The Legend of Heroes: Trails in the Sky Image
Metascore
85

Generally favorable reviews - based on 5 Critic Reviews What's this?

User Score
8.5

Generally favorable reviews- based on 264 Ratings

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  • Summary: The Legend of Heroes: Trails in the Sky is the first of a new trilogy in the established The Legend of Heroes RPG series

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The Legend of Heroes: Trails in the Sky - Launch Trailer
Score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Sep 6, 2014
    90
    A slow-paced but charismatic RPG with an incredibly well-crafted world and characters.
  2. Aug 5, 2014
    90
    Legend of Heroes: Trails in the Sky is one of the finest JRPGs in the history of the genre, and that still holds true for its Steam debut.
  3. 90
    The Legend of Heroes: Trails in the Sky isn’t just a wholly brilliant example of the genre done justice – it goes the extra mile in crafting a lengthy game that also maintains its initial entertainment value right through to its end.
  4. Sep 5, 2014
    80
    I didn't love this game with every fiber of my being, but I certainly had a good time throughout, which is more than I can say for some titles.
  5. CD-Action
    Dec 13, 2014
    75
    It’s a good game, but you have to remember that it’s a port of a 10-year-old PSP title. [Dec 2014, p.72]
Score distribution:
  1. Positive: 33 out of 41
  2. Negative: 4 out of 41
  1. Jul 30, 2014
    10
    If you're looking for an oldschool, turn-based JRPG with a strong story, great writing, and wonderful music, you will love Trails in the Sky.If you're looking for an oldschool, turn-based JRPG with a strong story, great writing, and wonderful music, you will love Trails in the Sky.

    The game was first release for the PC in Japan in 2004; it later received a port to the PSP in 2006 that added some extra features, and the PSP version was released in North American in 2011. This is a release of the original PC version, but XSEED has added all of the new features in the PSP version back into it, so this is the definitive version of the game in North America.

    The story is set in the kingdom of Liberl and follows the adventures of Estelle and Joshua, two novice adventurers who want to become Bracers; essentially mercenaries who also serve as police and protect the people of the kingdom. The story starts off slowly and takes its time to establish the setting and develop characters, but over time it picks up the pace and they become involved in intricate political plots involving mysterious assassins and powerful ancient artifacts. The game ends with a shocking twist that will leave you pining for the sequel, which is scheduled to be out in English at the end of 2014. Don't let the existence of a sequel stop you from getting the game now, though; it's an entirely self-contained story in its own right. The Trails games are famous for the size of their scripts; the word count dwarfs any of their story-heavy contemporaries such as the "Final Fantasy" or "Tales of..." games. Almost every NPC in the game has their own unique dialog that changes after almost everything you do.

    While the story is the star of the show, the game shines in other areas, too. The combat system is a turn-based system that borrows a lot from JRPGs that were typical of the era, but it adds in a tactical, grid-based positioning system, and each character's abilities are fairly diverse and customizeable. The game also has multiple difficulty settings, and if a particular fight is too hard for you, there's a handy option to retry fights that also temporarily lowers the difficulty level. The game's soundtrack is also great; it's exactly what you'd expect from the same developer who created the critically acclaimed Ys series.

    Really the only complaint I could make is that the graphics are a bit dated by modern standards, but hey, it's a ten-year-old Japanese PC game. They still do their job as intended, and you're going to enjoy the game enough that you won't care.
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  2. Jul 31, 2014
    10
    Old-school RPG mixed with Final Fantasy tactics and an amazing story. I was very pleasantly surprised for the game.

    The version at launch
    Old-school RPG mixed with Final Fantasy tactics and an amazing story. I was very pleasantly surprised for the game.

    The version at launch had some crashes, but thankfully an update has been released, so I'm updating my score.
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  3. Jun 15, 2020
    10
    It establishes this state very well in a very dynamic way. Great characters. Cool gameplay. This world is alive.
  4. Aug 10, 2014
    10
    This is a GREAT game. While the graphics are clearly dated, the story, character development, and the lore involved with this game areThis is a GREAT game. While the graphics are clearly dated, the story, character development, and the lore involved with this game are absolutely incredible. I cannot think of a single modern RPG that comes remotely close to Trails in the Sky in terms of story and characters. Mass Effect series came close until they F**ked up the 3rd game. Games these days focus way too much on graphics and lack the depth of games like this.

