Yooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellarYooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character artist behind the rebooted Donkey Kong family and legendary N64 heroes Banjo and Kazooie. Using an arsenal of special moves like Yookas tongue grapple and Laylees tactical sonar blast, players will explore and expand gorgeous 3D worlds drawn up by esteemed environment artist Steven Hurst (Banjo-Kazooie series, Viva Pinata) and through skill discover the plethora of delicious collectibles hidden within.
* Heroes Built for Fun: Our new buddy-duo were dreamed up specifically for entertaining platforming gameplay and exceptional colour coordination. We think we've captured the spirit of our past heroes while introducing our most inventive moves yet.
* An Arsenal of Abilities: Sonar blasting, tongue whipping, sky soaring a move roster built for platforming fun and unlocked with added freedom. Additionally, there may or may not be a move involving a giant fart bubble.
* A Dream Soundtrack: David Wise (Donkey Kong Country) and Grant Kirkhope (Banjo-Kazooie) combine in what's sure to be a melodic masterpiece! Seriously, clean out your ears - they're in for a treat.
* Collect-em-up 2.0: A roster of shiny collectibles with gameplay progression at their core (as well as other, more valuable materials). Every collectible type in our new game will expand gameplay in a meaningful way. Yes, we employ the man responsible for DK64's myriad of trinkets, but we've had a stern word. Our main collectible, Pagies, are used to unlock and expand new worlds in Yooka-Laylee.
* Expandable Worlds: Experience more of the playgrounds you love by spending collectibles to expand your favourites into bigger, more challenging worlds.
* A Cast to Last: A huge cast of memorable characters to meet (or beat) brought to life by the art and audio teams behind Banjo-Kazooie and destined to endure in future games as part of Playtonic Universe. Expect all manner of grunts, squeaks and squawks.
* Introducing Play Tonics: Discover these unique gameplay modifiers and use them to customise gameplay to suit your style. Will you run faster, hit harder or fly further? Also, are they named after our studio or vice versa? We'll never know.
* Arcade machines: Each world hides at least one secret arcade game encasing old-school gaming goodness. Complete its retro-tastic challenge to claim your Pagie!… Expand
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Yooka-Laylee - Release Date Trailer
Apr 4, 2017This time around, Kickstarter actually did come to the rescue, delivering a game that is very much worthy of being called the spiritual successor to Banjo-Kazooie. Yooka-Laylee is a game for fans who miss the N64 days of running around a huge, open map, collecting a bunch of stuff and having a bit of a laugh. It's cute, it's funny, and a few minor technical issues aside, it's exactly what it promised to deliver.
Apr 7, 2017Yooka-Laylee is a great experience, and well worth playing if you are a long-time fan of the work that Rare did. This is a game for veterans and newcomers alike though, and there is plenty here to hook a new player or new generation. A lot of the mechanics are a throwback to how things were before, and I don’t necessarily mind that. Some people however may find it slow and tedious at times. All in all I thoroughly enjoyed my time with Yooka-Laylee and would recommend you give it a try if you are even the least bit curious about it.
Apr 4, 2017Though camera problems and outdated level design are present at times, the moments of exhilaration, discovery, and satisfaction far outweigh those pitfalls. It feels like ages since I've played something like Yooka-Laylee. This is a game that was built for those who look back with fondness on the classics that spawned it, and in that regard, it delivers completely.
Apr 6, 2017When it comes down to it, Yooka-Laylee just feels good to play. It’s great to control, it’s fun to explore, and it scratched the collectible itch in me in a way that few games have managed to properly accomplish nowadays. If you’re a fan of wide open 3D platformers, or are wanting to take a nostalgia laden trip through one, Yooka-Laylee is certainly the game for you.
Apr 4, 2017Sure it looks visually nicer, and the ability to play it with a dual analogue controller fixes some of the control issues Banjo had on N64, but that’s far from enough to redeem this game...I don’t know what else to say. Yooka Laylee, you’re just a poor facsimile of something I used to love. You really didn’t impress me.
Apr 18, 2017Get this: Yooka-Laylee has lower scores on Metacritic than Banjo: Nuts & Bolts, including the user score. But if you loved the oldGet this: Yooka-Laylee has lower scores on Metacritic than Banjo: Nuts & Bolts, including the user score. But if you loved the old Banjo-Kazooie games on N64, and were disappointed by the vehicle mechanics of N&B, then you WILL love Yooka-Laylee, I 100% guarantee it.… Expand
Apr 11, 2017After firing up and playing for 3 hours straight now I have to say, this is absolutely exactly what I expected from a banjo-kazooie successor.After firing up and playing for 3 hours straight now I have to say, this is absolutely exactly what I expected from a banjo-kazooie successor. I don't understand how any of the critics or BK enthusiasts can sit back and say this game isn't exactly what you would expect the next iteration after Banjo-Tooie. It plays and feels exactly like Banjo-Tooie and that's a good thing.
