I really, really wanted to love New Genesis. It has a solid and fun core, but the game fails to build on it and falls flat in the end. Those problems are compounded by the horrid lag and issues at launch, but what MMO doesn’t have issues at launch? I can’t totally fault them for it, but it seems they were unprepared. This game feels like it needed another 6 to 12 months in the oven before it was ready. In short, Phantasy Star Online 2: New Genesis is a potentially incredible and enjoyable MMO that is ruined by archaic gameplay systems, poor monetization practices, and a total lack of content. Hopefully, in the future, a lot of these things will be fixed, but at launch, New Genesis is what it is: a game released in 2021 that’s stuck in bad practices from 2012.
A very good F2P, the game take too more time to launch the ending content but It's fine.
No abusive Cash shop, very cool class and weapons. You can give to the game an other chance with the last update ^^
This game is great there might be not enough content yet but SEGA is constantly adding updates and stuff its definitely worth it and the game is free too if you haven't played the game you really should the game. if you get bored of the base new genesis you can always play the original pso2 that is an outstanding game with a huge story and stuff
I gave it a 5 due to the gameplay, I think the classes is a double edge sword really...I did love the movement and the skills from the weapons even the newer ones. I did not like the whole skills as well it feels like you couldn't unlock or get new skills so it makes it completely lackluster to customize it. The story is piss poor boring...spoilers im sorry but your old pals from the base game is basically dead and you serve no purpose but hangout two girls that basically gush about each other at every moment. And you the player is trying to get invested in it is **** am I here? Why did I lose my memories? Whos Matoi? Alfin?...Lisa? That right there really ruined it for me. Those NPCs in the base game had so much life from both English and Japanses sides and I actally love the voice actors on both sides cause they tryand it works. I hate how NGS dosen't try can't pull **** custimization is still great cause you can transfre back and ****...still the story truely hinders it for me. Bascally you are the last ark that surived not knowing your friends are most likely dead cause plot wise I guess. Meets girl number one then later girl number 2 in a cool starting zone...witch instantly gets destroyed along with girl 1's dad. So girl 1 and girl 2 keeps gushing over each other while you is bascally the third wheel joining them. You deal with Dolls witch most of em are reskins of half of the darkers and base mobs from the main game. Then you meet the big bad dark falz...seriously this one ****. I can't even put in words how much I was sadden about it. The last dark Falz all of them even primordal was so friggen fun and I loved each fight. Its like a true boss fight from all of them and how to get there. The platforms and knowing that it might be the end but that was in the base game and its still fun till this day. Not NGS I made it as far as I could playing a fighter/slayer class and I stopped halfway to chapter 6. I can't anymore. If you guys want to play this game. Don't let me stop you go play it and go enjoy it, Others I wouldn't recommend it unless you like the free movement and how easy it truely is comapired to the original witch is better. In my words NGS needed more time to cook
- STORY -
The story we are served in PSO2NGS is abysmal. It's distressingly mediocre, both in terms of characters (who are as stupid as they are empty) that about the story itself (bland and totally dispensable). Even Peppa Pig's scenarii are more interesting and better tied together. For example, the game has been out for a whole year at the moment I'm writing this review and we still haven't exchanged the least word with an antagonist (because there is none). We just mindlessly fight tons of DOLLS, the main enemies of the game, and that is all. Why ? We don't know. And I'm convinced the devs don't know either. SEGA didn't even try to relate us something enjoyable. Laziness in all its glory.
- GAMEPLAY -
Gameplay wise, NGS is terribly boring and unbearly repetitive and it's clear that it has been done on purpose. It's as if every aspects of the game, like the places to explore or the number of daily activities, had been voluntarily 95% **** out of the game. And the combat system, which could have been epic, has been particularly affected. The Skill Trees of NGS, determining a good part of the actions you have access to in order to fight enemies, are empty and restrictive. Same goes for the Photon Arts (i.e. Special Moves) which are an incredible number of 4 for each weapon. Without mentioning many of them are just an effortlessly copy/paste of other existing ones.
This means that besides the normal attack, you'll end up using only 4 attacks when using a melee/ranged weapon. Yes, only 4 attacks from start to end. It was only 3 at first but SEGA graciously gave us a new attack half-way through the first year of existence of New Genesis... and they don't plan to add more until late 2023 according to their public schedule. It's miserable already but the palm of absolute emptiness goes to the gameplay of magical weapons, with which you'll end up spamming ONE SINGLE ATTACK the whole time for each situation if you want to be efficient !
- VISUAL -
If there's only one thing people can't criticize about New Genesis, that's its photography and its artistic direction. The world is visually amazing and gorgeous. Alas everything is ruined because, technically speaking, the game is incredibly bad. Not only PSO2NGS is very unstable and can easily give players a dozen of crashes/freezes/disconnections a day, but you cannot enjoy the true beauty of the game in such poor conditions.
There are also serious lags and frame rate drops (even with top-tier hardware) with FPS often going from 60 to 20/25 without any particular reason. Of course, SEGA promised they would fix everything. But because those problems are not linked to the game itself but to the game engine, it wasn't possible. Unless without making heavy sacrifices... And that's what SEGA did, one maintenance after another. Downgrading the quality of textures, reducing the viewing distance (the world is practically being built under our feet), removing many visual effects, ... Without patching/fixing the incredible amount of visual bugs, clipping and MIP mapping errors in the front line. All in all, the game ends up being a true visual trash bin. It's totally unworthy **** released in 2021, even for SEGA.
- CONTENT -
The main problem here is that not only there's really few actual game content in NGS but the available one is shamelessly reused ad nauseam following the "maximum profitability with minimum effort" motto. And because only paid cosmetic content matters to SEGA now, any animation of your character has been monetized. From the way you walk/run/jump/glide/swim to even the movement of your character's fingers. That's precisely why most of people who still play the game don't connect to actually play an MMORPG and to fight enemies during epic battles but only to pimp their waifus/husbandos and to spend hours and hours taking screenshots/videos of them... This is reflected in the total loss of interest of true players who wanted actual game/gameplay content, who have deserted the game.
- CONCLUSION -
SEGA decided to make PSO2NGS profitable to the extreme, even if that meant turning this product into a low-effort/low-cost cash grab game. In fact, the game is fundamentally unhealthy in its operation, by thirsting the players regarding real game content (one small update every two months) but by watering them with mountains of paid cosmetic content (two major updates every week). The result is a very bad and unequal MMO, which is no longer a RPG worthy of the name. Sadly, because SEGA-Sammy had already revealed that PSO2NGS would mainly serve as an income stock for the development of Sonic Frontiers in one of their press releases, we should have known what was going to happen. And how do you ensure some significant cash inflows when you're SEGA ? By creating the best possible game experience ? No, by soiling the legacy of your franchise and turning Phantasy Star Online 2 into a pathetic and expensive low-quality bimbo simulator.
It needs a lot of "quality of life" changes, and I don't see why I would play this over something like Xenoblade Chronicles. Basically, if any other rpg sci-fi driven single player game becomes a mmo, this game is in trouble.
SummaryOne of the goals for Phantasy Star Online 2 New Genesis is to create the ultimate PSO2 in which the time-tested elements are kept intact, while the game design, gameplay and graphics engine will be completely redesigned and reborn in all aspects. We are working very hard to offer players unparalleled character customization and limitless...