• Publisher: GameOn
  • Release Date: Mar 3, 2016
Black Desert Online Image
Metascore
73

Mixed or average reviews - based on 35 Critic Reviews What's this?

User Score
6.8

Mixed or average reviews- based on 1575 Ratings

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  • Summary: Black Desert is a large scale of sandbox oriented MMORPG that provides you a variety of unique experiences with spectacular action and battle, strategy-based castle siege, sophisticated simulation contents such as trade, NPC-hiring and real estate management.

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Black Desert Online - Mediah Part 2 Overview
Score distribution:
  1. Positive: 15 out of 35
  2. Negative: 0 out of 35
  1. Apr 6, 2016
    90
    A beautiful and entertaining new take on the classic MMO, with a strong player driven content path. I welcome that.
  2. Mar 15, 2016
    85
    The biggest issue for me is how dense the complexity makes the game. Crafting, particularly cooking, requires a lot of experimentation or wiki-diving, and finding out the game’s systems isn’t always represented, even in the quests. There are always quests that give you reasons to gather or play the many mini-games—moving a wheel-barrow requires you keep a cursor in between two points, and the fishing system is actually rather fun.
  3. With it's massive and unique open world, Black Desert Online is inviting you to a great adventure.
  4. Pelit (Finland)
    Nov 9, 2016
    73
    Black Desert Online had potential to be ground breaking, but suffers from a monotous PVE grind and some questionable practices regarding its cash shop. [Oct 2016]
  5. Apr 11, 2016
    70
    Quotation forthcoming.
  6. Apr 2, 2016
    70
    Black Desert Online is a beautiful game marred by inept tutorials and an impenetrable story.
  7. Mar 18, 2016
    50
    Black Desert Online wants to be distinct from other MMORPGs, but it isn't different enough in the ways which really matter. The game's few innovations aren't enough to make up for its myriad shortcomings, making it come across as just another MMORPG.

See all 36 Critic Reviews

Score distribution:
  1. Apr 28, 2018
    10
    The game is very nice. Much better than other games. It turned out better than I expected. I recommend everyone, thank you.
  2. Mar 8, 2016
    10
    Amazing game. You need to give it a shot and maybe force yourself for the first 5 hours of playing till you get an idea of what happening..Amazing game. You need to give it a shot and maybe force yourself for the first 5 hours of playing till you get an idea of what happening.. then you probably gonna love it! its amazing and has a bit room for improvement ;) Expand
  3. Mar 3, 2016
    10
    Not for people who like to give up, Who dont enjoy spending 100 hours perfecting your play to the utmost and making a name for yourself in aNot for people who like to give up, Who dont enjoy spending 100 hours perfecting your play to the utmost and making a name for yourself in a game that has no limit. You will never forget the days u see your first ents walking through the forest. Or the first time u hammer on a cyclops in a far of forest. The first time u succeed in building a fishing boat and go on the hunt for whales or just see the sun rise above the islands. Cant praise this game enough but its not for people who dont like the grind. This is for people who like to work for their stuff and wait for that feeling when u finnally get that +15 upgrade on your weapon. Expand
  4. Apr 11, 2016
    6
    This is going to be my first review since I started using Metacritic, but after seeing the high praise and flat zero's I had to writeThis is going to be my first review since I started using Metacritic, but after seeing the high praise and flat zero's I had to write something as objective as possible. This game is not for everyone, it's a classical Korean MMO, and what I mean by that, is that there is no definitive endgame. In fact, The entire world is open, and there isn't much that you can't do as soon as you finish the first little tutorial tidbit. There is a metric **** of things you can do, aside from classical MMORPG raiding. This game is not meant for the old school raiders of the Everquest and Vanilla World of Warcraft days; it is, however, perfect for people who enjoy crafting, fishing, player housing, and grinding.

    To whoever said this game is not a grind, you should delete your Metacritic account effective immediately. If you want to be a crafter, you have to grind. Fishing? You have to grind. Any aspect of income regarding the game's highly intuitive economy requires some kind of grind. Yes, the game requires you to work for the "endgame" gear and items, but none of it revolves around endgame content.

