Nitro Kid doesn’t deliver anything entirely original, in terms of ideas or implementation, but the final experience is more than the sum of its parts. The battles are solid and require good planning to get through with minimal HP loss. The rogue layer is decent but could use a little more variety. Discovering floor layouts and boss designs is exciting, as is working solutions to overcome them.
Make sure to play a run or two at a time, enough to allow the soundtrack to wash over you and make a little progress. Nitro Kid is quick, fun, and varied, a great experience for players who love card-driven titles that focus on close-quarters engagements. Saving kids from an evil corporation never felt better.
Nitro Kid offers that slice of synthwave cyberpunk heaven in the form of a turn-based deckbuilding roguelike. It has a solid mechanic and balanced gameplay that proves addicting when you throw the amazing soundtrack into the fray. Although I wish there had been a little more in terms of a storyline — or even just backstory — that’s not a dealbreaker for an otherwise great game. If you’re looking for a fight with plenty of synthwave flair, Nitro Kid is ready to deal you in.
Nitro kid does a wonderful job of standing out from other rouge-likes but some of the glaring issues prevent it from being a strong contender against other titles such as The darkest Dungeon and one of the more recent popular titles, Hades. It was a fun little adventure and could definitely hit the spot if players are looking for another game to add to their backlog but will certainly leave players looking for more after their initial run is finished.
On paper, Nitro Kid seems like a fun tactical roguelike in which you build your own deck of cards. It’s utterly unbalanced, however, and therefore frustrating, boring and bland. Even the 80s atmosphere is lacking.
SummarySynthwave roguelike deckbuilder set in the neon 80's. Pick your agent. Build your deck. Hit card combos and fight through the floors of INFINITY tower.
Featuring 30+ Synthwave tracks composed exclusively for the game.