MXGP3 is a fun game and a good game for any fan of the sport, the career mode is fun however it gets boring a little too quickly, but I'm sure that any fan of the sport, will appreciate the effort that went into making this game.
It’s evident MXGP3 is not an AAA racing game. With 22 people on small dirt tracks, the races are often fast-paced and exciting and the bike physics add a surprisingly realistic touch. Unfortunately, with its so-so graphics and lackluster game modes, the rest of the experience feels somewhat rushed and unpolished.
MXGP3 feels awfully similar to MXGP2, and in spite of the Unreal Engine 4, the game is still lame in it's graphics. Nevertheless, the licensed content is quite impressive and should appeal to the most hardcore fans.
There’s real challenge to be had with the game’s true-to-life physics, and varied weather and track conditions. But the game feels lacking in presentation. It needs something to inject some adrenaline into the career mode. Reading tweet-like messages from your agent gets old, fast. Still, for diehard motocross fans, this is your game.
MXGP 3, made in 2017, is almost imperceptibly different from the first entry in the series, released in 2014. Sure there a few differences, but at its deepest, this is a game that has a truckload of issues when it comes to the actual feeling of riding a dirt bike. Add to that a feature list that is seemingly identical to MXGP 2, now with very poorly implemented dynamic weather, and you get very little bang for your buck. Milestone needs to take a step back and reassess where this series is going, because right now the only place it’s going is backwards.
SummaryRace on 18 official tracks and in the MXoN with all riders and bikes from the 2016 MXGP and MX2 seasons and be the first to experience the thrill of riding one of the 10 2-strokes available. Render your rider and your bike unique, with more than 300 official components for a complete customisation.