- Summary: From indie Chilean developer ACE Team comes a new side-scrolling action adventure game featuring a complex fighting engine in procedurally generated levels that destines its three warriors to battle a different abyss each time.
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Abyss Odyssey - Features Trailer
Jul 16, 2014Abyss Odyssey is absolutely the sum of its parts. While its platforming and fighter credentials might not hold up individually, their combination alongside the roguelike sensibilities and community co-operation help elevate these lacking mechanics to be something more compelling than they would be alone.
Aug 16, 2014For me this is a very unusual game, is nothing to compare.
Very original game story. Procedural level design, your adventure alwaysFor me this is a very unusual game, is nothing to compare.
Very original game story. Procedural level design, your adventure always different. A wide variety of characters is a plus of this game.
A very unusual game balance!
Beautiful graphics and a very atmospheric music. Single play, i finished in 20 minutes! Is it too short gameplay!… Expand
Jul 17, 2014this game is not classic arcade d&d. not dragon's crown..
this game is fighting base roguelike rpg. don't forget it.
strong point isthis game is not classic arcade d&d. not dragon's crown..
this game is fighting base roguelike rpg. don't forget it.
strong point is fantastic music, art, understanded character moves.
but ending is so bad.. and skills unkind.… Expand
Jul 16, 2014Like most ACE Team games, this is hard to describe. Perhaps It should be called Chilean culture 101.
The first thing you notice is that theLike most ACE Team games, this is hard to describe. Perhaps It should be called Chilean culture 101.
The first thing you notice is that the art style is brilliant. Kind of gothic late 1800's with a unique Chilean twist. It feels less alien than ACE Team's other game, Zeno Clash, but it has lost none of it's uniqueness.
The gameplay is almost like Metroidvania meets Spelunky. Although the controls don't feel as tight as they should, the combat system is pretty sweet. Add unlockable characters, weapon pick ups and RPG style levelling, and you got yourself a pretty entertaining game!
ACE Team has the unique ability of combining art with actual gameplay, and if you're sick of generic military shooters, this game is like a breath of fresh air.… Expand
Feb 10, 2016Extremely average game. Interesting concept, and can be quite enjoyable. RPG elements such as skills and different equipment and loot seemExtremely average game. Interesting concept, and can be quite enjoyable. RPG elements such as skills and different equipment and loot seem like they were added on the last minute, they serve no real purpose. Combat is bleak at most, literally no combos. It's either 2 or 3 combos max (if you're lucky). Only mechanic that I enjoyed was the choice in how you approached the final boss, and kept me playing for the most part. Adding to that, it's a fairly short game, but there is room to get 100%, but doesn't seem worth it.… Expand
Jul 16, 2014I feel Ace team tried to cram too many different genres into one game and ended up with a decent game that happens to be a bit lost.
CombatI feel Ace team tried to cram too many different genres into one game and ended up with a decent game that happens to be a bit lost.
Combat is probably the main problem, as it feels similar to Super Smash Brothers, but not as responsive or varied, actions feel static and interrupt your movement flow too abruptly. It's also extremely difficult to chain together effective combos with the required timing, although there hardly seems any reason to really use combos outside of pvp.
The difficulty is also irregular, as solo combat seems very hard, as you can easily get juggled by enemies, but co-op on the other hand makes the game feel too easy.
Likewise, the platforming feels imprecise, being hard to tell when you'll grab on to a ledge or slide off The exploration is always good, but the procedural generation mars how interesting each section really is, and many core gameplay mechanics are poorly explained ( or not at all ).
Visually, the game is interesting, with some really weird and fascinating art style, but not very well executed. Oddly enough, the main character lady (forgot her name) model and textures look rather bland and washed out, while some other characters appear more detailed. The backgrounds are the highlight in this sense. They seem to have been made by another team as they have much more personality, brimming with life and stylised detail.
Animations are another mixed bag. While some attacks look decent, most of the character animation is stiff and robotic. Particularly the male soldier "falling" animation looks unintentionally ridiculous.
All that said, the rogue-like structure ( that I find more similar to binding of Isaac than Spelunky although this does have the side scrolling aspect ), works very well, and a lot of the lack of explanation makes up for intriguing secrets, which makes for a very addictive experience.
Likewise, levelling up, and unlocking characters and moves keeps you interested even when you are not making much progress..
Other small issues are input problems where they should wait for your button press, but the press registers too fast ( like when speaking to characters and being given a dialogue option)
All in all, I know I'm being quite critical of it, but its just that it could be a GREAT game, but it doesn't do anything particularly well. If you find yourself liking the combat, you will get a lot of value for it, as it s designed around replayability (specially since it's pretty cheap). But I cant give it my wholehearted recommendation.… Expand
Jul 20, 2014Awful game designed for consoles only.
While the art style is pretty good and the musics are nice, everything else just plain sucks. The mainAwful game designed for consoles only.
While the art style is pretty good and the musics are nice, everything else just plain sucks. The main character animations are horrible and feel like an unfinished work.
The controls are terrible, they're clunky and irresponsive and they didn't even change the button prompts, so you'll see gamepad keys even if you're playing with a keyboard.
Shame wasting such a nice art style and soundtrack on this atrocious game.… Expand
Jun 14, 2015one more try, man was I wrong, and 150 words worth of games I can stand better than this(and that were better); starcraft 1, stronghold,one more try, man was I wrong, and 150 words worth of games I can stand better than this(and that were better); starcraft 1, stronghold, stronghold crusader, theme world, moria(lol), street fighter and mortal cambat, mario, zelda, all there iterstions, armored core, mechwarior, mary kate and ashley at the beach, pack man, the original pong.… Expand