A great game and worthy sequel. It keeps the core gameplay intact, but improves on it significantly, and then adds a plethora of new additions that only enhance what’s already on offer.
As much as I enjoy the online play and random dungeon generation in "Champions of Norrath," Dark Alliance II's quest has a better flow to it, the stages show more variety, and the hack n' slash gameplay is more dynamic. [Feb 2004, p.100]
This is PS2 RPG perfection! Vhaidra, who was brought in here has become a hugely popular character years after this game failed to have a sequel produced. People keep a PS3 around just to play this game!
My all time favorite game for the PS2.. Just as good as the first but with more characters, and in my opinion a much better story. Of course i wouldn't recommend this game for story alone; it is a decent story but nothing compared to bg1/2. The gameplay is what really got me hooked. I enjoy playing one hero more than a party. Playing this game with my brother was the most fun i've ever had on a console. I don't think it would have been nearly as fun solo (i have played it solo) because the teamwork involved in the classes makes everything feel more rewarding. I played the necromancer and he played the barb, and when i casted haste we would steamroll over anything in our path. It was a lot of fun finding gems and gear in this game as well. The boss fights are still some of the most balanced i've had in any game. I highly recommend trying this game, and with a friend if possible. It's just a shame it was never released on PC so that you could play with your friends online :(
Its story and character development options kept me more involved than Champions’ linear quests, weak story, and more limited skill system. Still, it’s impossible to overlook DA2’s lack of online play or multitap options.
It's big, it's beautiful, and there are few games available that are more fun for two players. Don't look for an epic story or any kind of online support, though. [Feb 2004, p.28]
If Dark Alliance II were a creature in the "D&D Monster Manual," it'd be called the Yawnisian Mind Borer, and it would lure victims into repetitive dungeons, make them wander until they fell asleep, then swipe 50 gold from their wallets. [Feb 2004, p.111]
Action/RPG perfection. Awesome game in every way. Excellent replay value, with all the different characters, and the unlockable extreme mode. Love the first game, love this one even more.
Look at what the first game did: chapters, D&D level up system and lots of hack and slash. Basic PS2 RPG, now look at the second one. It has all the same things, horrible, horrible game. I'm joking, it takes these three qualities and expands on them. Lets start with chapters: way more chapters, a prologue system and each chapter is longer. Now the Level up system: way more qualities that make it way more like a D&D Game, plus you can level up your class, such as Cleric to Paladin. Hack and Slash, way more enemies and way more kinds of enemies.
Now this game resembles a RPG way more than the predecessor and that is a very good thing, with the aforementioned qualities, it already starts to sound more like a DnD game. There is a world map, so you can travel to your locations and see the places in the world. You can also travel back to locations, each time with there being different and more enemies. This way, the city of Baldur's Gate acts as a hub city from where you can travel locations, thus making the game semi open-world.
The story, like always, is great, why? Because, I am Mordoc SeLanmere.
Then comes the weapon creation system. Not only can you create your own weapons, but you can modify your other ones, as well as armour. This makes sure that rubies and sapphires and rings aren't completely useless.
While we can say the first game to be about 10 % RPG and 90 % Action, Baldur's Gate: Dark Alliance II is about 35 % RPG the rest action. This is a great improvement, the only bad thing is, there is not going to be a third one, at least not until Interplay makes a deal with Atari or the Wizards of the Coast.
Everything the original Dark Alliance did, Dark Alliance does more and better. Double the playable classes, a more in depth and engaging story that also branches off with side content based on your hero of choice. The only thing missing from this game is a sequel.
Подолжение первой части. Та же игра но доведенная до ума. Появился "крафт" вещей, выбор класов больше и разнообразнее чем в первой части. Впрочем, если первую часть вы забросили, тогда эту можно не пробовать.
This is the game I compare all action-RPGs to. Replaying it almost 2 decades later and I was surprised to see how well it holds up, because a great many amazing games don't stand the test of time whether it be awkward controls or visual issues, where as this is still a top tier game, I'd love a remaster in 1080p or higher.
SummaryThe anticipated sequel has arrived. Embark on a new adventure in Baldur's Gate and brave terrible dangers in search of fortune, glory, and power. Face a multitude of sinister enemies while traveling through many spectacular environments in this action-packed fantasy game. Rid the lands of chaos, mastering skills, spells, and deadly weapo...