Nier: Automata is an absolute masterclass in game design. It surpasses expectations time and time again resulting in an experience not to be missed by fans of action titles.
Nier: Automata is brilliant. Its mature storytelling is filled with intrigue and philosophy explored through fascinating character work that delves into the depths of the human experience and the complications inherent in artificial intelligence. Combined with some incredibly tight and fluid gameplay that pulls together a multitude of ideas with ease, it’s made all the more impressive by the multiple endings and massive replayability. Taro and Platinum Games deserve praise for creating a game that values the player’s time with regular rewards, and one that deserves to be experienced.
NieR: Automata es la prueba definitiva de que los videojuegos tambien son arte. Este juego es una obra maestra que transmite sensaciones como solo un videojuego puede hacerlo. Soledad, melancolía, felicidad y tristeza. Todo aqui es de un nivel estraordinario, la banda sonora, sistema de combate, los gráficos, ambientación, los giros de trama , historia e incluso los cambios de genero que ocurren suman a una experiencia inolvidable.
Nier: Automata is a delectable buffet of remarkable experiences that seamlessly and beautifully mesh together. In spite its plethora of elements, the game doesn’t suffer from the sometimes inevitable pitfalls of trying to do too much.
Nier: Automata is a crazy, beautiful, and highly entertaining journey full of nutty ideas and awesome gameplay. It may not include the most sensical story or compelling characters, but its frenzied combat -- coupled with beautiful visuals and a stunning soundtrack – make it too much fun to pass up.
Excellent action jumble of genres and play styles, which does not look that good, but all its cons are masked by its great story and unconventional narrative. Automata definitely isn’t for everyone. But if you are not afraid of the Japanese weirdness and instead of sweet tearjerkers you’d want a proper depression with philosophical questions, you won’t regret buying this game.
Loads of interesting ideas and plenty of good intentions, but nothing sticks. It’s like it was made by a team of people with super short attention spans. They’d come up with a good idea, carry it half way, then get distracted by another thought, and do it all over again until ending up with an unfocused, unsatisfying, incomplete product.
To all those who say this game is overrated: you didn’t get it. Full stop. For me, this is the best game that has been created so far. You don’t have to give it a 10 out of 10, but whoever gives it less than 8, doesn’t understand good gameplay, music, storytelling or grasped a quantum of the underlying message that is being told. This game has done nothing short of raising the medium of videogames to a level above that of other non-interactive media like books or movies. This is a quantum leap in storytelling and the music and gameplay keeping pace with it, rules out considering this game to be below any rating than „exceptional“.
Pretty unique in a lot of ways, but definitely super overrated!!!! The open world isnt exciting at all and it has a lot of annoying game design choices (for example the save system).
A good game, but VERY overrated. While polished and enjoyable, has many flaws. Huge lack of enemy variety, too few bosses, combat is clean but gets repetitive, the story is predictable if you are not under 14yo, and I couldn't care for any of the main characters. A good game overall and better than most of modern games, but as I said, really overrated.
SummaryNieR Producer Yosuke Saito, director Taro Yoko and composer Keiichi Okabe return, teaming up with character designer Akihiko Yoshida and PlatinumGames to present the next entry in the saga – NieR: Automata.