Fictorum deliveries on the promises it makes and is an enjoyable experience. It might look and feel a bit dated don’t let that put you off what is a brilliant title. If you can get yourself lost in it’s spellcasting and shaping mechanic then you will find a lot of fun to be had.
Visually and technically just a tragic game of a magician. But beneath a cheap and repulsive peel it hides a catchy destructive entertainment. Apart from the action and sophisticated system of spells, it does not offer anything else, so check your preferences before you buy. If you have the desire to use your omnipotent magic and wipe a pair of cities to the ground (expecting nothing more from the game), you will hardly find a better choice.
Fictorum, to me, feels like a game that has a single focus, its destruction mechanic, and everything else was slapped on after that was nailed down. It feels like the kind of game that is acting more as a business pitch to bigger companies, a way for the developers to say look at this cool thing we did instead of hey gamers, check out our awesome game. There is a great mechanic here that is fun to play with, but Fictorum lacks any kind of soul beyond that. It’s worth checking out for a weekend or two, but I can’t recommend much more than that.