Iron Danger Image
Metascore
75

Generally favorable reviews - based on 18 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 16 Ratings

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  • Summary: Iron Danger is a tactical combat game with a unique time manipulation mechanic. A never before seen combination that combines the tactical depth of turn-based games with the exciting action of real-time games.
Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. Mar 24, 2020
    90
    Iron Danger is a fun game that takes us to fantasy Finland and lets us play with time. This is a surprisingly good combination before you take interactive environments and the vibrant art style into account. If you want to play a fantasy RPG that’s lighter on the RP and heavier on G(ameplay), try this one out.
  2. Mar 24, 2020
    84
    An intriguing tactical game with an excellent time manipulation mechanic that transforms each battle into a dance of perfectly choreographed moves. Some repetitiveness after the mid point of the campaign and the uneven framerate in larger battles are small blemishes on an otherwise quality game.
  3. Mar 23, 2020
    83
    If Iron Danger was the third game from a veteran indie studio, I’d be impressed. It’s Action Squad Studios’ first outing. I’m blown away. While it can occasionally be rough around the edges, I can’t wait to see what they do next.
  4. Mar 23, 2020
    75
    Quotation forthcoming.
  5. Mar 28, 2020
    70
    Quotation forthcoming.
  6. Mar 23, 2020
    70
    Iron Danger won’t change your world, but it’s a wholly unique game that may appeal to dungeon crawling fans.
  7. Mar 23, 2020
    60
    Iron Danger is a unique tactical game unlike most others out there. Clocking in at around 12 hours long, it doesn't overstay its welcome. It's an interesting take on a tactical style, but I don't think it will leave a lasting impression on me.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Mar 28, 2020
    10
    After half an hour, I was already hooked—great fun without getting frustrated, I can always fix my mistakes.
  2. Mar 25, 2020
    10
    Love the athmosphere. Some of the scenes seem breathtaking. The music and sounds fit well. Some scenes seem complex and start to annoy you,Love the athmosphere. Some of the scenes seem breathtaking. The music and sounds fit well. Some scenes seem complex and start to annoy you, but solving them is definetely worth it. I don't know if playing another round brings you anything really new, but gonna let my friends take a shot.

    I'd also like to see a game like this in a totally different age and world.
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  3. Mar 25, 2020
    9
    The game has found the perfect middle ground between real-time action and turn-based combat. It is difficult to some degree but openheartedlyThe game has found the perfect middle ground between real-time action and turn-based combat. It is difficult to some degree but openheartedly fair. While it is lacking an open world, story branches and an inventory system (which it doesn't need), this is understandable since the core team is much smaller than those of any up-to-date RPGs. Why bother with extra stuff when you have a time-manipulating mechanic which is a total killer?

    The optimization might have been better though.
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  4. Mar 25, 2020
    9
    Iron Danger – fancy tactical story RPG with time loops

    (This is a short excerpt of my longer review, that you can read here:
    Iron Danger – fancy tactical story RPG with time loops

    (This is a short excerpt of my longer review, that you can read here: https://zapzockt.de/en/iron-danger-review-test/ )

    Iron Danger is great fun, if you like tactics and planning turn-based strategy fights down to the last detail. Because of the time travel mechanism, this is also possible for not so experienced tacticians, maybe you have to rewind 2-3 times more, but with a little bit of trial and error, I was able to find a solution in every fight.

    I really like the story of Iron Danger. It offers some surprises and twists and turns. It has many thrilling, but also some sad and grim moments. The story is easy to follow and the main characters also have some personality. Especially Kipuna has quickly become dear to my heart.

    Since the game has a wide range of functions, the controls are correspondingly complex. But both the skill selection, like the control of the characters in the world and the extensive options of the time travel function are technically well implemented.

    Depending on how you play, Iron Danger offers 10-20 hours of play, which brings the purchase price in the reasonable to acceptable range. For my taste, the game could offer another game mode or any other features that would provide replay value.

    I am also a bit disappointed with the role-playing possibilities offered by Iron Danger. Here a lot more would have been possible, a small inventory system, some equipment and maybe a few basic values for level-ups. And the game would have been even more appealing for RPG fans on the one hand and on the other hand, it might have resulted in increased replay value. Chances were missed here, which could have been implemented with relatively little effort.

    In its present form, you play through the story once, which is also a totally good experience. But then a new run-through isn’t that exciting anymore, because there are only a few decisions, hardly any character-individualization and although the story is exciting and of high quality, it is also very linear. There is a lack of branching and real decisions, that would have been beneficial for the game.
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