The worlds are a little more expansive like Tooie but all the original stuff you loved is there. Everything down to the dialogue feels similar, if the game weren't a different IP completely it would be Banjo-Threey. I haven't had any camera issues myself, I mean will you have to fight it in a spot or two? Maybe, but I don't think I've played a 3d platforming game where I didn't have to fight the camera once or twice, overall it's a nonissue completely. I can't even believe I'm actually playing a platformer right now and devoting time to it, but that's how nostalgic this feels, and I like it.… Expand
Apr 11, 2017This genre of gaming is what I grew up playing as a kid and what made me love video games. The camera is some what of a problem but I got usedThis genre of gaming is what I grew up playing as a kid and what made me love video games. The camera is some what of a problem but I got used to it fast and it never prevented me from enjoying this game. I firmly believe Playtonic came through with all the promises they made with their kickstarter and if anyone says the game play is "outdated" then they truly where never fans of the Banjo series.… Expand
Apr 12, 2017I'm usually one that hates character on character interaction in games, but I can definitely sit through them in Yooka-Laylee. I enjoy so muchI'm usually one that hates character on character interaction in games, but I can definitely sit through them in Yooka-Laylee. I enjoy so much of the exploration in this game, and a lot of the trial and error. Yeah you don't have your hand held on where to go, but that's the fun! The music is great, I love the art, and the dialogue can be very cheesy, but still funny.
The camera hasn't give me as much problems as others it seems, or maybe I'm just not too bothered by that. Either way, I've been paying attention to detail for this game and I love how it allows me to explore a bunch of random areas. It really forces you to think. "Can I get to that spot? Let me try. OH! I can! Awesome!"
Like I said, a lot of trial and error going on, and without a guide it really gives your brain a little workout.… Expand
Apr 17, 2017Yooka Laylee is exactly what I expected it to be. I didn't expect the game to give me the same magical feeling of awe I got as a child playingYooka Laylee is exactly what I expected it to be. I didn't expect the game to give me the same magical feeling of awe I got as a child playing BK. Nor did I expect it to scare the living sh1t out of me like BK did. I anticipated a spiritual successor to the BK and BT games that would effectively play off my nostalgia and Yooka Laylee has done that in spades. The music, the graphics, the characters, the worlds and the puzzles are all very much, to my mind, similar to what I played with in BK & BT. And it feels really good to, in effective, relive those old memories.
Could the game have raised the bar and been so much more? Perhaps with the right time and money it could have. I sincerely don't think it's really better than BK and BT as far as content goes, but it is definitely an improvement over the graphics, controls and camera. (Though the camera can still be rather derpy at times, I don't find it nearly as bad as it was in the originals). Honestly, it feels like a modernized emulation of the originals and I'm okay with that. I enjoy it for what it is. I certainly would've preferred more maps and I feel that the maps that are there could've been more interesting.
Now, that being said, I don't find it to be super exciting. There's some challenging mini games throughout. Some I've found frustrating, others enjoyable. Which is the same experience I had in the originals. But overall, I just find it relaxing. There's a simple satisfaction to learning new moves, collecting various items and completing puzzles. I can't say that the puzzles are super hard. Some certainly make me think, but I haven't found myself getting crazy stuck on anything so far. And I'm glad. Because I do not miss the days of being an 8 year old kid, burning my tiny insufficient brain to a crisp trying to figure out simple puzzles that to me seemed like trying to figure out rocket science.
For me it's an awesome, satisfying game that's delivered on my expectations. But if you're looking for something innovative or particularly ground breaking in comparison to BK or BT I doubt you'll be very impressed with Yooka Laylee.… Expand
Apr 18, 2017Yooka Laylee
From Great to disappointing
3D platformers were all the rage in the late 90s all the way through the PlayStation 2 era and thenYooka Laylee
From Great to disappointing
3D platformers were all the rage in the late 90s all the way through the PlayStation 2 era and then they faded away...
Of course everyone misses the good ole days, so some veterans from the banjo kazooie team brought it back with yooka laylee, a game with potential that never delivers…
In yooka laylee you play as yooka the iguana and laylee the bat, you set off on an adventure to get all of the pagies and stop capital b and dr quack from snatching all of the worlds books.
You start out in a hub, with 5 levels inside... to get to each of the 5 levels you need new powers... so to get these powers you enter the levels 1 at a time to explore these sandboxes, complete all of the tasks around the world for the initially charming characters in return for a pagie, and collect the quills to purchase new super moves from the trowzer snake
or trowzer the snake..
Yeah... idk, the humor is questionable in this game... I’m not sure who this game was really made for…
The first world is the best world in the game…
There’s heart here, nostalgia, humor, character…
A sense of adventure…
ghost creatures hidden in the world to collect... items to find for characters…
fun platforming sections, a race…
And then the game just falls apart…
Collecting pagies is important to unlocking new levels, and the quills are important for unlocking moves to complete the tasks here…
But pagies can also be used to extend the levels...
These extended versions of the levels add new missions, characters and a boss battles to help you on your journey to collecting 100 pagies needed to get to the games end…
And that journey to 100 pagies, is an uninteresting and frustrating grind…
Sadly the levels literally get worse as you go..
characters are recycled…
missions are recycled…
the levels feel like little to no effort were put into them
the game starts to feel lazy…
it introduces new moves in every world but nothing cool is ever done with these abilities…
It’s just becomes a joke by the games end…
The 2nd to last level is just a bunch of time your slam right slot machine games…
And the final level had a space theme
fitting because of how empty it felt.
Yooka Laylee has good bits to it...
The hub world is great…
forcing you to unlock new moves and the idea that these moves will keep you coming back to past levels is great…
there’s arcade games in here to play with friends for high scores
The first level is great and exactly what I want out of a 3d platformer…
But beyond level 1, the hub world, and the hook of bringing your new moves back to past levels…
Yooka Laylee is a pretty mediocre game…
I Give Yooka Laylee
a 6/10… Expand
Published: January 21, 2016Preview 25 notable new videogame franchises debuting in 2016, including No Man's Sky, Star Citizen, The Division, Firewatch, Battleborn, Horizon: Zero Dawn, The Witness, Quantum Break, Overwatch, and more.