Metal Gear Solid V: The Phantom Pain Image
Metascore
91

Universal acclaim - based on 13 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 2366 Ratings

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  • Summary: The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American privateThe Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher. Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke.

    Now, Snake's former partner Kazuhira Miller is being held by the Soviet forces in Afghanistan. Snake must undertake a solo mission to rescue Miller and prove to the world that the legendary mercenary is not dead and gone. That first step will lead to a path of vengeance against the very Cipher that slaughtered so many of Snake's men, and to a battle that will embroil the whole world...

    What started in Ground Zeroes must finish with "V".
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E3 2014: Metal Gear Solid V: The Phantom Pain Director's Cut Trailer
Score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Sep 8, 2015
    100
    I can’t believe the amount of content squeezed into this beautiful created masterpiece.
  2. Sep 12, 2015
    100
    Metal Gear Solid V: The Phantom Pain is the best playing entry in the series, and while it’s not going to wrap up the entire story in a neat little bow, it’s a technical marvel that works beautifully as a playground for espionage.
  3. Sep 17, 2015
    100
    Metal Gear Solid V is the best playing game in the series by a long shot. You choose where and how to do missions, and if sneaking isn't your thing that's fine too. The base-building is a good addition, and ties into the story and world superbly. The story is a slow burn, but goes out with a bang.
  4. Sep 3, 2015
    92
    MGS5 is an enormous open-world adventure, a monster of a game that can entertain for months.
  5. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]
  6. Sep 16, 2015
    90
    Flawed in many, many ways, but none of those ways impact a glorious, emergent, open-world experience.
  7. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.

See all 14 Critic Reviews

Score distribution:
  1. Negative: 51 out of 287
  1. vgm
    Jul 17, 2017
    10
    I enjoyed this game very much the +60 hours I played and I really think it is one of the best Metal Gear Solid games. The stealth mechanicsI enjoyed this game very much the +60 hours I played and I really think it is one of the best Metal Gear Solid games. The stealth mechanics are sublime and very fluid, the soundtrack is as good as usual in this franchise and the characters are very charismatic. It's also worth mentioning that the graphic engine is really well optimised; I played the PC version and I didn't notice any frame rate drop at all even with very high graphics settings (considering my PC struggled with the medium settings of other contemporary games like Rise of the Tomb Raider).
    It's a pity that the game feels kind of unfinished because of the repeated missions (with some difficulty changes) during the second half of the game. It doesn't help either the fact that the story is a bit incomplete and, despite having an ending that emotionally connects to the fans, there are some missing connections with the rest of the games.
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  2. Sep 16, 2015
    10
    I really like this game. Great combat, game play, missions aren’t boring. Graphically it's better than most and the gameplay is pretty goodI really like this game. Great combat, game play, missions aren’t boring. Graphically it's better than most and the gameplay is pretty good

    Kojima productions Masterpiece. A must play for any gamer out there. Regardless if you have played a Metal Gear before. Don't deprive yourself of this fantastic game. 10/10
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  3. Sep 1, 2015
    10
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how to find you and eliminate you.There is so much fun messing around in the battlefield and mother base.The whole game is just addictive that will makes you don't want to leave you computer for weeks.
    Still exploring the game,but in my scale this game is already the best game I played this year,even better than Witcher3(I cannot believe).
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  4. May 15, 2016
    8
    Well guys, so this is the epic end of a 28 years old franchise, the great and epic end that this franchise deserve, or that is what theWell guys, so this is the epic end of a 28 years old franchise, the great and epic end that this franchise deserve, or that is what the trailers said... I'm not going to lie, if you ask me if i recommend this game, **** YES, this game is great in all parts.

    PROS
    + It have great graphics
    + Good story (more less).
    + Incredible addictive open-world gameplay.
    + Good sound effects.
    + Exceptional soundtrack (but they don't use it, don't ask me why).
    + Have plenty of hours of play time.
    + The reasons behind the actions of each characters are well designed and well explained.
    + One of the best optimisations i've ever see.
    + The emptiness you feel when you end the game (i will explain that later)
    + Even if the game isn't as good as their predecessors, it have some "Kojima's momments" that are great and epic.

