• Publisher: GameOn
  • Release Date: Mar 3, 2016
Black Desert Online Image
Metascore
73

Mixed or average reviews - based on 35 Critic Reviews What's this?

User Score
6.9

Mixed or average reviews- based on 1549 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Black Desert is a large scale of sandbox oriented MMORPG that provides you a variety of unique experiences with spectacular action and battle, strategy-based castle siege, sophisticated simulation contents such as trade, NPC-hiring and real estate management.

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Black Desert Online - Mediah Part 2 Overview
Score distribution:
  1. Positive: 15 out of 35
  2. Negative: 0 out of 35
  1. Apr 6, 2016
    90
    A beautiful and entertaining new take on the classic MMO, with a strong player driven content path. I welcome that.
  2. Mar 15, 2016
    85
    The biggest issue for me is how dense the complexity makes the game. Crafting, particularly cooking, requires a lot of experimentation or wiki-diving, and finding out the game’s systems isn’t always represented, even in the quests. There are always quests that give you reasons to gather or play the many mini-games—moving a wheel-barrow requires you keep a cursor in between two points, and the fishing system is actually rather fun.
  3. With it's massive and unique open world, Black Desert Online is inviting you to a great adventure.
  4. Pelit (Finland)
    Nov 9, 2016
    73
    Black Desert Online had potential to be ground breaking, but suffers from a monotous PVE grind and some questionable practices regarding its cash shop. [Oct 2016]
  5. Apr 11, 2016
    70
    Quotation forthcoming.
  6. Apr 2, 2016
    70
    Black Desert Online is a beautiful game marred by inept tutorials and an impenetrable story.
  7. Mar 18, 2016
    50
    Black Desert Online wants to be distinct from other MMORPGs, but it isn't different enough in the ways which really matter. The game's few innovations aren't enough to make up for its myriad shortcomings, making it come across as just another MMORPG.

See all 36 Critic Reviews

Score distribution:
  1. Apr 28, 2018
    10
    The game is very nice. Much better than other games. It turned out better than I expected. I recommend everyone, thank you.
  2. Mar 7, 2016
    10
    Great game with a very in depth economy and crafting system. Skills are definitely more involved and builds are far less linear than mostGreat game with a very in depth economy and crafting system. Skills are definitely more involved and builds are far less linear than most mmorpgs. Character creation is also very good although the classes are gender locked. Combat is unique and becomes pretty natural as you learn the combos. A shame that trolls are trying to tank the rating because its a really fun game. Expand
  3. Mar 3, 2016
    10
    Not for people who like to give up, Who dont enjoy spending 100 hours perfecting your play to the utmost and making a name for yourself in aNot for people who like to give up, Who dont enjoy spending 100 hours perfecting your play to the utmost and making a name for yourself in a game that has no limit. You will never forget the days u see your first ents walking through the forest. Or the first time u hammer on a cyclops in a far of forest. The first time u succeed in building a fishing boat and go on the hunt for whales or just see the sun rise above the islands. Cant praise this game enough but its not for people who dont like the grind. This is for people who like to work for their stuff and wait for that feeling when u finnally get that +15 upgrade on your weapon. Expand
  4. Mar 26, 2016
    6
    Hina beauty sim, or Black desert online in the new mmo by Daum.
    Yes that first statement is a slight but a justified one.
    Actually, it is
    Hina beauty sim, or Black desert online in the new mmo by Daum.
    Yes that first statement is a slight but a justified one.

    Actually, it is really hard to review a mmo because the experience you expect is subject to what is delivered and what you are used to, or the mmo you just came from.

    Let's crack on with the positives:
    Character creator is very good, if you're the type that spends hours on dolly dressup on newgrounds, you will love it.
    Combat is dynamic and fluid, i thought i would hate it but actually it works really well, the combo system is intuitive and you feel you are rewarded by choosing the right skills.
    Fishing and crafting are fun, no really. It's a good time waster.
    The world is beautifully rendered.

    What i didn't like:
    The pve is generic and dire, everyone knows what i mean by this , so don't make me elaborate on it. We've all done these quests.
    There is no endgame. Which in turn means nothing to aim for, nothing to gain kudos from your peers, that you have endured good content, just that inane banter that you wonder what plum or blader will be like, and whether it will be premium or free.

    This is intentional of course because data mining shows that on average, a gamer spends 6 months on an mmo (average) and also for the ones that stay longer, the same mining shows that the longer duration gamers are more likely to spend money in the first 6 months of play. This is the ethos by which titles are sold, some do it differently but in the boardroom is not a flowchart showing improvements and ways to improve the game, there's just a graph with a proposed generated income that the programmers have as gospel and work around it.

    Cash shop and content are the bugbears of this game. It's worth pointing out that this is ftp in korea but not so for us and maybe they forgot this in their cosmetic pricing.

    Is a major fundamental cosmetic pricing in a game that uses aethetics as a selling point ?
    Of course it is, anyone coming from gw2 would give testement to the fact that there are better and cheaper ways to deal with costumes and dyes. Daum don't have the resources of Ncsoft but still, the game does smak of having a ftp store in a btp game.

    The game isn't bad, it's not great either but you have to be aware that the company just wants you there in the short term, maybe after you've bought plum and ninja from the cash shop.

    Just for the truthful record, i got a refund yesterday from Paypal because it just wasn't for me.
    Expand
  5. Apr 14, 2016
    4
    I have played the game for 500 hours now. I am not sure how i feel about it exactly so I used a random number generator to generate a randomI have played the game for 500 hours now. I am not sure how i feel about it exactly so I used a random number generator to generate a random number between 1 and 10. The rng said 4 so the game gets a 4/10. Expand
  6. Jan 31, 2018
    2
    I had pretty much mixed feelings about this game, but the more i discovered about it, the more disappointed i became.

    - All the initial
    I had pretty much mixed feelings about this game, but the more i discovered about it, the more disappointed i became.

    - All the initial phases of the game are way too easy, you can just go on, aggro an indefinite amount of monsters and grind them off without even losing HP, there is no punishment for poor-playing at least for the first 50 levels of the game, no risk, no real feelings besides the "omg, i can grind everything" one. That becomes boring pretty fast.
    - Developers are greedy, and the game is pay2win: you can buy a lot of stuff from the premium shop that you can directly resell for silvers, that way you can have any amount of currency based on your credit card. On top of that, there is no room for trading between players, everything is strictly controlled and restricted, prices on AH are controlled, you can't even give an item you don't need to a friend. All of this to prevent goldsellers, except the game itself is run by goldsellers, and they are just ruining the game experience for everyone to insure they have no competitors, no better than a mobile game does.
    - Many things are very complicated for no real reason: The whole nodes/worker/city system is needlessly complicated, you just have to master it in order to accomplish nothing more than having a daily silver income, which creates nothing but inflation of the economy.

    The whole game seems like a very complex and deeply structured living economy and crafting environment, but it only seems so, once broken down, it's actually not at all.

    The whole purpose of the game is "appearing".

    Fights appear complicated, skill based, fast and intriguing, it's not really so.
    Markets and economy appear to be very sandboxy, free and complex, they aren't at all.
    Characters appear to be very customizable, it's not so.
    Graphic style is kinda trash, involves a lot of different styles and comes up as the usual popular-mmo-laughable-mixup of pseudo-fantasy and trash.

    Nothing is there to actually keeping me playing the game. and it was overall a big disappointment.
    Expand
  7. Dec 6, 2020
    0
    Gambling worse than any casino , bank alwayz winz and playerz just lose over and over , 20 classes now just to milk money this is a money grab monster

See all 297 User Reviews

Trailers