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82

Generally favorable reviews - based on 23 Critics What's this?

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7.6

Generally favorable reviews- based on 1266 Ratings

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  • Summary: The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening toThe Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable. Expand

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First Look At The Fallout-Inspired RPG, The Outer Worlds
Score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. Nov 1, 2019
    95
    There is no doubt The Outer Worlds is almost a masterpiece. Sure, it could use some work here and there, but it's a perfect delivery system for the hungry human imagination that longs for the stars.
  2. Oct 22, 2019
    90
    The Outer Worlds demands players put in the time and effort if they want the best it has to offer. It’s a fine game under any circumstances, but it’s a top-notch RPG with heavy consequences at almost every turn for those that are willing to immerse themselves. The Outer Worlds doesn’t tell you a story, it gives you a world full of interesting characters and asks you to tell your own.
  3. Oct 25, 2019
    89
    Obsidian prove, once again, they know how to make a good RPG. Great story, fantastic world, important decisions and a lot of humor. If you like this genre, you cannot miss it.
  4. Oct 22, 2019
    82
    The Outer Worlds seems to be inspired by the Fallout series, but this brand new franchise can stand on its own two feet. With a complete universe full of memorable characters, interesting stories, beautiful environments and spicy choices, this is a wonderful game to lose yourself in.
  5. Oct 25, 2019
    80
    While it bears surface-level similarities to Fallout: New Vegas, Obsidian's created a deeper and more meaningful role-playing experience in The Outer Worlds, though it can still be frustratingly old-fashioned in regards to combat and exploration.
  6. Oct 22, 2019
    80
    I enjoyed the 40 hour ride through the The Outer Worlds, even though it was sometimes a bumpy one. Still, with the interesting world that was built here, it feels like there was left a lot of untapped potential on the road. Flaws similar to the Fallout series – namely a main story that is little more than a frame holding together the sandbox that the rest of the game is and correspondingly flat characters – prevent it from earning a place in the hall of fame of roleplaying-shooters next to Mass Effect.
  7. Oct 31, 2019
    60
    On some level, Obsidian has succeeded at rendering a hellscape of vapid consumerism through the mechanics of the Bethesda scavenge ‘em up, but the game’s anti-corporate ideals clash with how the only way to move forward is to indulge in all the excesses of that hellscape.

See all 27 Critic Reviews

Score distribution:
  1. Nov 10, 2019
    10
    - Fallout 3/NV type of game
    - Good (not bad) story
    - Good (not bad) jokes - I found some critical bugs, but i forgive it since there is no
    - Fallout 3/NV type of game
    - Good (not bad) story
    - Good (not bad) jokes
    - I found some critical bugs, but i forgive it since there is no any good games (* of this type) on the market for today.
    - Also this game could be longer

    P.S. I wish Obsidian to not stop make good games and I wish that his future games will be better.
    Expand
  2. Oct 31, 2019
    10
    Before fallout 76 i would give this game 9/10. Maybe 8+.
    After this disaster i pre-ordered its +1.
  3. Oct 25, 2019
    10
    When it comes to mechanics, the game resembles games from Bethesda. Everyone wondered before the premiere whether the game would be as good asWhen it comes to mechanics, the game resembles games from Bethesda. Everyone wondered before the premiere whether the game would be as good as Fallout New Vegas. I could write to you: The Outer Worlds is even better than New Vegas, better than Fallout 4. It's a real RPG, not an adventure game with RPG elements. Obsidian showed Bethesda how to do role-playing games. Expand
  4. Oct 29, 2019
    8
    It took about thirty minutes from hearing "Fallout-like game from the team that made New Vegas and Pillars of Eternity" to discovering it wasIt took about thirty minutes from hearing "Fallout-like game from the team that made New Vegas and Pillars of Eternity" to discovering it was on the Epic Games platform, then still saying "Shut up and take my money".

    The game is your standard FPS romp with the ability to tactically slow down time to some degree in combat for a few seconds, which is explained in game as a side-effect from being thawed out after decades of cryo-sleep. This is set against a heavily-corporate-themed space western. (In this sole regard it is like Borderlands, ramped up. It works.) Over the course of the adventure, you'll experience other VERY not-quite-Fallout aspects. There's a companion system which lets you carry a couple of bullet sponges with you wherever you go. They all have backstories you can help them resolve for extra xp. There's stats, a perk system, inventory to juggle, locks to pick, machines to hack, and many, many conversations to blunder through morally ambiguous choices with dialogue trees. Let's be honest, there is nothing "ground breaking" about this game, but there are some interesting design choices.