    That were the positive things, now let go to the negatives parts of the game:
    - Even if the story is good, it's not stand for a MGS story.
    - It have micro-transactions.
    - The side ops are repetitive and boring.
    - The tecnology that is used in the game (1984) is better than the one use in the first MGS (2005).
    - The characters are great, but they don't really progress in the game (except Big Boss)
    - It doesn't give a satisfactory end to this franchise.
    - The bosses are horribly bad (for a MGS game).
    - And the worst of all, IT IS **** INCOMPLETE. Almost all the second chapter missions are missions of the first chapter, but with more difficulty. There was suposse to be a 3rd chapter, but it just didn't happen, and so i can't pass the fact that this game is incomplete, even if it wasn't Kojima's intention.

    EXPLANATION (CONTAINS SPOILERS):
    By saying "The emptiness you feel when you finish the game" i wanted to say that it is as if everything had gone to hell. Even if you have the mother base, and everyone love you, in reality you've loose everything. You lost your identity and your best companion and at the same time your love. This leave me with an emptiness feeling, like if everything that i've achieved during the game was nothing, because, as i just said, it feels like if you've lost everything you care about. I think that this is the feeling Kojima want to transmit, The Phantom Pain of the ones that are no longer on your side. This is the first time in the whole game that i feel something similar to what others MGS games made me feel.
    It is great to know that Kojima is still the same as always.

    MARK: 82/100
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  5. Jul 7, 2019
    7
    Phantom Pain should be getting a 10, but the ridiculous mobile game mechanics and stupidly long timers (3 real world days for an assault riflePhantom Pain should be getting a 10, but the ridiculous mobile game mechanics and stupidly long timers (3 real world days for an assault rifle or 6 days for a battle dress) are truly shameful. This should never be allowed on a $60 game. The PC port's controls are also poorly implemented. I remember manning an AA gun instead of extracting it so many times because the contextual controls were so bad. Also add to this the Perfect Stealth and Subsistence missions, which are missions you already completed BUT HAVE TO REPEAT on these modes, is a big waste of time. I finished all the missions and side missions and I found these modes to be unnecessary at best and a big waste of time at worst. I like the idea of you capturing troops and putting them on your base but they were too generic and had no personality and character whatsoever. They just became names and stats on a spreadsheet.

    Now that's out of the way, the gameplay is great. The weapon customizations are very nice and the graphics are spot on. No crashes for me in Windows 7 and the game is very stable with very few bugs, apart from the annoying early level troops "Silent Basilisk" and others being low level and you cannot dismiss them. Which is very bad for leveling up your FOBs. The story could be better as there are many plot holes, but it is long and has plenty of substance. The plot is silly at times and the fake gun names are annoying. I can't imagine a bunch of kids outsmarting Miller, Ocelot and the Boss. Really? That's just plain dumb. Emmerich is also an annoying self-righteous cuck. It doesn't fit his character and was poorly executed. Additionally, why do I need to extract myself via helicopter when I have a fulton or a portal extraction device? Why can't big boss just fulton or portal himself back home? The tapes are good to listen to but still left many holes. I think Kojima did this game justice, but Konami ruined it with all of these mobile game mechanics. I don't like Hideo Kojima's decision to drop David Hayter. Overall, this is a great game, but it has many issues that may annoy you. I like Kojima and I want to give this a higher score but I think fanboyism ruins everything it touches. 7/10.
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  6. Nov 11, 2015
    6
    It think this is the worst MGS so far... almost no story and copy and paste sidemissions. Ive Only played 25 hours when i had enough of theIt think this is the worst MGS so far... almost no story and copy and paste sidemissions. Ive Only played 25 hours when i had enough of the game.

