RiME Image
Metascore
78

Generally favorable reviews - based on 19 Critics What's this?

User Score
7.0

Mixed or average reviews- based on 170 Ratings

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  • Summary: The story of a boy who must use his wits and ingenuity to survive - and ultimately escape from - a mysterious island and a terrible curse.

    An end, and a new beginning. A strange island with a sinister secret, and an open-world adventure with a difference. As a boy who finds he is key
    The story of a boy who must use his wits and ingenuity to survive - and ultimately escape from - a mysterious island and a terrible curse.

    An end, and a new beginning.

    A strange island with a sinister secret, and an open-world adventure with a difference. As a boy who finds he is key to solving a series of ancient puzzles, you'll use an enigmatic artefact to manipulate your environment and even time itself.

    Thanks to the innovative control offered by the DUALSHOCK 4 controller, you'll find that light, sound and touch are all essential in your bid to escape the island.
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RiME - Launch Trailer
Score distribution:
  1. Positive: 12 out of 19
  2. Negative: 0 out of 19
  1. Jun 30, 2017
    90
    Rime is gorgeous, gentle and sad journey through a strange land. Let it wash over you. [Issue#263, p.51]
  2. May 25, 2017
    90
    After such a long and troubled development, many feared that RiME would be a failure, but Tequila Works proved that there can be light at the end of the tunnel. With peculiar storytelling, varied puzzles, well-crafted platforming elements and gorgeous presentation, RiME can rival with the unique beauty of Team ICO's games.
  3. Jun 12, 2017
    90
    RiME is the essence of the Mediterranean soul, with its joys and its toils. Tequila Works is making a name for high quality art direction and aesthetic value, delivering a short but deeply emotional experience with its latest release.
  4. May 25, 2017
    80
    Rime never strays too far from the “indie” trappings of ambiguous narrative, mysterious puzzles in a mysterious land, and a young protagonist incapable of fighting, but it delivers a meaningful and satisfying finale that shook me in a way I was not expecting.
  5. 80
    RiME is a wonderful experience filled with both light-hearted excitement and touching emotional moments. It invokes the old cliché, “I laughed, I cried,” but, of course, that doesn’t do justice to the amount of effort it took to coordinate the vivid yet dreamlike artwork, the fun and easygoing gameplay, and the dramatic musical score. It’s unfortunate that the graphics can be choppy and the movement can be finicky. Otherwise — especially if you value aesthetics over fun — this is an incredibly satisfying title.
  6. Aug 14, 2017
    70
    A little more story and gameplay variety would have filled out its generous play time better, but there is plenty of reason for both puzzle and platforming fans to enjoy RiME.
  7. LEVEL (Czech Republic)
    Jul 24, 2017
    60
    Magic, wonderfully sounding and looking, yet just a decent and plain puzzle platformer. Unlike the genre icons, it will entertain you, but you will not remember it for a long time. [Issue#274]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 17 out of 29
  2. Negative: 5 out of 29
  1. May 26, 2019
    10
    Awesome, Beautiful and Engaging. Loved it.
    I like the whole no text, (almost) no dialog and the background audio track(s).
    Also one of my
    Awesome, Beautiful and Engaging. Loved it.
    I like the whole no text, (almost) no dialog and the background audio track(s).
    Also one of my favorite art styles for a game.
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  2. Jun 7, 2017
    10
    I really enjoyed this game. The art direction is wonderful, like a painting, and displayed on the Unreal 4 engine really makes it shine. It isI really enjoyed this game. The art direction is wonderful, like a painting, and displayed on the Unreal 4 engine really makes it shine. It is a game about exploration, adventure, platforming (Tomb Raider style), and puzzles. The puzzles are not too hard and the story is well told. This game gives you a peaceful and relaxing feeling especially with its classical soundtrack. Not having to read anything is also a plus for me. The game is short but not too short by today's standards. I finished it in three days with a few hours each day. Lots of secrets of which I only found about 50%. The controls don't suffer from the usual consolitis. Good PC port.

    The only negative thing I have to say about this is that there is a bug in Win 10 where the taskbar will not go away. It remains there even in full screen and it can be a pain because as you move the camera, the invisible cursor is still there and sometimes clicking ends up clicking one of the task bar items getting you out of the experience. Hopefully this will be fixed since it is listed as a know issue on the official site.
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  3. May 26, 2017
    10
    Absolutely enjoying its overall vibe. The sounds, the gorgeous music, the outstanding art and the puzzle pacing. This game sets you in a moodAbsolutely enjoying its overall vibe. The sounds, the gorgeous music, the outstanding art and the puzzle pacing. This game sets you in a mood that only few other games can, and that's a very rare thing these days. Expand
  4. Jul 9, 2017
    8
    Just...wow! Make sure to have some towels ready for when you start drooling over the awesome graphics. It's among the best I've seen to dateJust...wow! Make sure to have some towels ready for when you start drooling over the awesome graphics. It's among the best I've seen to date (playing on max). This combined with the awesome music and atmosphere makes it enjoyable to just walk around looking at stuff. This is truly a work of art.

