Darksiders II Image
Metascore
81

Generally favorable reviews - based on 23 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 809 Ratings

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  • Summary: Darksiders II follows the exploits of DEATH, one of the four horsemen of the Apocalypse, in a weaving tale that runs parallel to the events in the original Darksiders game. This epic journey propels DEATH through various light and dark realms as he tries to redeem his brother WAR, theDarksiders II follows the exploits of DEATH, one of the four horsemen of the Apocalypse, in a weaving tale that runs parallel to the events in the original Darksiders game. This epic journey propels DEATH through various light and dark realms as he tries to redeem his brother WAR, the horseman who was blamed for prematurely starting the Apocalypse in Darksiders. Expand
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Death Walks Among Us - Darksiders II Trailer
Score distribution:
  1. Positive: 21 out of 23
  2. Negative: 0 out of 23
  1. Sep 25, 2012
    96
    Being a fan of almost every genre this game has smashed together into one has made it highly enjoyable, and the ending had me hoping that the next installment (should they choose to make it) gets in the development queue soon.
  2. Aug 21, 2012
    90
    Darksiders 2 rises above the rest as a perfect example of what an action-adventure game should be, and if I had my way, Vigil Games would be making them all.
  3. CD-Action
    Aug 29, 2012
    90
    It has everything – great environmental puzzles, Prince of Persia style acrobatics, spectacular combat and an advanced character development system. It's definitely the best slasher available on PC and X360 and one of the best in genre's history. [10/2012, p.48]
  4. Aug 14, 2012
    83
    Darksiders 2 may not be perfect but it is a great action game nonetheless and guarantees hours of thrilling entertainment.
  5. PC PowerPlay
    Oct 11, 2012
    80
    Loot interacts with combat far better than Death's abilities. [Oct 2012, p.68]
  6. Aug 14, 2012
    80
    An exciting and lengthy adventure with interesting characters and a host of items and features that make its mix of combat and puzzle-solving very attractive. It's better if you also played the original game, but even if you didn't, Darksiders II is definitely worth looking at.
  7. Aug 24, 2012
    60
    I can say, though, that Darksiders 2 plays really, really well on a decent PC, so what it lacks in fidelity it at least partially makes up for in smooth framerates.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 97 out of 152
  2. Negative: 20 out of 152
  1. Aug 15, 2012
    10
    great game. Most people will complain about the lack of graphics options. however, this game just proves that those arent necessary when yougreat game. Most people will complain about the lack of graphics options. however, this game just proves that those arent necessary when you have a great game, great art and jasper kyd as your composer, who once again does an outstanding job with the music. Its one of the most fun games ive played in a while. The cons are minimal compared to what it has to offer. dont be an elitist, be a gamer and appreciate what this game is doing. In a world populated by FPS and lame games like COD, this is a gem of a game, which surpasses the first one by miles. I trusted thq to give me a good game and they delivered by giving me an awesome game. Expand
  2. Aug 20, 2012
    9
    Yes I have it for PC, yes you can tell its a port. No there are no graphic options. Does it look good? Does it play good? Hell yes it does.Yes I have it for PC, yes you can tell its a port. No there are no graphic options. Does it look good? Does it play good? Hell yes it does. Force V sync through you card, Force the AA, and shut up. There can always be patch down the road to add these features. It does not break the great game these guys made. Tons of content, great voice acting, killer gameplay. You would have to be a fool to not realize that PC gamers are not the main revenue for developers, deal with it. Consoles took over years ago. That doesn't mean we should be neglected, but it also doesn't help to cry about it and miss out on a great game like this and pretend your 0 metacritic score is enough to matter. 0 really? Grow up. You are probably playing it right now with a **** eating grin on your face. I'm 31 and have played more games than I want to admit, this is a great one. Pick it up, you won't regret it. Expand
  3. Dec 5, 2012
    8
    I have to say, I didn't expect to enjoy this game so much, but it really is quite a fun game. Runs well on my computer, but I would have toI have to say, I didn't expect to enjoy this game so much, but it really is quite a fun game. Runs well on my computer, but I would have to say a drawback is the controls. Definitely buy a gamepad or buy on console, but you will find it looks much better on PC. Expand
  4. Aug 16, 2012
    8
    I can confirm most negative opinions about the graphics, no graphical options, no AA, no shadows. The GUI is absolute garbage, the fonts areI can confirm most negative opinions about the graphics, no graphical options, no AA, no shadows. The GUI is absolute garbage, the fonts are just plain font like the one you type every day on Microsoft Word. There was a story about a guy at THQ who got fired for this...at the time, I didn't agree with him being fired and all, but now I can see why he got fired, he really did a crappy job. Ok so you set the resolution to 1920x1080, but it's not really 1920x1080, it's upscaled 720p from the consoles. Deaths shadow looks like a bunch of giant pixels, the screen tearing is terrible. Vsync is forced with two HD7770 cards in Catalyst Control Center, but it still doesn't work. Comparing Darksiders I and Darksiders II side by side, the first Darksiders is way better on the graphics. But the game has been fun so far, I can't complain about that. But it is a terrible mess of a game which should have been released on the Wii too. Nevertheless, I like the gameplay despite it's graphical setbacks, considering there are few games like these for PC, I'd rather have it than not have it so I can show my console friends that I can play the same games as they do on my PC. Graphics could have been a lot better. Expand