    I wish it wasnt open world becuse the world feels empty .. what really bugging me is that the enemies respawn.
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  7. Dec 7, 2015
    0
    Empieza excelente, y despues decae terriblemente.
    Repetitivo, es la mejor palabra para describir este juego. Casi la totalidad de la
    Empieza excelente, y despues decae terriblemente.
    Repetitivo, es la mejor palabra para describir este juego. Casi la totalidad de la historia, se basa en extraer gente con el globo, volviendo a los mismos mapas, y hasta inclusive viendo las mismas cinematicas y dialogos.
    No se porque no hicieron un buen sistema de viaje rapido (el que es con la caja nadie lo usa porque es muy complicado de hacer), tener que ver la misma animacion del helicoptero, esperarlo a que llegue o aterrice, ver las mismas cosas del iDroid, ver el mismo selector de equipo, y hasta tener que ver los creditos tantas veces, inclusive te spoilea al principio los personajes que van a aparecer en el capitulo. El mismo juego te spoilea!! Para los que vimos el trailer antes de que saliera, es un resumen del juego, sacaron las escenas mas importantes de todo el juego y lo metieron ahi, no hay nada nuevo.
    El mapa, totalmente basto e inmenso, tan aprovechable, pero vacio. No hay mas que tierra y rocas en las zonas donde no hay bases militares, haciendo innecesaria y hasta inutil la expliración, sin sentido.
    Lo mismo con la base madre, imposible de recorrer siquiera entre tantas escaleras cruzadas y tubos que no conducen a ningun lugar, nada de nada para interactuar mas que un baño portatil.
    Las texturas del juego, totalmente mal hechas, haciendo que el caballo se frene cada dos segundos, o haciendo que tu personaje se ponga de pie de la nada, haciendo que te detecten (esto ultimo no lo voy a criticar en realidad por la complejidad del mapa, que me parece entendible y aceptable).
    Y lo que mas me duele, sobre todas las cosas... la historia.
    Vaya y pase el resto, pero que desastre la historia. Sin decir un solo spoiler, es un juego en el que sacaron la mision final, solo dios sabe porque... No hay batalla de jefe final, ni momento emotivo, ni nada que se le paresca a los juegos anteriores. Te obligan a hacer la primera mision toda de vuelta, solamente para agregar 20 segundos de cinematica sobre el final, revelando algo mas que absurdo y que le quita toda gracia al juego.
    Sin mencionar que deciden como medio de explicacion de la historia, estos "casettes" que nadie escucha, tediosos, aun peores que leer notas en los videojuegos.
    Estoy muy decepcionado, desde MGS3 que uno empieza a usar a Big Boss, le agarra tanto o mas cariño que a Solid Snake, y una entrega en el año 2015, con esos graficos y tanto presupuesto encima, uno espera algo conmovedor, trascendente...
    Y como si fuera poco uno cuando termina, entra a internet para ver criticas y demas, y se encuentra con que el juego fue cortado, que habia una mision mas con jefe final pero por algun motivo fue eliminado, muy posiblemente para acortar el presupuesto y cumplir con el tiempo de lanzamiento, codicia de dinero, que habia un capitulo 3, lo cual tendria mucho sentido, pero tambien fue arrancado, y suplantado por un copiar y pegar de misiones que ya habiamos hecho, pero en modo dificil.
    Me llevo la amargura, y sabiendo que nadie va a leer esto, aprovecho para descargarme, poniendole esta nota que no se la merece, se merece más, pero es necesario un balance en ese puntaje.
    Es obvio que por mas que de nuevo digan que este es el ultimo MGS, no lo va a ser, por un motivo meramente comercial, espero que el proximo vuelva a ser lo que era, que no vuelvan a este metodo de capitulos y episodios, metal gear siempre quiere innovar, por eso es el mejor hoy, y por mas que no me haya gustado el juego, me parece bien que prueben, nada mas que les salio mal...
    Aun asi, como analisis de juego, fue una decepcion, y todo lo que tengo para decir.
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See all 287 User Reviews

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