    Many people don't seem to understand why the Graphics are as old school as they are and are giving it bad reviews. The only reason why this game made it to the English speaking world is because of a small company named Xseed Games. They're not some big powerhouse company, and I bet their staff consists than less than 20 people. The amount of text in a game like this needs to be translated from Japanese to English, a feat not possible with Google translate. Every single character translated into English has to be painstakingly interpreted and re-worded because the two languages are so incredibly different. It is my understanding that the localization of this game took a small team of 2-3 people about 4 years to complete.
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  5. Sep 7, 2019
    9
    This game is full of charm. While slow-paced for some, it's a real journey for JRPG fans. Characters, story, world-building, music. It's allThis game is full of charm. While slow-paced for some, it's a real journey for JRPG fans. Characters, story, world-building, music. It's all there and it's really good. If you can bear with the outdated graphics by today's standards and the slow pacing, it's worth it. Because trust me, it gets better and better. Expand
  6. Dec 7, 2016
    9
    1. Vorwort: Nachdem ich sowohl Trails of Cold Steel 1+2 gespielt und lieben gelernt habe, musste ich einfach weiter in die Welt von The Legend1. Vorwort: Nachdem ich sowohl Trails of Cold Steel 1+2 gespielt und lieben gelernt habe, musste ich einfach weiter in die Welt von The Legend of Heroes bzw. die "Trails" Saga eintauchen. Somit kam ich um **** nicht vorbei (geiles Wortspiel ;-)). Zur Info: Alle Serien im "Trails" Universum sind lose miteinander verbunden. So sind die Spiele in unterschiedlichen Ländern auf dem gleichen Kontinent angesiedelt (ToCS = Erebonia / **** = Liberl usw.). Auch der Zeitraum in dem die Serien spielen, sind eng beisammen (ToCS 1 beginnt ca. zwei Jahre nach **** First Chapter). Somit werden in ToCS Anspielungen auf Ereignisse in der **** Serie gemacht. Nett!

    2. Spielmechaniken: Dadurch, dass ich mit ToCS in das "Trails" Universum eingestiegen bin, sind die Spielmechaniken dieser Serie mein Maßstab. **** bietet im Grunde ein ähnliches Kampfsystem wie seine Nachfolger. Die Kämpfe laufen rundenbasierend ab und haben Ansätze eines SRPG (welche allerdings nicht zu ausgeprägt sind). Crafts und Arts sind in drei Effektbereiche eingeteilt: Singletarget, Line und Area. Allerdings liegt der Schwerpunkt hauptsächlich auf den Einsatz von Arts. Anders als in ToCS 1+2 lohnt sich hier der Einsatz von Crafts LEIDER nur bedingt, da diese in diesem Spiel, bis auf wenige Ausnahmen, meines Erachtens nach weniger Nutzen haben (bedingt durch fehlende Statuseffekte, Equipment, fehlendem Master Quartz System und einem anderen Regenarationsverfahren der CP). Ansonsten wird ein für mich vertrautes und spannendes Kampfsystem geboten (welches (logischerweise) zu keiner Zeit die Tiefe eines ToCS 1+2 erreicht)).

    Auch das Orbmentsystem ist vertraut und es macht Spass sich den Kopf über etwaige Konstellationen seiner Party zu zerbrechen (leider gab es hier noch kein Master Quartz System :-().

    In der PC Version ist die Bedienung über ein Gamepad übrigens möglich, was ich persönlich auch empfehle.

    3. Charaktere: Ein spaßiger Haufen der mich allerdings nicht so gebunden hat wie Class VII. Dennoch ist klar, dass eine der größten Stärken von Nihon Falcom, in der Charaktergestaltung liegt. Jedes Partymitglied hat seine eigene Geschichte bzw. Beweggründe und sie sind allesamt gut ausgearbeitet. Außerdem verbirgt sich oftmals viel mehr in einem Char als es am Anfang den Anschein hat. Der Schwerpunkt in diesem Spiel, ohne zu viel zu verraten, ganz klar auf Estelle und Joshua. Mir persönlich fehlt allerdings die Möglichkeit des Bondings wie in ToCS ....Fie du fehlst mir :*-(.......;-).

    4. Story: Fängt serientypisch langsam an und steigert sich zum Ende zu einem fesselndem Erlebnis... mehr Verrat ich nicht.

    5. Spielewelt: Dieses Spiel findet seinen Schauplatz im Königreich Liberl. Die Schauplätze die man besucht sind abwechslungsreich und schön anzusehen. Nach "Trails" Manier fühlt man sich einfach wohl!

    6. Grafik: Dieses Spiel hat nach seinem ursprünglichem Release 12 Jahre auf dem Buckel. Allerdings ist das Spielsdesign meines Erachtens nach Zeitlos gehalten und somit wirkt die Grafik selbst heute noch stimmig.

    7. Sound: Kurzum: Passend. Nachdem ich den OST von ToCS 1+2 kenne, welcher einfach überragend ist, bin ich allerdings etwas ernüchtert was den Soundtrack von **** angeht. Ich habe etwas mehr erwartet...

    8. Schlusswort: **** ist in allen Belangen ein wunderbares Spiel welches für mich persönlich nicht an seine Nachfolger der Trails of Cold Steel Reihe herankommt. Dennoch ist die Reise nach Liberl ein Erlebnis...
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  7. Jun 24, 2017
    0
    Overlong intro scenes, game play need to happen before the book; first major mistake.

    Ui is bad, no key mapping, logical user keys devoid,
    Overlong intro scenes, game play need to happen before the book; first major mistake.

    Ui is bad, no key mapping, logical user keys devoid, yeah, that nets negative points.

    So I get to the gameplay after 20 minutes of reading, and realize its so linear that I almost dont care, I explore a bit, and am greated with more dialog.
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See all 41 User Reviews