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Mixed or average reviews - based on 33 Critic Reviews What's this?

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6.7

Mixed or average reviews- based on 249 Ratings

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  • Summary: Set in a dystopian future as Earth approaches the end of its long life, those who remain in the overpopulated cities need to work to survive as social programs become saturated by an ageing population and increasing environmental diseases. As the intelligence of technology incrementallySet in a dystopian future as Earth approaches the end of its long life, those who remain in the overpopulated cities need to work to survive as social programs become saturated by an ageing population and increasing environmental diseases. As the intelligence of technology incrementally increased over the years, many jobs for the human race had been made redundant, forcing Earth's people to flee to the suburbs seeking labor, aided by exoskeletons to improve their efficiency. The world of The Surge offers a grim vision of the future, one in which the evolution of our technology, our society and our relationship with the environment led to a decadent state of the Human condition. The Surge features innovative combat mechanics and an original character progression system based on modular upgrades gained through tight, visceral combat. Expand

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Score distribution:
  1. Positive: 17 out of 33
  2. Negative: 0 out of 33
  1. May 15, 2017
    85
    The Surge is a metallic Souls-like with his own identity. It’s not perfect, but it worth the price.
  2. May 15, 2017
    80
    The frustrating boss fights and the mediocre plot are blemishes on what is, by and large, a much better game than I ever would have expected. When I reviewed Lords of the Fallen in 2014, I said it was "a surprising show of skill and hopefully a sign of much brighter things to come." By building on its more obvious inspirations with a more unique vision, Deck13 has fulfilled even more of that initial promise with The Surge.
  3. May 18, 2017
    80
    The Surge is a surprise, utilizing its near future sci-fi setting to create a unique world that is a wonder to explore and uncover. Though its story fails to take off, the awesome combat and engaging crafting and upgrade system are more than enough to make the game stand out amidst the increasing gaming landscape.
  4. May 16, 2017
    75
    Despite what you may think, The Surge is not a Dark Souls little brother, nor does it want to be. Sometimes the AI can be disappointing (or too difficult to beat), but it has its own personality, a good industrial level design, and a pretty deep narrative.
  5. May 23, 2017
    70
    Deck 13 took what they learnt from working on Lords of the Fallen and added their own ideas to allow The Surge to be more than a pure Dark Souls clone. The combat is fantastic, engaging, and features a neat limb target system, and the skill progression is refreshingly open to experimentation, but the overall experience is sadly hampered by the lack of enemy variety and a monotonous sci-fi location, which has so much potential wasted with the current industrial environment. Even with those faults, The Surge is a better game than Lords of the Fallen, and one that I can recommend to fans of the popularised action RPG subgenre, because there is a good, fun experience to be had with The Surge, and some of its unique ideas bring solid additions to From Software’s concrete formula.
  6. May 23, 2017
    65
    Deck 13 have vastly improved upon their formula, and hopefully, this is a sign of great things to come. But for now, The Surge falls short of being anything more than a serviceable title that sticks to what it knows.
  7. May 19, 2017
    50
    The Surge does a lot of things well, and has some pleasant and unique twists on the usual conventions of this relatively young genre. The problem is that it gets a lot of the basics and balance painfully wrong, resulting in an experience that’s a little dull, repeatedly infuriating, and frustrated by poor design decisions. It doesn’t do enough wrong to make it an outright bad game, but it’s one that should be approached with caution even by ardent fans of the genre.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 25 out of 60
  2. Negative: 19 out of 60
  1. May 16, 2017
    10
    First off, the intro is worth at least $10. Without spoiling it, you start the game confused because you're a handicapped dude, not someFirst off, the intro is worth at least $10. Without spoiling it, you start the game confused because you're a handicapped dude, not some superhero. Then you're treated to a scene that can only be described as the wolverine creation scene on steroids. The intro was very immersive.

    Runs wel on max settings (3570K RX480 average system) the mechanics are cool, the fighting is cool, unlike just about every console port action rpg released in the last 10 years it doesn't hold your hand.

    The game isn't perfect, but it's a load of fun and i'm giving it 10/10 simply because it's so refreshing to have a dev respect their audience, it's not dumbed down to thesame level as witcher 3, batman games or just about every other action rpg console port, in this the AI actually puts up a fight, unlike the witcher 3 or batman you CAN and WILL die if you screw up.

    just about every other action RPG you can chew on your mouse, roll your face over your keyboard and your guy will beat the enemy with all kinds of crazy moves, you don't make those moves, you aren't playing, games play themselves these days.

    This one, you play, just for that it's brilliant, devs don't do that anymore, they think we want cutscenes and games that play themselves.

    So thank you guys for making a game and not a movie with some minor interactions.

    Screw you batman, witcher 3, mass effect andromeda, if i want to watch a movie, i'll take my wife to the movies. The surge beats all 3 of you because it lets ME play.
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  2. May 18, 2017
    10
    Cutting to the chase this game stands out on it's own, even compared to the obvious Dark Souls. The combat is unforgiving but extremelyCutting to the chase this game stands out on it's own, even compared to the obvious Dark Souls. The combat is unforgiving but extremely rewarding to master, fast paced but methodical and fluidity is all there providing a truly visceral experience. the setting is part Dead Space and part Deus Ex. A must have for any Sci-Fi fan and especially fans of games that do not hold your hand.