  5. Jan 4, 2013
    6
    Vigil missed why everyone was excited about Darksiders II which was because Darksiders I was a fun and interesting game with room forVigil missed why everyone was excited about Darksiders II which was because Darksiders I was a fun and interesting game with room for improvement which everyone hoped to see in Darksiders II. Instead it was exactly like Darksiders I in every regard but far less engaging. The story is very bland and difficult to be interested in. Death's character was extremely uninteresting. The combat a very standard hack and slash with press A over and over but sometimes with pauses between slashes to do a different variety of slashes with an occasional dodge here and a "super demon mode" there. A drop system was added that doesn't really add provide a sense of progression since using one weapon over another may literally be the difference of hitting an enemy 2 more times or not. There are not even that many weapon or armor designs which means all you have to look forward to is different shades of gray, black, blue, or purple to wear through out the game of items you have already acquired. The replay value is pretty much no existent since everything here can only be categorized as 8/10 which does not beckon people to play a game over and over again on various difficulties, especially when the lengthily and uninteresting dungeons are the core component of this game.
    The puzzles/dungeons were by far the most frustrating part of this game not because of their difficulty but there tediousness and uninspired designs. I found myself figuring out the puzzles in the game at a max of 5 minutes but found myself spending 20 - 30 minutes carrying out all the actions to complete the puzzle. Taking a long time to complete the puzzle is okay when it is actually fun to put to the pieces in place (see Portal series). There is nothing fun about the executions of the burrowed designs from other successful and fun franchises (Zelda, Prince of Persia, Portal). The portals, wall running, time traveling, gadget getting were fun in those other games because of their innovative nature and cleverness that left a sense of satisfaction in your head once you completed. I can still remember the times I completed memorable puzzles and enjoying myself in the process from the previous games I listed. I beat Darksiders II yesterday and I can't recall how a single puzzle looked now. The only thing I remember clearly is how annoyingly and terrible the soul splitting puzzles were. The moment you unlock this ability in the game is the when you experience the death of fun. You can tell that Vigil was so proud of this design with how often they forced the player to do it. But in actuality, there is nothing fun about putting a stone version of yourself on a platform and pushing yourself through a passage. In conclusion, Darksiders II meets the very definition of "Just Okay." Everything Vigil used in this game came from very successful formulas, which is the core of the problem. In order for people to really love a game, innovations need to be created and used effectively instead of copy and pasting popular elements from successful franchises. Something needs to set the Darksiders series apart from the rest of the games out there but nothing comes to mind that does at this point. I am noticing that Vigil is not the only studio that does this but actually almost every studio associated with THQ. After playing Darksiders II, it is very clear why THQ is suffering financially.
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  6. Mar 25, 2014
    0
    darksiders 2 is overall a fun game, but it was pretty inconsistent. most of the enviroments are amazing. some of the dungeons are also prettydarksiders 2 is overall a fun game, but it was pretty inconsistent. most of the enviroments are amazing. some of the dungeons are also pretty atmosphereic and cool. puzzles are overall mediocore. sometimes they are good but some times theyre boring and not fun to do. the music in the game is mostly good and pretty epic, though sometimes its a bit anoyying. and combat system is overall great, but like the puzzles, it gets tedious near the end of the game. the pacing in the game isnt really good. the best thing about the game is the boss fights. they are just thrilling and really fun to do. every boss fight feels unique, even though they dont really innovate.
    the game has few problems though. graphics arent really good. because the enviroment looks good, it makes up for it a bit, but when theres a cutscene and you have close-ups on characters and objects, you see how bad textures and character models are.the animations are inconsistent. finishers look great and opening doors is also pretty cool. combat animation are good, though they can be better. the running animation is pretty bad though. running also feels too slow. the story is bland. writing and characters are bad. voiceacting is also for the most part bad. the game tries to make a cool universe but it fails. the story was pretty forgetable. the open world is useless and doesnt make any real purpose. your horse is also pretty useless as you barely use him. the game is also a bit buggy. the aim redicle is just bad, and its a shame they released it. the aim redicle feels like a cheap port, and there are barely graphics options.
    overall, i sometimes enjoyed the game. it has a lot of problems, but sometimes i just couldnt stop playing because it was so amazing, but sometimes it was really boring and i didnt really want to play it. the game is just inconsistent in almost every aspect. if you like this kind of game, you will enjoy it and in its best moments it will be great, just sometimes expect some boring segments and a bad port.
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