• Publisher: Namco
  • Release Date: Jun 14, 2005
Arc the Lad: End of Darkness Image
Metascore
59

Mixed or average reviews - based on 24 Critic Reviews What's this?

User Score
4.4

Generally unfavorable reviews- based on 12 Ratings

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  • Summary: (Also known as "Arc the Lad Generation" in Japan) Arc the Lad: End of Darkness takes place five years after, yet in the same world as Arc the Lad: Twilight of the Spirits. Players take the role of Edda, a young man whose youth is marked by a "boring island life". His serenity is shattered,(Also known as "Arc the Lad Generation" in Japan) Arc the Lad: End of Darkness takes place five years after, yet in the same world as Arc the Lad: Twilight of the Spirits. Players take the role of Edda, a young man whose youth is marked by a "boring island life". His serenity is shattered, however, when he meets Kirika, a rude young woman, on the beach. Shortly after, Edda tries to help a hunter capture vicious criminals, but the latter gets killed. Edda notices Kirika standing nearby, and his suspicions begin to grow about the mysterious young woman. Edda who has awakened as a full-fledged exorcist becomes a hunter himself, and realizing a sense of responsibility to save the weakened world, he sets out on a remarkable journey that will ultimately pit civilization against nature. [Namco] Expand
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Score distribution:
  1. Positive: 2 out of 24
  2. Negative: 2 out of 24
  1. Comes close to achieving the goal of combining a great offline quest with a great online experience. The most obvious missing piece: a compelling story. Second would be a full-fledged quest (your journey is mission-based, therefore eliminating some of the freedom that comes with an RPG). Third, End of Darkness can be repetitive at times.
  2. End of Darkness needs the online mode to stay fresh, without which it will be left as nothing more then a boring and repetitive experience garnished with a few notable features.
  3. 69
    A unique upgrade system, online competitive modes, and semi-linear mission structure can't shine the way they're supposed to if they're supplemented by poor AI, repetitive progression, and a storyline that's nowhere near as powerful as its predecessor.
  4. In the end though, this game feels like a throwback, or an experiment gone wrong. Die-hard ATL fans should rent this first.
  5. Game Informer
    55
    Combat just plain sucks. [July 2005, p.120]
  6. Electronic Gaming Monthly
    52
    Darkness' molasses pace, cut-rate presentation, and simplistic throwaway quests leech any sense of drama or importance. [Aug 2005, p.113]
  7. netjak
    30
    I can't definitively say this is the worst RPG I've ever played. But this does make my Worst 5 of all time.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. Apr 14, 2020
    8
    Played on PlayStation 2.
    Gameplay: GREAT.
    Story: GOOD.
    Graphic: GOOD.
    Music/Sound: GREAT.
    Dialogue: GOOD.
  2. Oct 3, 2019
    3
    After the 1st four games being great, especially the one before this, Twilight of the Spirits, I've naught to say about this except what wasAfter the 1st four games being great, especially the one before this, Twilight of the Spirits, I've naught to say about this except what was Cattle Call thinking? They bungled this.
    Moreover, some story elements of this either alters or discards significant plot-lines from its predecessors. And the fact that it's no longer a tactical game is one thing, but that it's a horrible attempt at an action game is another. If this series is ever brought back, it's this game's battle system and plot-lines that need to be discarded, as it goes back to its roots.
    Expand
  3. [Anonymous]
    Jul 16, 2005
    0
    I don't know what anyone see's in this poorly made game. The graphics are only average at best, the animation for charecters spells I don't know what anyone see's in this poorly made game. The graphics are only average at best, the animation for charecters spells and what not are terrible. And the combat system blows! If this game was for a lower system I'd think more highly of the game. Expand