    10/10 for me.
    Expand
  3. Aug 11, 2017
    9
    Incredible game, and strangely underrated. I almost didn't buy it because of the reviews, but I'm glad I listened to my instincts (sci-fi DarkIncredible game, and strangely underrated. I almost didn't buy it because of the reviews, but I'm glad I listened to my instincts (sci-fi Dark Souls? yes please!). I just finished it after 31 hours of play (I play slow and methodically). Combat is insanely fun and rich - I spent hours grinding for tech scrap to level up and had a blast the whole time.

    The game is good in ways it doesn't even need to be - audiologs, NPCs, all with really good voice acting - and the story is appropriately interesting and grim. It also has fantastic level design. There's only one checkpoint per area and as you progress you open up new shortcuts to get back to it.

    I really hope this sells enough to warrant a sequel, because this is one of the best games I've played in years. Can't wait to dive into NG+.
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  4. Dec 9, 2019
    6
    Pros.:
    - story (reminds of Half-Life, Prey, System Shock 2 and so on);
    - game design is nice; - sound effects and secrets. Cons.: - the
    Pros.:
    - story (reminds of Half-Life, Prey, System Shock 2 and so on);
    - game design is nice;
    - sound effects and secrets.

    Cons.:
    - the same enemies over and over again;
    - the game pushes you to craft that I hate. If you don't craft or kill enemies thousand times to have more scrap, you'll lose on the second location already;
    - versatility is not high enough;
    - cheaty enemies.

    I finished half of the game and then deleted it. "Played" on youtube after. I rarely do this.
    Expand
  5. Jul 26, 2018
    5
    This isn’t a bad game, but it isn’t a great game by any stretch. The people giving this 10/10 are probably the same kind of people who enjoyThis isn’t a bad game, but it isn’t a great game by any stretch. The people giving this 10/10 are probably the same kind of people who enjoy dental surgery and plucking their nose hairs. The Surge is like buying a really good replica of a Rolex, after you’ve owned a real one. All the parts are there, and at a glance, it appears to be genuine, but upon further inspection it becomes clear that it’s not quite right. That’s the formula here, they took the things made the Souls games great and tried to reproduce it. Problem is, those games are greater than the sum of their parts, and Deck 13 just doesn’t quite understand how to make it all work together. It’s like they looked at the Souls games and said, “people like them because they’re hard, they have a weird story, the levels have lots of cool shortcuts, and they die a lot. Let’s do that”. Well, they’re wrong. The Surge suffers from so many stupid problems that it just ruins the entire formula. Souls games are rewarding because they’re hard, but they’re always fair. Not here, the Surge is chocked full of cheap deaths, horrible enemy placements, and horrendous difficulty spikes. The levels have lots of shortcuts, but the levels themselves are a confusing mess of claustrophobic hallways that make combat a nightmare and shortcuts that will leave you constantly disoriented. Then there are the falls that will have you throwing your controller at the wall when you drop down to what appears to be a floor but you just fall right through it and die, or the terrible clipping in some spots where it will appear there is a floor, only to plunge to your death. And of course, I would be remiss if I left out the constant, painful grind for parts and scrap. Be prepared to run the same annoying levels and enemies over and over and over and over again. Between constantly dying and having to grind, you’ll have ample opportunity to hate each and every level. I found myself ready to uninstall this after about two hours (just past my refund period on steam) so I used a trainer after about eight hours in to give myself infinite scrap and infinite life on the more absurdly difficult spots. That was the only way I could salvage something from the money I spent on this hot mess, or I would have uninstalled and cut my losses. The Surge is absolutely not worth the time and frustration it induces. I’ve put hundreds of hours into each and every one of the souls games and walked away feeling an immense sense of accomplishment at the end. Not with this game. When it was over, I felt no sense of accomplishment, only a sense of relief that it was finally over. I’m rating it a 5 just because I like the concept (dark souls meets dead space), there are some pretty neat looking bosses, and there are a few bright spots where I found myself having a decent time, but they’re few and far between. If you decide to punish yourself with this game, make sure you invest in some paint and spackle to repair the controller shaped holes in your walls when you’re done. You’re going to need it. Expand
  6. May 29, 2017
    4
    Couldn't decide between 4 and 5 but went with 4. If you buy this game expecting a sci-fi Dark Souls as I have, you might be severelyCouldn't decide between 4 and 5 but went with 4. If you buy this game expecting a sci-fi Dark Souls as I have, you might be severely disappointed. While it is an "okay" game in it's own right it just feels lacking to me. Enemies don't click with me at all, the way combat works does not make sense to me, I feel like they tried to go for a fast paced combat like Bloodborne? But it's such a lower quality combat that I just wish I was playing Bloodborne instead. Bosses feel gimmicky so they kept that going from Lords of the Fallen (which I consider a superior game to The Surge). Characters or places have no feel to them, like I finished the game last week and I can't recall what the places or characters were called while I can recite every single zone and character from DS1 that I haven't played in over 8 months.

    Overall, if soulsborne never happened it would be a great game, but that series just reigns supreme and nobody comes even close when it comes to this type of games and their depth.
    Expand
  7. May 17, 2017
    0
    cant lie this is one of the most boring games i have ever played, it is so repetitive with barely any armor sets and weapons. i had to deletecant lie this is one of the most boring games i have ever played, it is so repetitive with barely any armor sets and weapons. i had to delete this game half way through due to how boring it was lmao, definitely one of the worst games i have ever played, cant remember the last time i deleted a game due to how boring it was. Expand

See all 60 User Reviews