliant reboot, and I’m on board for wherever the universe takes us next.
Mortal Kombat 1 envisions an exciting future with fluid combat, a fantastic story mode, and superb visuals - but receding features, underbaked mechanics, and a dated online experience keep it in the past.
MK1 is a decent game, just lacking in key areas compared to its recent iterations. The game graphics look great from the characters to the environment, but the content beyond the story such as invasion mode is extremely repetitive, not rewarding, and introduces burdensome mechanics like talismans and relics that don't do enough to justify their significance. Tower mode is there but doesn't offer anything different or new from the traditional experience.
The Kameo system offers some variation on character styles and combos but is really just an extra special move at the end of the day.
Online mode is fine if you enjoy the sweaty ranked 1vs1 matches or King of Hill mode, but there is nothing for casual players such as co-op challenges, tag, or other modes beyond hyper competitive play. Making online mode an exhausting and short lived experience.
The shop content is disappointing offering generic palette swapped costumes and premium shop also offers very little. The premium shop also hasn't been refreshed since launch which is an extreme blow to players who bought the premium edition and dragon krystals. Selling premium currency with nothing to spend it on. Predatory tactics with false advertising.
This game is 100% dependent on a patch to resolve the issues pointed out in this review or it most likely be considered an extremely disappointing release that will set the negative outlook on the future of Mortal Kombat. NRS can do much better and chose to release MK1 in this current state.
So, imagine a fighting that doesn`t punish spamming in block and has brocken **** characters like Sub Zero, Kenshi or Raiden. On top of that they sell you roster of just 22 characters for an AAA price.
Game was clearly rushed, lack of content, offline and customization options when compared to MK11, game is also not 100% compatible to sticks and hitbox, gameplay is a bit better than MK11 but that's about it, u can see it from the get go in the menu, how rushed it was, again when compared to previous iterations...
This series has continued to go downhill since MK XL which was the last MK game I truly enjoyed. 11 wasn't half bad but, the grinding and skill sets got old and truly made for an un balanced experience when playing 1 vs 1 locally. I was hoping they would go back to their roots with this one but, it feels like the combat is in slow motion. The forced tag team aspect also killed combat for me, it should have been a menu option, not built into the structure of the entire fighting experience. **** course the graphics are gorgeous but, is that all we can expect for fighting games this generation...? I went back to the good ol' MK games where you could change your fighting style on the fly to meet your needs. AKA Mortal Kombat Deadly Alliance and Deception.
SummaryDiscover a reborn Mortal Kombat Universe created by the Fire God Liu Kang. Mortal Kombat 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities! IMMERSIVE STORY CAMPAIGN. Fight through a brand new story featuring your favorite Mortal Kombat characters like you’ve never seen them before. KAMEO...