Once mastered, God of War’s combat is one of the most rewarding I have tried in a long time. Kratos becomes a hurricane of death and destruction, blocking, shield bashing, slicing, dicing, spinning around and throwing his axe at an enemy further away, while pummeling closer monsters with punches and kicks, and then recalling the weapon to catch two more draugr in the back, before going in for one of the several spectacular finishers. It’s fast, complex, addictive, and exhilarating, but I never once felt like I wasn’t in control.
Based on my 10-Point System, I have concluded that the game deserves a rating of 10/10. Graphics - This game is a standout graphically. It's so beautiful and every area just shines with detail. The character models are some of the best I've ever seen in a video game. 2 Points. Sound/Music - Once again, spot on! Complete immersion is attained from the soundtrack and sound design. Every detail is crystal clear. From thunderous lows to sharp highs. 2 Points. Level/Map Design - Every location is fantastic in it's detail and quality. I looked forward to getting to each new realm. I often wanted to stay in each realm longer than I needed to. I wanted to be here. 2 Points. Performance - Perfect! No bugs, no glitches, every movement registered perfectly. This was truly an amazing game to play. So many different weapon options and ways to play. You really get to be as powerful as your commitment level is. 2 Points. Enjoyment - This was a game I finished and easily wanted to be twice as long. I didn't want to put this game down. I worked as hard as I could to attain perfection with my skill level and armor. 2 Points.
God of War is the best example of how you should manage the beginning of a new era for an established brand, in every entertainment media. It’s the pinnacle of Sony’s will to promote creative freedom for its first party studios. It’s a melting pot made of old school video game elements and technical mastery, a great script and revolutionary ideas.
God of War is the fourth "main" game in the franchise, but in so many aspects is also a first and by far a better game than the rest of them. Good story, great gameplay and fantastic voice acting make GoW something really special.
God of War very effectively achieves its mission to be a good reboot of the saga and a good sequel. Each one of the days of the five years of development of this new delivery is evident in the great values of production in each one of the sections, materializing perfectly in the constant sequence plane. Perhaps we only regret not having been presented with something truly original mechanically and not a mixture of ingredients that we have seen in other titles.
It’s ironic that a story about the value of discipline and restraint would feel like it needs more time in the editing room, but that’s the new God of War – promising but aimless. I like the new Kratos, but I hope his next adventure is more focused than this, and I pray that it actually gives him something interesting to do.
Boring. Played once and thats it, the story feels unfinished, just put gow ps4: part one. Sometimes feels lime a chore to play it. The good thing is I realise that in ragnarok I'll just watch someone play it on youtube and save my money as its just storytelling playing some buttons. Why bother playing?
SummaryHis vengeance against the gods of Olympus far behind him, Kratos now lives as a man in the lands of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same. As mentor and protector to a son determined to earn his respect, Kratos is faced with an unexpected opportunit...