    In a curious repudiation of the current trend to have giant massive sandboxes with points of interest to discover and explore, there are instead smaller maps that are dense with content. Over the course of the game you visit more than a half dozen or so planets, moons, and stellar entities, but all of the play areas are only as big as they need to be to present the content you are expected to complete. One of the later maps is a very small sub-section of a city-- but nearly every other door leads to an encounter or is used in some side-quest or another. In short, there's a lot less frittering about the landscape in aimless wandering and more working on quests themselves.

    Keeping true to its roots, you can also avoid a lot of pain simply by having adequate non-combat skills: being able to lie, persuade, and intimidate is just as useful as having a maximized weapon skill. Enemies can be avoided with enough stealth and hacking and lock-picking allows you to subvert otherwise harrowing encounters.

    Consequently, since the game cuts out a lot of the fat, it's a significantly shorter run-through. I'm about 16 hours into the game itself, having completed 90% of the side-quests and optional missions I found. I've just passed "The Point of No Return", so I'm now up against what is presumably the last mission. The shortness works in its favor though, as if it were much longer, one would be prone to complain about the lack of monster, weapon, and armor diversity. You could level up to 30, but at 27 I've run into very few problems where a lack of skill points were preventing me from attempting something critical: you can bolster your skills via armor modifications and what companions you have tagging along.

    If I had to do it over again (and I probably will at some point), I'd run it in hard mode. "Normal" was just a bit too easy. Ammo was always plentiful and I never felt as though I was particularly strapped for anything. As a result I never delved into the tinkering system to modify weapons, rarely used any weapon/armor enhancements, and never saw a need to use any of the endless piles of consumables that was dumped on me at every turn.

    But it is fun? Yes. Where it shines is in the humor, the voice acting, the speedy combat. There's hidden secrets to explore and the trademark humor is spot on. Is it worth $60? No. I'd recommend it in the $30-$40 price point, but I have no regrets supporting this studio.
    Expand
  5. Oct 31, 2019
    7
    The Outer Worlds is essentially Fallout, but located in space and is a bit faster paced. That's really all the game boils down to, and prettyThe Outer Worlds is essentially Fallout, but located in space and is a bit faster paced. That's really all the game boils down to, and pretty much sums up the entire review.

    The game's core focus is freedom, and you're allowed to do as much or as little as you'd like. The story is straightforward and the people in the game frequently test your morality when it comes to decision making. This adds to the immersion of giving you the freedom to choose how you want to play the game and how you want the story to end up.

    The game does has a slight indie feel to it and it doesn't try to introduce anything new, but it does give a decent experience. I wouldn't advise buying it at its launch price of $60. It's really a $30 game at best. You can play it for dirt cheap with an Xbox Game Pass right now, so you might want to look into that while the offer still stands.

    Comparatively, Prey (2017) felt like a better space shooter experience. It had more depth in pretty much every aspect. Despite a name like "The Outer Worlds", there wasn't really as much exploration as I expected. This game is well-rounded and solid, but that's all it is. Sadly, it's not a very long game either (you can get it done in two days), and there isn't much replay value.
    Expand
  6. Oct 25, 2019
    5
    It was a good game, really. Obsidian did a very good job making something that should appeal to the broadest audience without compromisingIt was a good game, really. Obsidian did a very good job making something that should appeal to the broadest audience without compromising their integrity. The universe they've created is astoundingly deep and intricate, the characters are all well thought out, the gameplay is fantastic, the gun play feels good, etc etc.

    However this is where I diverge. I did not like the game as much as I thought I would.
    I enjoyed it for what it was, but it just felt like more of the same. Go here, do this. Go there do that. Kill these enemies, collect this thing, follow the checkpoint marker, talk to this npc. It just felt like they took what made New Vegas really great, took out the not so good, and overemphasized what people thought was the best parts of it. The acting is colorful if samey, the guns feel good but sometimes they just don't hit when they should. Exploration is pretty okay, but the places start feeling the same over and over. The quests felt like something I would have had in Fallout. And so much more.
    Don't get me wrong, you should try this game, but wait for some kind of sale or get it with the Xbox Game pass (I payed $1 and played at max on PC).

    No matter what I did or how much I tried to get into it I couldn't help but become more and more bored as I played. I may come back to it one day in the future, maybe after some content updates.

    Take note: I mostly play stuff like racing games, CoD zombies (NOT the multiplayer), Roller Coaster Tycoon, LOTS of Dark Souls (2 and 3), etc. RPGs were never my thing, but this was especially mediocre. I finished Fallout 3 in a day, what happened here?
    Expand
  7. Nov 8, 2019
    0
    У авторов фалаут головного мозга. Игра такое же г как и фолаут. Даунская музыка, дикий запад, ковбои... в космосе.У авторов фалаут головного мозга. Игра такое же г как и фолаут. Даунская музыка, дикий запад, ковбои... в космосе.

See all 515 User Reviews

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