    There are a lot of problems with the game on a technical level. Game optimization is lackluster, the user interface can very easily clutter your screen and it is very counterproductive for speedy recovery of items, settings, and other important gameplay aspects. The text and the voice do not match at all and the translation from Korean to English is very shoddy. It's these issues that tank the score to about a 6 or 7. You shouldn't have to pay for ANY product and have to wait for immersion-breaking bugs to be fixed.

    The combat in this game, what can I say, it's mindblowing. If there was actually a large variety of enemies to fight, raiding, or any hardcore endgame pve content, this game would be more deserving of an 8. The problem, for me, is the lack of all of these features. My opinion here doesn't effect the score as this game is not advertised as such, so it would be wrong to grade it subjectively. It is first and foremost a sandbox game with some PvP and PvE elements, though they are not as prevalent as the in-depth economy. Will I ever play this game again? Probably not, I'm not into this style of MMO, but for those looking for an excellent economy-based sandbox MMO, this is a must buy. I'd say to wait a bit until the bugs have been patched, though.
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  5. Jul 10, 2018
    4
    STORY: (3/10) Boring and so generic (You are Naruto, born to tame your Kyuubi so maybe you can use it to save the world).

    QUEST SYSTEM:
    STORY: (3/10) Boring and so generic (You are Naruto, born to tame your Kyuubi so maybe you can use it to save the world).

    QUEST SYSTEM: (3/10) Errand boy, Kill 500 enemies, Kill and collect stuff, Kill/gather with RNG, "snowballing" interview/survey, Choose A to become Hokage - Choose B to become Hokage.

    GRAPHICS QUALITY: (10/10) Best (only if you have beast PC otherwise it's still good looking).

    CONTENTS: (7/10) Rich (learn all of it from guides and tutorials on the internet, the game or the developer itself can't help you that much), Pay to look good (the best armor = mossy armor), frequent events, Dialogues are voice-acted (not all dialogues, I mean a most of them not), some confusingly in-game Wiki and item descriptions (All AP up?), mediocre cutscene.

    PROGRESSION SYSTEM: (3/10) RNG-based (Lv.58 full-DUO most likely will lose to Lv.56 full-TET), Pay to win (you can buy in-game currencies by selling microtransactions items-like costumes on the in-game market and then buy some expensive end-game gear with it), Gear (except weapon) isn't class-bound (good for trying every class).

    MUSIC: (8/10) pretty decent jukebox music

    COMBAT SYSTEM: (7/10) as long as not involving grab and war-scale battle, it is the best combat system for MMORPG (IMHO).

    CUSTOMER SUPPORT: (7/10) Responsive (DO NOT ask about internal figures like enhancement/breeding/item drop rate to game master), some people said the server is bad - some people said the internet provider is bad

    NOT-SO-SPOILER ALERT!
    RNG is going to be the one that blocks your way to enjoy endgame contents unless you have real money to spend or a LOT of spare time to mine silvers through grinding (or life skills) or just plain "lucky".

    Edit #3. Turned out BDO was a free-to-play game at first (Korean, JPN, and Russia servers) but changed to pay-to-play in NA, EU, SEA servers. Now I know why the microtransactions are BAD. So beware
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  6. Jan 31, 2018
    2
    I had pretty much mixed feelings about this game, but the more i discovered about it, the more disappointed i became.

    - All the initial
    I had pretty much mixed feelings about this game, but the more i discovered about it, the more disappointed i became.

    - All the initial phases of the game are way too easy, you can just go on, aggro an indefinite amount of monsters and grind them off without even losing HP, there is no punishment for poor-playing at least for the first 50 levels of the game, no risk, no real feelings besides the "omg, i can grind everything" one. That becomes boring pretty fast.
    - Developers are greedy, and the game is pay2win: you can buy a lot of stuff from the premium shop that you can directly resell for silvers, that way you can have any amount of currency based on your credit card. On top of that, there is no room for trading between players, everything is strictly controlled and restricted, prices on AH are controlled, you can't even give an item you don't need to a friend. All of this to prevent goldsellers, except the game itself is run by goldsellers, and they are just ruining the game experience for everyone to insure they have no competitors, no better than a mobile game does.
    - Many things are very complicated for no real reason: The whole nodes/worker/city system is needlessly complicated, you just have to master it in order to accomplish nothing more than having a daily silver income, which creates nothing but inflation of the economy.