    The game is fairly linear but you can go off the path to find hidden objects, which in themselves are fairly pointless. When looking for these objects, however, you will come across some really amazing views and places which truly adds to the visual experience.

    I do agree that the gameplay is pretty standard and nothing new really. However, the developers themselves have said that the game is more of a "visual experience", but the puzzles could have been slightly harder as most of them are fairly simplistic.

    Also the game isn't that long and can be completed in around 6 hours, possibly more if you run around looking for the hidden objects while at the same time admiring the amazing graphics.

    The game has some serious performance issues however. Even the most powerful hardware struggles with this game for no apparent reason. I'm playing version 1.03 of the game with an i7 7700k @ 4,2Ghz, 32Gb DDR4 @ 3200Mhz and a GeForce GTX 1080 and there is severe stuttering and dips down to 30 fps ever now and then. This forces me to lower the score from 9 to 8.
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  5. Jun 2, 2017
    7
    I won't bring up the senseless FPS issues. I have a powerful gaming PC and am having the same problems as everyone else on here. This is not aI won't bring up the senseless FPS issues. I have a powerful gaming PC and am having the same problems as everyone else on here. This is not a good port, it seems.

    RIME is the kind of game that plays on your nostalgia; it includes elements from most of the following (there's a reason I'm taking the time to list these):

    - first and foremost, TeamIco's first game, "ICO," from the PlayStation age
    - then, in no particular order, games like The Legend of Zelda, Oceanhorn, Submerged, Journey, Never Alone, Lost in Shadow, The Unfinished Swan, and Papo & Yo
    - finally, if you are a fan of the soundtracks of both Journey and Princess Mononoke, you will recognize a few homages to the respective composers of the two; however, I do not believe this was purposeful

    On to the actual game and why I gave it a 7.

    Without spoilers, I'll lay it out. Remember those games I just mentioned? RIME does them all... just okay. It wishes to be so much of all those things, that it does not know what it wants to be.

    There are beautiful moments in which the music matches an opening in a wall, a bright light, much like "Journey;" then there are moments where the music doesn't do much or becomes repetitive, despite your just having achieved something in-game.

    There are moments where the game makes a puzzle unnecessarily difficult, and just when you think, "Oh! Awesome puzzle, like the ones in Zelda," it totally lets you down when you realize all you have to do is press a button (I played with gamepad).

    There are moments when you think, "Wow! This game moves like ICO, but upgraded to the 21st century!" And then the damn kid gets stuck on a piece of wood that has supposedly been destroyed, at a crucial moment (if you played, you know what I mean), and the ICO frustrations resurface.

    Finally, because I don't want to keep going, the music is pretty; very, very pretty. But that's about it. It doesn't grab you the way Journey's music does; it also doesn't do Joe Hisaishi's (Ghibli) simplicity well - the composer simply does not know how to use certain chords (I'm a musician, that's why I notice).

    Should everyone with an itch for good indie games play this? Yes. Should you wait for the price to drop? Yes, because the FPS sure are having no trouble dropping. If you have a PS4, should you buy PC version? Only if PC version drops to $9.99, otherwise, play it on PS4; I hear it does better there.

    All in all, a decent game, though just as disappointing - in the end - as last year's The Last Guardian and Bound, which fall under the same genre and have similar issues. The formula is starting to stink, and is being weighed down by porting issues, development process (they all take too long), and mechanics issues... not to mention, low sales. Maybe it's time to give these games a rest and wait for another Shadow of the Colossus, whose issue's could be easily overlooked because everything else was great?
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  6. May 20, 2018
    7
    La primera mitad de 2017, tenía como objetivo dos juegos de Tequila Works, Por un lado "RIME" y por el otro "Sexy Brutale". Amigo de losLa primera mitad de 2017, tenía como objetivo dos juegos de Tequila Works, Por un lado "RIME" y por el otro "Sexy Brutale". Amigo de los juegos "bonitos" como soy, esperaba con más ganas el primero. Compré los dos prácticamente de salida, y la realidad fue diferente a lo que habría imaginado. Rime, sin ser un mal juego, no acabó de convencerme, mientras que por lo contrario, esa maravillosa jugabilidad, su original historia, la buena banda sonora... de "Sexy Brutale", me convenció de que estaba ante un buen juego. En el caso de Rime, pese a que todo parecía y parece, hecho para que me gustase muchísimo más, acabó por hacérseme increíblemente largo Expand
  7. Jun 1, 2019
    0
    In config you must limit to 30fps or gpu burn. Ignore other graphic options.
    Bad port.

See all 29 User Reviews

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