    The whole game seems like a very complex and deeply structured living economy and crafting environment, but it only seems so, once broken down, it's actually not at all.

    The whole purpose of the game is "appearing".

    Fights appear complicated, skill based, fast and intriguing, it's not really so.
    Markets and economy appear to be very sandboxy, free and complex, they aren't at all.
    Characters appear to be very customizable, it's not so.
    Graphic style is kinda trash, involves a lot of different styles and comes up as the usual popular-mmo-laughable-mixup of pseudo-fantasy and trash.

    Nothing is there to actually keeping me playing the game. and it was overall a big disappointment.
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  7. May 24, 2021
    0
    Hi there,

    twitch sponsort me the game, so i had a bit time in it, found a friendly guild and liked all the first look stunning features.
    Hi there,

    twitch sponsort me the game, so i had a bit time in it, found a friendly guild and liked all the first look stunning features.
    But ... two weeks later now i retired and here is why:

    Look of:

    The game itself looks cool, it's a pleasure to look over the landscapes, the citys feeling crowded with all the NPC in it and textures and shaders are working good.
    Only thing on the look i would like to critic are the lightings wich are not working good. Real time lighting would be an great update.

    Character Design:

    Ok, all of you would installes the game just for the charakter design features, it's real cool and there is a great amount of classes in here.
    But for me personal i don't like the idea of genderlock. It's a big discussion out there, but for me personal the game is reduced on 9 classes out of 22.

    Mechanics:

    your first entry into the game will be a great one. It feels like an mmo, the UI could need a bit more love but the fights are great dynamic, i realy liked how the fights can be timed, moved etc. it makes fun.
    But ...

    Everything else:

    ... the interaction with other players is pvp, or near nothing. You can trade ... healhtpotions. That's it.
    Guild missions inGame i thought, cool idea, but when over one million silver payment, please let there be more than 10 members be online to get it payed. And we talk about payments over ONE MILLION Silver ... sounds a lot? In BDO it's near nothing ^^
    That's the next thing, there is no item progress ... without luck, or without money, and for both without grind.
    You can find a real poor amount of items wich are best for your character and after two weeks playing i had TET gear, wich is one step before "endgame"gear, but when you find let's say a kutum dagger, it's worth around 125.000.000 million silver. But you want it to be enhanced, get it in a higher tier and you can do it youself, or you can buy it from an price fixed market. The tiers are from 1-15 and after 15 MON-DI-TRI-TET-PEN. I had a TET version for around, take a seat, 2.000.000.000 silver. Don't think about PEN it's even higher priced and don't forget you can even try to enhace it by youself.
    ah ... but don't forget, it's just a chance and you'll even have to grind for this chance.

    Then one big, realy big anoying thing is the pearl shop, the inGame shop. There you can buy real great things like ... inventary SLOTS ... not full pages of item specific inventarys or something, nope 16 slots 15 Dollars plz!
    Or hey, we sell you a great buff for your character thats gives him less tax pay in the ingame market you can carry more loot and such things ... 15 Dollars for 30 days please!
    And so on.

    The greatest bash i got was when i tryied to craft an costumef or my character.
    Yes, you can buy costumes for 10 to over 30 dollars, but you can tailor ingame. so i thought.
    So i got eveything i needed for my wished self tailored costume aaaaand ... it is no costume, it is an armour without any needable stats. If you wish this to be a costume, please pay us 15 dollars for a coupon with that you can make a costume out of your self tailored armour ...

    Ok, Black Desert could have been potantial, but there are no dungeons, no real player interactions nothing special to do ingame, it's all just for making a real big amount of silver for just buying your PEN equipment or the enhance needed things, it's good looking but for me, there is so less to do that i real can not understand why i should play this for any longer.
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